New and Improved
well, just fixed the goofs really
In this iteration I managed to make the Gig an external carry again so that's cool, but to do it I had to use the cheat that the original did and build it as a 300ton hull with 100ton of drop tanks, which are somehow protected not only through jump but by the armor and further manage to dontate their hardpoint to the main hull, so I also gave it the SI points. As mentioned above, a year ago, I don't think that's right but
Close Escort (Type CE)
medium size starship
The Gazelle class Close Escort is a common sight throughout the Imperium, tasked with routine patrol, search and rescue, and anti-piracy missions. While it performs well in this role when pressed into battle service it has proven to be much more a liability than an asset. When the ships come up for decommissioning they are usually bought by planetary governments for conversion to SDB's or licensed Mercenary Corps to support the larger Mercenary Cruiser commonly employed. Occasionally they see other uses in private hands.
The ship is built as a partially streamlined close configured hull with two 50T drop tanks and an externally carried gig. Performance with the drop tanks retained is J4 and 4G while with the tanks dropped it can make J5 and 5G. If using only the internal fuel for a Jump without the drop tanks it is limited to J2.
The ship is seriously under powered and must constantly choose between maneuvering or firing. This tactical disadvantage is further hampered by the lack of any excess power for agility. In an attempt to give the ship some combat effectiveness against it's likely encounters it is lightly armored and well armed and has superior electronics.
The crew of four officers (Pilot, Astrogator, Gig Pilot and Doctor) and eight enlisted crew (3 Engineers, 4 Gunners and Gig Gunner) each have a single stateroom. Eight troops may be added if the enlisted crew double up.
The ship carries a ventrally carried 20T Gig for atmospheric operations. With the Gig docked the ship is not able to perform gas-giant skimming.
A small cargo hold of 6T supports supplies for extended operations away from port or as an armory for the optional troops. The location of the cargo hold adjacent to the electronics allows for a possible upgrade to a full fib suite for better combat damage resistance.
The ship costs about Mcr281.25 new before bulk discount, and is normally sold for an even Mcr250 in quantity, not including the Gig. Construction takes about 11 months to complete once ordered.
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Class: Starship EP Output: 21.0
Tech Level: 14 Agility: 0
Size: Medium Initiative: +0
Streamlining: Partial AC: 13
Jump Range: varies Repulsors: na
Acceleration: varies Nuclear Dampers: na
Fuel: 81.0 tons Meson Screens: na
Duration: 4 weeks Black Globes: na
Crew: 12 AR: 3
Staterooms: 12 SI: 145
Small Cabins: na Main Computer: m/6
Bunks: na Avionics: m/6
Couches: na Sensor Range: Extreme (m/6)
Low Berths: na Comm. Range: Extreme (m/6)
Cargo Space: 6.0 tons Cost: Mcr250 discounted
Other Equipment: Two batteries of factor 4 beam laser triple turrets. Two batteries of factor 1 particle accelerator barbettes. 20T Gig standard (but not included in purchase price). Two 50T drop tanks standard (but not included in purchase price). Fuel scoops and purifier.
TAS Form 3.1 (Condensed)
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TL14 Design Specifications
Component Tons Cost EP
Hull - Close structure - Partially streamlined +300.0T Mcr18.000
Bridge - standard -20.0T Mcr2.000
Computer - model/6 core -0.6T Mcr72.000 -5.0EP
model/6 avionics -2.4T
model/6 sensors -1.8T
model/6 communications -1.2T
Jump Drive - 300T J5 or 400T J4 -20.0T Mcr80.0 -16.0EP
Jump Fuel - internal -60.0T
- drop tanks 100.0T (Mcr0.110)
Maneuver Drive - 300T 5G or 400T 4G -44.0T Mcr22.000 -16.0EP
Fusion 13 Power - -21.0T Mcr63.000 +21.0EP
Power Plant Fuel - 4 weeks -21.0T
Fuel Scoops Mcr0.400
Fuel Purifier -4.0T Mcr0.028
Hardpoints x4 Mcr0.400
Triple Turret x2 -2.0T Mcr2.000
Beam Laser x6 Mcr6.000 -6.0EP
Barbette x2 -10.0T
Particle Accelerator x2 Mcr8.000 -10.0EP
Gig Clamps -6.0T Mcr0.024
20T Gig -20.0T (Mcr20.120)
Staterooms x12 -48.0T Mcr6.000
Cargo Hold -6.0T
Totals +0.0T Mcr281.25 (Mcr250 with 20% standard design discount) Price does not include Gig or drop-tanks.
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Gunned Gig (Type GG)
small spacecraft
The usual configuration of the fully streamlined wedge companion of the CE is 3T of cargo hold and three emergency lowberths for use as a lifeboat or rescue and transport for injured survivors. Each ELB can be easily configured to seat one person comfortably and the cargo hold another six, often done to transfer the eight troops if carried.
The boat costs Mcr20.120 singly or Mcr16.096 in bulk if bought seperatly from the CE and requires 7 months to build.
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Class: Smallcraft EP Output: 2.0
Tech Level: 14 Agility: 5
Size: Small Initiative: +5
Streamlining: Fully AC: 15
Jump Range: na Repulsors: na
Acceleration: 5G Nuclear Dampers: na
Fuel: 2.0 tons Meson Screens: na
Duration: 4 weeks Black Globes: na
Crew: 2 AR: 0
Staterooms: na SI: 77
Small Cabins: na Main Computer: m2
Bunks: na Sensor Range: Short (m2)
Couches: 0 (or 9) Comm. Range: Short (m2)
Low Berths: 3 emergency lowberths
Cargo Space: 3.0 tons Cost: Mcr20.120 new
Other Equipment: The emergency low berths may be configured to seat 3 comfortably and the cargo hold includes folding seats for 6. The Gig mounts a single factor 2 beam laser in a triple turret with the other two mounts reserved for missile and/or sand launchers. When firing the laser the agility drops to 0.
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TAS Form 3.1 (Condensed)
TL14 Design Specifications
Component Tons Cost EP
Hull - Wedge - Fully streamlined +20.0T Mcr2.200
Helm - standard -4.0T Mcr0.100
Computer - model/2 core -0.2T Mcr8.000
model/2 avionics -0.8T
model/2 sensors -0.6T
model/2 communications -0.4T
Maneuver Drive - 5G -2.8T Mcr1.400 -1.0EP
Fusion 13 Power - -2.0T Mcr6.000 +2.0EP
Power Plant Fuel - 4 weeks -2.0T
Fuel Scoops Mcr0.020
Hardpoints x1 Mcr0.100
Triple Turret x1 -1.0T Mcr1.000
Beam Laser x1 Mcr1.000 -1.0EP
Emergency Lowberths x3 -3.0T Mcr0.300
Cargo Hold -3.0T
Totals +0.2T Mcr20.120 (Mcr16.096 with 20% standard design discount)