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The Fleet Ship designs, strategies, and tactics.

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Old November 30th, 2015, 04:11 PM
Brandon C Brandon C is offline
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Default 5,000-ton battleship

Unlike the earlier designs, this is still in progress as I am not sure what HG capital ship rules I will change or ignore. This is the TL 15 version.

5,000-ton battleship

The battleship is capable of 4G acceleration, jump-3 and has a factor 5 power plant. Fuel tankage of 1,930 tons supports one jump-3 and 6 weeks of operation. Thirty tons of fuel are reserved for the small craft. The bridge and adjacent fleet command bridge has holographic controls and is hardened, with three Model 7/fib computers. Electronics include military countermeasures, enhanced signal processing and a distributed array. There are 80 staterooms and 20 low berths. Five briefing rooms, 4 armouries, 4 laboratories and a library are also provided. The ship has 50 hardpoints, with two large meson gun bays, one large particle beam bay, 26 particle beam barbettes, 10 triple beam laser turrets and 10 particle beam turrets. Three meson screens and three nuclear dampers are installed. The ship has stealth and armor 15. Armoured bulkheads protect the drives, armaments and bridge.The ship's small craft include, in full hangars, four 30-ton ship's boats, four 20-ton multi-role fighters, and five 10-ton maintenance pods. Cargo capacity is 91 tons.

Crew is a captain, first officer, 3 pilots, 3 navigators, 5 engineers, 62 gunners/screen operators, 4 medics, 4 fighter crew, 17 boat crew, 13 flight mechanics, 20 marines, 4 scientists. The extra staterooms are used for an admiral and his staff (when the battleship serves as a flagship). The ship costs MCr 4,259.38.
A generous and sadistic GM,
Brandon Cope

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Last edited by Brandon C; December 1st, 2015 at 02:02 PM.. Reason: added fleet command bridge, removed some small craft
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