Black globe jumps.
MT's jump drives are described in the Referee Manual as "a special high yield power plant linked to an integral net in the craft's hull for initiating and maintaining the jump field. Because a jump drive is also a power plant, it must be allocated fuel separate and distinct from the craft's power plant."
But, MT Referee Manual also describes the jump drive as having "energy sinks" that the black globe feeds power into, and it says, "If a ship absorbs enough energy to make a jump and is supplied with sufficient fuel, it may jump at the end of the turn."
Uh, what? Why does it need the capacitors if it's generating its own power?
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Disclaimer
Comments made are for the purpose of offering alternative campaign settings for consideration. The writer acknowledges that Traveller is intended to emulate certain common science fiction tropes and that, in the course of emulating those tropes and providing a better playing experience, some liberties must be taken with science. No statement by the writer should be interpreted as constituting a criticism of the game on that basis ... except for that bit about Virus. Dude, really?!
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