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  #41  
Old January 22nd, 2007, 01:42 PM
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Beautiful.

I like the panning effect to the left - it seems to have a more Star Wars feel to it.

We just need a few more ships and some appropriate soundtrack music ...

Great job.

RR
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  #42  
Old January 22nd, 2007, 01:51 PM
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Quote:
Originally posted by Andrew Boulton:
</font><blockquote>quote:</font><hr />Originally posted by Gruffty:
Oi! Where's my Hawkmore gone??!!
It's just off-camera! Gimme a chance!</font>[/QUOTE][img]tongue.gif[/img]

Gruffty: sulky Hiver.......
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  #43  
Old January 22nd, 2007, 02:41 PM
Andrew Boulton Andrew Boulton is offline
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Slightly longer version, just to stop Gruffty sulking...

http://www.traveller3d.com/spica/spica-movie-6-2s.avi
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  #44  
Old January 23rd, 2007, 03:39 AM
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The only thing you need now is some subtle fill lighting from the left of screen as it's all very black.
Sure it'd probably be like that in reality but from a compositional viewpoint it feels too unbalanced light-wise and it'd also add volume to the objects.

Crow
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  #45  
Old January 23rd, 2007, 03:19 PM
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Drooooolllllll.............

&lt;Thought: can Hivers "drool"? Would anyone want to know if they did?.............&gt;
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  #46  
Old January 23rd, 2007, 07:29 PM
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Great Work! Very sharp graphics - I'll have to find out more about the spica project.
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  #47  
Old January 23rd, 2007, 07:32 PM
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Looking superb, Andrew!

Ravs
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  #48  
Old January 26th, 2007, 10:51 AM
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Phew. That was a bit of a struggle, but here it is, (all 11.4Mb of it):

http://www.traveller3d.com/spica/spica-movie-6sa.avi
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  #49  
Old January 26th, 2007, 11:13 AM
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FANTASTICO!
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  #50  
Old January 26th, 2007, 11:32 AM
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Gorgeously Gorgeous, Andrew!!! 5 Stars!

Can I be in the pilot episode? [img]smile.gif[/img]

Seriously - a question. Are those big bays around the outside (in which we see a scout docking and a fat trader at berth) intended to be holding bays in which work, refueling, repairs, etc. all take place, or are they airlock-style entry ports to larger spaces within the disk?

Thanks,
Micki
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