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In My Traveller Universe Detail what parts of Traveller you do (or don't) use in your campaign.

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Old October 6th, 2020, 08:00 PM
Werner Werner is offline
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Default Time Travel in a Traveller campaign

What is the best way to introduce time travel into a Traveller campaign?
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Old October 6th, 2020, 09:03 PM
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What is the best way to introduce time travel into a Traveller campaign?
Via a jump malfunction
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Old October 6th, 2020, 10:51 PM
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Originally Posted by Proneutron View Post
Via a jump malfunction
Have an Imperial Research Station on Luna, have it open a gateway to the past, a Luna to Luna gateway, some Ancient device left on the Moon is involved, and then pick a year. What if it connects to 1889 AD?
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Old October 7th, 2020, 04:51 AM
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Quote:
Originally Posted by Werner View Post
Have an Imperial Research Station on Luna, have it open a gateway to the past, a Luna to Luna gateway, some Ancient device left on the Moon is involved, and then pick a year. What if it connects to 1889 AD?
Then you can have some fun in the Space: 1889 alternate universe. I am considering that possibility in a sector that I am working on. Liftwood flyers meet contra-gravity ships.
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Old October 7th, 2020, 06:16 AM
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Then you can have some fun in the Space: 1889 alternate universe. I am considering that possibility in a sector that I am working on. Liftwood flyers meet contra-gravity ships.
Or you could simply use the historical 1889, and substitute Traveller tech for liftwood. What if Venus and Mars were as 1889, but they physics were the same as Traveller.
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Old October 7th, 2020, 10:59 AM
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What would the Imperium do with a time portal on the Moon? Assume it was found in an ancient lava tunnel and it was big enough to allow passage of starships of less than 1000 dtons.

Ground Rule 2: the time period reached cannot be changed, when its 1105 Imperial on one side of the wormhole, it is 1889 on the other, when its 1106 Imperial on one side, the year on the other side will be 1890, the Imperium and its scientists can't change this time period.

One thing they have done is perform some experiments, they buried a time capsule under the Lunar regolith of the 1889 Moon and attempted to recover that same capsule on the 1105 Imperium Moon and they were not able to find it, in fact the area of the Moon where they dug the hole to bury the time capsule showed no evidence of being disturbed for billions of years, so they concluded that it is the past of a parallel Universe, so the Imperium then has to decide whether to make contact with the 1889 Earth in the parallel universe and set up diplomatic relations with the various governments there, including the United States and the British Empire, how do you think that is going to go?

The Imperium sets up a class A star port on the 1889 Moon's surface prior to contact, the construction proceeds swiftly, the Imperium devotes a lot of resources to this project, they send scout ships to the various planets in the Solar System, and it turns out that the planets Venus and Mars we significantly altered millions of years in the past. Venus has dinosaurs and human inhabitants, and Mars has canals, cities, and ruins of cities with humans and other intelligent species on its surface, but the Earth is unaltered, and history is proceeding according to history books until the Imperium makes first contact. What happens?

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Old October 7th, 2020, 01:03 PM
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Have an Imperial Research Station on Luna, have it open a gateway to the past, a Luna to Luna gateway, some Ancient device left on the Moon is involved, and then pick a year. What if it connects to 1889 AD?
THAT could be cool
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Old October 7th, 2020, 02:18 PM
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Originally Posted by Proneutron View Post
THAT could be cool
I'm thinking either make a connection to the 1889 universe or do a Spelljammer Crystal Sphere but not both. Spelljammer comes with it's own laws of physics in order to have wooden sailing shipsmin wildspace and sailors on deck, but the 1889 universe has the same laws as the standard OTU, this is not the one with the Aeither impeller powered by steam, but it does have the planets Venus and Mars as such, and standard TL15 technology substitutes for all the steam driven retro tech of the official 1889 product. The Imperium makes contact with 1889 Earth, it sends representatives to the USA, Britian, Germany, Russia, and China, not playing favorites, the idea is the play the great powers of the time against each other to get them to do what the Imperium wants them to do. At one point, the Emperor shows up and meets with Queen Victoria, they have a sit down together over tea and crumpets, then he pays a visit to President Grover Cleveland of the United States, and then to the Emperor of China, the Czar of Russia and so on, then the Emperor of the Imperium goes on his way to other things, leaving things to his diplomats. One of those diplomats is Cybelle, a character I detailed in the T20 Traveller characters, she is a junior diplomat an assistant as she is quite young. (24 years old.) There are Solomani agents here, the Solomani Confederation wants a piece of this action so they have place spies in the Imperial entourage.
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Old October 7th, 2020, 03:06 PM
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There are a couple of canonical 'answers' of sorts. If you check out the library data on Imperial Research Stations it has this to say:
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Imperial research may delve into many arear. Some examples include black hole research, both large-scale and mini-black hole investigation, instantaneous transmitter development (so far proving impossible), advanced gravity manipulation, genetic manipulation. anti-matter containment, weaponry research, disintegrator beams, black globe development, deep planetary core soundings, nova prevention (and prediction), psychohistory, mass population behavior prediction, psionics, stable super heavy elements, deep radar analysis, long-range detection system, robotics, artificial intelligence, stasis and time travel, so called magic, cryptography, bionics, personal shields, x-ray laser technology, and high temperature superconductors.
There was also a MT adventure on the drawing board that would have the PCs as personnel travelling into the future via stasis in the hope of discovering the cure to what is killing them - need to reload my MT sources to link more about this one, it is an advert in a Challenge magazine and at the back of the MT supplement COAAC.

But I too would go with a missjump situation to introduce the possibility of time travel.
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Old October 7th, 2020, 04:18 PM
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Quote:
Originally Posted by mike wightman View Post
There are a couple of canonical 'answers' of sorts. If you check out the library data on Imperial Research Stations it has this to say:


There was also a MT adventure on the drawing board that would have the PCs as personnel travelling into the future via stasis in the hope of discovering the cure to what is killing them - need to reload my MT sources to link more about this one, it is an advert in a Challenge magazine and at the back of the MT supplement COAAC.

But I too would go with a missjump situation to introduce the possibility of time travel.
Okay, you are in a scout/courier, you misjumped and your ship is orbiting the Earth and its 1889, what would you do?
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