Traveller Store CotI Features New Posts Mark Forums Read Register


Go Back TravellerRPG.com > Citizens of the Imperium > General Traveller Discussions > The Fleet

The Fleet Ship designs, strategies, and tactics.

Reply
 
Thread Tools Display Modes
  #1  
Old May 13th, 2018, 01:48 PM
McPerth's Avatar
McPerth McPerth is online now
Citizen: SOC-14
 
Join Date: Dec 2010
Location: Barcelona
Posts: 7,103
Gallery : 0
Visit McPerth's Blog
McPerth has disabled reputation
Default AHL (loosely) based ship combat system

From an old thread:
Quote:
Originally Posted by McPerth View Post
As I hinted you in the thread where you took my question you quoted, I was wondering in AHL system could be more or less adopted to it.
Quote:
Originally Posted by robject View Post
McP, thanks for that. So you are adapting the personal combat system of AHL to ships? Interesting!
This has taken me thinking on and off about this idea for a while, and I think I have a first draft of how this could work (or not work, I let you to opine about it). For now it's just for combat, and based on CT_HG leaving other matters (movement, strategical, etc) for latter if there's interest (and ideas, that are off course welcome).

The result is quite a deadly combat system, at least if mesons are used (but so is CT:HG) that I think (hope?) that can be played in as an alternative combat system without needing stastical results (something I've never liked, but that's a mater of taste).

So I'd like to know opinions (plese, in a non offensive way ) and criticisms (constructive, if possible) from the many authoruzed minds here.

Now ducking my head and reading myself to endure the fire...
Attached Files
File Type: email Ship combat.docx (23.5 KB, 18 views)
__________________
Duke of ShaiaVland 3215 B64A998-E
Marquis of Ashtagz Tyui SR 1818C548786-8
SEH for actions in Extolay

I'm not afraid about bullets, what scares me is the speed at which they're incoming.

Last edited by McPerth; May 13th, 2018 at 02:50 PM.. Reason: typos
Reply With Quote

Welcome!
To see more of this thread, please login or register.
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
ship-to-ship combat system flykiller The Fleet 41 October 24th, 2016 04:38 PM
Impossible Dream: Simple Traveller Ship Combat System [defined] robject The Fleet 10 September 11th, 2015 05:33 PM
Suggestions on abstract ship combat system for ATU Omnivore In My Traveller Universe 8 May 10th, 2012 01:15 AM
Looking for a Decent Ship Combat System Jeffr0 The Lone Star 13 March 3rd, 2007 02:18 PM
Any word on the ship combat system in IW? Roger Smith, Negotiator. GURPS Traveller 1 January 15th, 2006 03:27 AM

This website and its contents are copyright ©2010-2013 Far Future Enterprises. All rights reserved. Traveller is a registered trademark of Far Future Enterprises .
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Copyright (c) 2010-2013, Far Future Enterprises. All Rights Reserved.