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Clement Sector Discussion area for Clement Sector and other publications of Gypsy Knight Games for CE & Traveller.

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Old December 8th, 2017, 07:09 PM
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Default What would you like to see next?

Hi everyone!

I have a question for you. As 2017 winds down and 2018 ramps up, what would you like to see from Clement Sector? What do you think needs to be covered? What are we missing?

I'd love to hear your thoughts on this.
John Watts

Gypsy Knights Games: Home of the Clement Sector setting.

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On Twitter @GKGames , Google + as Gypsy Knights Games and Facebook as GypsyKnights Games
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Old December 9th, 2017, 04:51 PM
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the 3 sectors covered in the colonies pdf and the 2 pirate pdf's. don't have those supplements in front of me so can't remember their names.
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Old December 10th, 2017, 01:14 PM
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As a potential buyer for IMTU use, I don't particularly care about the Clement Sector per se, but usable rulesets, yes.

One of the underserved areas is facilities, never can have enough thought out station/building plans.

Another are animals and plants, the alterant book might need a companion for altered repurposed species, plus methane and other exotic biomes could use some fleshing out.
YUMV- Your Universe May Vary.
YOMD- Your Opinion May Differ.
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