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  #11  
Old May 5th, 2018, 02:05 PM
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Originally Posted by Supplement Four View Post
Not quite. Shadows, like most/all of the GDW adventures, is an adventure setting--material for the Ref to use to make his own adventure.

It's an adventure site with some interesting ideas, but like Research Station Gamma, The Kinunir, and just about all other GDW adventures (probably not the TA), it's not a completed adventure. I think it would be pretty boring if a Ref ran it without adding something to it.

And, if the Ref adds to it, it can be a dungeon crawl, if designed tht way. But, it can also be a different type of adventure depending on the Ref's creativity.
It's presented as a dungeon crawl. Complete with dungeon maps.
So is the end of Twilight's peak.

If the ref decides to go afield of that, they're no longer playing the adventure presented, and while that's fine, it doesn't change what the written adventure is.
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  #12  
Old May 5th, 2018, 02:30 PM
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Quote:
Originally Posted by aramis View Post
It's presented as a dungeon crawl. Complete with dungeon maps.
So is the end of Twilight's peak.

If the ref decides to go afield of that, they're no longer playing the adventure presented, and while that's fine, it doesn't change what the written adventure is.
So, you think Shadows is meant to be run as-is, like an old AD&D adventure?

You've been around Traveller long enough to know that's not the case. Almost all (not all) of those GDW adventures and Double Adventures are meant as starting points for Refs to customize into a complete adventure for their game.
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  #13  
Old May 5th, 2018, 04:23 PM
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Originally Posted by Supplement Four View Post
So, you think Shadows is meant to be run as-is, like an old AD&D adventure?

You've been around Traveller long enough to know that's not the case. Almost all (not all) of those GDW adventures and Double Adventures are meant as starting points for Refs to customize into a complete adventure for their game.
I think you're seeing things that don't exist. You want them to exist, and so you think you see them, even tho' they're not there.

It is presented as a dungeon crawl. It is intended to be played as written.
Likewise, Horde is a bug-hunt.
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  #14  
Old May 5th, 2018, 09:16 PM
bjjones37 bjjones37 is offline
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So ...

High and Dry,
Death Station,
Night of Conquest,
and possibly Shadows.

Thanks guys
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  #15  
Old May 6th, 2018, 10:02 PM
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Quote:
Originally Posted by aramis View Post
I think you're seeing things that don't exist. You want them to exist, and so you think you see them, even tho' they're not there.
LOL.

That's funny.

Maybe change your colored glasses for some that are more clear, too?
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  #16  
Old May 7th, 2018, 12:09 AM
Fovean Fovean is offline
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Quote:
Originally Posted by bjjones37 View Post
So ...

High and Dry,
Death Station,
Night of Conquest,
and possibly Shadows.

Thanks guys
You should also check out the Freelance Traveller archives. There are a lot of excellent simple adventures available for free.

Issue 86 (May/June 2018) has a great little adventure called Wet Goods, Dry Goods which is fairly straightforward for a beginning Ref but has a nice twist to mess with the players’ minds.
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  #17  
Old May 7th, 2018, 02:12 AM
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Im going to have my first Traveller game soon and I found out the "Traveller Campaign (Moongoose Edition)" to be quite interesting and a lot of fun. However for a quick session I wouldn`t recommend it.

For a quick session and first experience I have read in other forums that the old "Death Station" is very cool.
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  #18  
Old May 8th, 2018, 07:25 AM
l_c_jackson l_c_jackson is offline
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Default Initial scenario suggestion

I've run my own published scenario "Derelict" from the Mongoose V1 "Traveller Compendium 3" for new players (rather than as a new referee), and the simple Alien-esque setting gave them something they were familiar with. The other scenario of mine in the same work ("Pride and Plasma Guns") could provide a bit of light relief, or something different and unusual. Like many of the excellent classic Traveller adventures suggested, these two contain a minimum of Imperial history and sociology for the players to learn. They fit into the Official Traveller Universe, but make very little use of it.

http://www.drivethrurpg.com/product/..._10134_0_31817

I get no additional revenue from further sales of Mongoose Publications products.

Happy roleplaying.

Last edited by l_c_jackson; May 8th, 2018 at 09:19 AM.. Reason: additional thoughts
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