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MegaTraveller Discuss of the MegaTraveller ruleset and the Rebellion Milieu

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  #1  
Old October 29th, 2004, 05:13 PM
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kafka47 kafka47 is offline
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Plus my views on Science Fiction in general have changed. I have come to like the idealistic space opera style of SF, with clear good guys and bad guys, and basically a good yarn story. A fantasy where I can escape for a few hours and come back feeling good.
Traveller can be this and more. I think that Traveller can certainly have a space opera theme, right guys?

I have not played Traveller with a specific alignment in mind...usually, some sort of neutrality triumpths over extremism. What about others how would you characterize your campaigns? Good versus Evil or Law versus Chaos or some sort of hybrid or completely evil or like me, with a neutral view or non-aligned vantage.
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Old October 29th, 2004, 05:13 PM
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kafka47 kafka47 is offline
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Quote:
Plus my views on Science Fiction in general have changed. I have come to like the idealistic space opera style of SF, with clear good guys and bad guys, and basically a good yarn story. A fantasy where I can escape for a few hours and come back feeling good.
Traveller can be this and more. I think that Traveller can certainly have a space opera theme, right guys?

I have not played Traveller with a specific alignment in mind...usually, some sort of neutrality triumpths over extremism. What about others how would you characterize your campaigns? Good versus Evil or Law versus Chaos or some sort of hybrid or completely evil or like me, with a neutral view or non-aligned vantage.
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As long as there are stars in the sky and dreams about the universe, as long as there are chronicles of high adventure to recount, there will always be Traveller.

Check out the calendar for active Toronto Traveller games: http://www.meetup.com/Toronto-Area-Gamers/
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Old October 29th, 2004, 05:13 PM
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kafka47 kafka47 is offline
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Quote:
Plus my views on Science Fiction in general have changed. I have come to like the idealistic space opera style of SF, with clear good guys and bad guys, and basically a good yarn story. A fantasy where I can escape for a few hours and come back feeling good.
Traveller can be this and more. I think that Traveller can certainly have a space opera theme, right guys?

I have not played Traveller with a specific alignment in mind...usually, some sort of neutrality triumpths over extremism. What about others how would you characterize your campaigns? Good versus Evil or Law versus Chaos or some sort of hybrid or completely evil or like me, with a neutral view or non-aligned vantage.
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As long as there are stars in the sky and dreams about the universe, as long as there are chronicles of high adventure to recount, there will always be Traveller.

Check out the calendar for active Toronto Traveller games: http://www.meetup.com/Toronto-Area-Gamers/
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Old October 29th, 2004, 05:38 PM
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An "evil Imperium" might make for a considerably more interesting ATU...
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Old October 29th, 2004, 05:38 PM
Malenfant
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An "evil Imperium" might make for a considerably more interesting ATU...
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Old October 29th, 2004, 05:38 PM
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An "evil Imperium" might make for a considerably more interesting ATU...
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Old October 29th, 2004, 05:42 PM
jfugatesr jfugatesr is offline
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Quote:
Originally posted by kafka47:
</font><blockquote>quote:</font><hr />
Plus my views on Science Fiction in general have changed. I have come to like the idealistic space opera style of SF, with clear good guys and bad guys, and basically a good yarn story. A fantasy where I can escape for a few hours and come back feeling good.
Traveller can be this and more. I think that Traveller can certainly have a space opera theme, right guys?

</font>[/QUOTE]Classic Traveller was more space opera to me and that's where I would be these days were I still doing Traveller.

The Rebellion made things too messy in a lot of ways, with all the Machevalean politics. Makes it just a bit too real world for my tastes these days.
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Old October 29th, 2004, 05:42 PM
jfugatesr jfugatesr is offline
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Quote:
Originally posted by kafka47:
</font><blockquote>quote:</font><hr />
Plus my views on Science Fiction in general have changed. I have come to like the idealistic space opera style of SF, with clear good guys and bad guys, and basically a good yarn story. A fantasy where I can escape for a few hours and come back feeling good.
Traveller can be this and more. I think that Traveller can certainly have a space opera theme, right guys?

</font>[/QUOTE]Classic Traveller was more space opera to me and that's where I would be these days were I still doing Traveller.

The Rebellion made things too messy in a lot of ways, with all the Machevalean politics. Makes it just a bit too real world for my tastes these days.
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Old October 29th, 2004, 05:42 PM
jfugatesr jfugatesr is offline
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Quote:
Originally posted by kafka47:
</font><blockquote>quote:</font><hr />
Plus my views on Science Fiction in general have changed. I have come to like the idealistic space opera style of SF, with clear good guys and bad guys, and basically a good yarn story. A fantasy where I can escape for a few hours and come back feeling good.
Traveller can be this and more. I think that Traveller can certainly have a space opera theme, right guys?

</font>[/QUOTE]Classic Traveller was more space opera to me and that's where I would be these days were I still doing Traveller.

The Rebellion made things too messy in a lot of ways, with all the Machevalean politics. Makes it just a bit too real world for my tastes these days.
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Old October 29th, 2004, 07:01 PM
RainOfSteel RainOfSteel is offline
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I'm not sure what I'd call the style of the MTU milieu I've been designing.

Giant Military/Political Space Opera would be the closest, probably. How much the PCs would get involved with it, I'm not sure. I'm not a fan of forcing people down a selected channel.


Setting = 1110 Non-Rebellion, but also non-GT.
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