Traveller Store CotI Features New Posts Mark Forums Read Register


Go Back TravellerRPG.com > Citizens of the Imperium > Other Versions of Traveller > Mongoose Traveller

Mongoose Traveller Discussion forums for the Traveller rules from Mongoose Publishing.

Reply
 
Thread Tools Display Modes
  #11  
Old January 24th, 2012, 09:34 PM
far-trader far-trader is offline
Noble
 
Join Date: Jul 2001
Location: Regina Subsector aka SK, Canada ;-)
Posts: 13,724
Gallery : 12
Visit far-trader's Blog
far-trader Citizen
Default

Quote:
Originally Posted by aramis View Post
There are an awfully lot of badly named cities, towns and villages in the US, too... Hell...
Quote:
Originally Posted by Spinward Scout View Post
How is that badly named...
Quote:
Originally Posted by aramis View Post
I know some Michiganders who refuse to say it because of their religious beliefs. (I'm related to at least one.)
Two possible saves for the God fearing Michiganders:

Merriam-Webster:
Hell : archaic : a tailor's receptacle

One theory on the naming of Hell, MI:
"...a pair of German travelers stepped out of a stagecoach one sunny afternoon in the 1830s, and one said to the other, "So schön hell!" - translated as, "So beautifully bright!" Their comments were overheard by some locals and the name stuck."

...I'm not sure I'd buy either one

EDIT: p.s. Advise said relative not to travel to or through Arizona, the USGS lists 60 places with Hell as part of the name in 1994, and I'm pretty sure they're all temperature related and comparitive to the other place
__________________
Dan "far-trader" Burns

Original material in this post may be employed for personal non-profit use with the origin noted. Any other use is subject to permission from the author. Contact me through the private message feature of this board.

Fund Rare Bard Rants - Donate your unused rants today!

Musings of an old Trader... (my CotI Travellog) updated - May 3 2012

Last edited by far-trader; January 24th, 2012 at 09:40 PM..
Reply With Quote
  #12  
Old January 25th, 2012, 07:58 PM
HiverLord's Avatar
HiverLord HiverLord is offline
Citizen: SOC-12
 
Join Date: Aug 2010
Location: Twin Cities
Posts: 288
Gallery : 0
Visit HiverLord's Blog
HiverLord Citizen
Default

Quote:
Originally Posted by aramis View Post
There are an awfully lot of badly named cities, towns and villages in the US, too. Knikniknik, Eeg, Iggagik, Tok, Hell...
Gackle, Zap (both in North Dakota, though I may have the first spelled incorrectly...)
Truth Or Consequences (yes, renamed after the old game show)
__________________
Sir Dwayne
Knight of Deneb
Reft 3230 Bonn A8C578C-B
Reply With Quote
  #13  
Old January 25th, 2012, 09:36 PM
Starviking's Avatar
Starviking Starviking is offline
Citizen: SOC-13
 
Join Date: Apr 2005
Location: Japan (ex Ulsta)
Posts: 771
Gallery : 1
Starviking Citizen
Default

Quote:
Originally Posted by aramis View Post
There are an awfully lot of badly named cities, towns and villages in the US, too. Knikniknik, Eeg, Iggagik, Tok, Hell...
But are they oddities in their area?

Here's an example, Delphi Subsector N:

*Pepsi
Eysellt
*Jacobite
*De Thorneclay
*Lavoisier
*Mcconnell
Belthan
Beowulf
*Barett
Martis
Bane
Monticello
*Bert
*Mccluskey
*Turkish
Mancournes
Metheri
*Francine
Campe
Wardrop
Riverfield
Ril
Urbana
Mikkim
Medsa
Cabot
Pecos
Drusolo
Ffuntayns
*Wandesforth
*Ginger
*Mcnaughton

One third of the names are odd, people's names and surnames - and as for Pepsi and Turkish, that's out there.

It seriously breaks the suspension of disbelief.
__________________
http://yea-mon.livejournal.com/
Reply With Quote
  #14  
Old January 25th, 2012, 10:05 PM
steventirey1985 steventirey1985 is offline
Citizen: SOC-12
 
Join Date: Apr 2005
Location: Oolitic, Indiana
Posts: 212
Gallery : 0
steventirey1985 Citizen
Default

Quote:
It seriously breaks the suspension of disbelief.
What exactly breaks the suspension of disbelief? Since I doubt every world or colony in a subsector was discovered/founded/named by the same person (or same group), it makes sense there is a mix of different naming styles/languages.

Explorers named places they found after themselves all of the time, or named them for their loved ones. Others names were descriptive - the world of Riverfield could of been named after the first colony on the world, which just happened to be in a field by a river. Places could of also been named in the founders/discoverers native language. Some place names sound perfectly fine in their native language, but sound silly or stupid in other languages. There is a town in Austria I can't name here, because the name is offensive in English.

Then again, there are places that were purposely given silly/stupid names, like the following:
Quote:
Putting the problem in context, however, tz-online notes that numerous villages across the border in Germany have names that are "unfortunate" even in German, including Affendorf (Monkey Village), Faulebutter (Putrid Butter), Fickmühlen (▮▮▮▮▮ Mill), Himmelreich (Kingdom of Heaven), Katzenhirn (Cat Brain), Plöd (Stupid), Regenmantel (Raincoat), Sklavenhaus (Slave House) and Warzen (Warts).
If there are silly, stupid, or offensive place names in our world, why shouldn't there in space as well?

(The only name in that list I find odd would be Pepsi, but that is only because of the soft drink of the same name.)

Last edited by steventirey1985; January 25th, 2012 at 10:17 PM..
Reply With Quote
  #15  
Old January 27th, 2012, 12:41 PM
Starviking's Avatar
Starviking Starviking is offline
Citizen: SOC-13
 
Join Date: Apr 2005
Location: Japan (ex Ulsta)
Posts: 771
Gallery : 1
Starviking Citizen
Default

It's not offensive, silly or stupid names - it's that they make no sense.

Look at Delphi (and other sectors too) and you'll finds systems named Turkish, Irishmen, Jacobite, Cretan, Mexican, Yugoslav, Napoleonic

Why would explorers name planets after descriptors of peoples or eras? It makes no sense at all. Novy Jugoslavia, Hibernia Nua perhaps - but Yugoslav? Di the planet look like a Yugoslavian? Irishmen - was the planet always fighting with itself?

And as for Pepsi, it's got Pabst, Catan, Frigidaire to keep it company. Zarkov, Winnie and Koenig too. Stoneburner from Dune!

Lets not forget the Gaelic phone directory either - McNaughton, Francine, McConnell, McCluskey, Cabra, McKenna, McAllister, Breandan, Letycia, Ceileachan, McCallum, McDonald, Teresa, Kennedy, McPherson, and probably some more I've missed.

So, welcome to the Far Future, sponsored by the Irish and Scottish Phone Books, the Oxford Book of descriptors, Pepsi, amongst others.

I stand by my assertion.

Serious suspension of disbelief.
__________________
http://yea-mon.livejournal.com/
Reply With Quote
  #16  
Old January 27th, 2012, 12:49 PM
far-trader far-trader is offline
Noble
 
Join Date: Jul 2001
Location: Regina Subsector aka SK, Canada ;-)
Posts: 13,724
Gallery : 12
Visit far-trader's Blog
far-trader Citizen
Default

So what would you have named them? What methods would you have employed? I dunno about you but Wxig'ceic HHoiewch* doesn't exactly trip off the tongue for humans

* "different" naming methodology #1 - random key bashing

The only ones in Traveller that ever stretched my belief suspenders are the ones that sound like bad jokes if you say them right (or wrong) but seem innocent enough until you do. None pop into my mind now and I don't feel like looking but I think you know the ones I mean.
__________________
Dan "far-trader" Burns

Original material in this post may be employed for personal non-profit use with the origin noted. Any other use is subject to permission from the author. Contact me through the private message feature of this board.

Fund Rare Bard Rants - Donate your unused rants today!

Musings of an old Trader... (my CotI Travellog) updated - May 3 2012
Reply With Quote
  #17  
Old January 27th, 2012, 12:50 PM
l_c_jackson l_c_jackson is offline
Citizen: SOC-9
 
Join Date: Aug 2009
Location: Godalming
Posts: 49
Gallery : 0
l_c_jackson Citizen
Default

Thanks for the startling list, Marquis Aramis. I'm pleased to find that the Endurance attribute takes damage first, that makes sense. However monthly starship maintenance would appear to put most freelance pirates out of business! Semi-official pirates with letters of marque would be OK, but others would surely struggle to keep going?
Reply With Quote
  #18  
Old January 27th, 2012, 01:01 PM
far-trader far-trader is offline
Noble
 
Join Date: Jul 2001
Location: Regina Subsector aka SK, Canada ;-)
Posts: 13,724
Gallery : 12
Visit far-trader's Blog
far-trader Citizen
Default

Oh yeah, that's what this thread was about

Aramis is on a personal leave of absence for a bit... curious phrase, what else would a "leave" be if not "absence"? A leave of presence? Anyway, wandering mind briefly reined in I can take a stab at an answer until he returns...

Yep, pirates without a base would indeed be hard pressed to operate under the rules as written for maintenance. There are rules for maintenance away from base and underway in some older sources, I'm pretty sure anyway. Those would be the method used. That or simply, as wet pirates of old would sometimes do, upgrade to a ship that isn't falling apart by capture, and leave your victims to the sinking stinking wreck you came in on

Or note the bit above about "without a base" and ponder that there might be a secret pirate base out there somewhere...

...of course that all presumes you jump through the multiple hoops to justify space pirates at all

EDIT: answering my own pondering for my own indulgence I suppose a "leave of absence" is probably in the sense of being granted "leave" (permission) of (for) absence
__________________
Dan "far-trader" Burns

Original material in this post may be employed for personal non-profit use with the origin noted. Any other use is subject to permission from the author. Contact me through the private message feature of this board.

Fund Rare Bard Rants - Donate your unused rants today!

Musings of an old Trader... (my CotI Travellog) updated - May 3 2012

Last edited by far-trader; January 27th, 2012 at 01:07 PM..
Reply With Quote
  #19  
Old January 27th, 2012, 01:14 PM
McPerth's Avatar
McPerth McPerth is offline
Citizen: SOC-14
 
Join Date: Dec 2010
Location: Barcelona
Posts: 7,487
Gallery : 0
Visit McPerth's Blog
McPerth has disabled reputation
Default

But having such a base would restrict your privateers to a slow area, so making them vulnerable (if they have to return to the base evrey month, its opperations would be restricted to one jump distance, two at most).

I'm more inclined to believe this maintenance can be paid in advance (taking the spares you need with your ship, even if they require some space in your hold) and be performed by your own crew, in such a situation.

And scout ships would have the same problems, once they leave known (or even friendly) space. How did the Zhodani manage to do its core expeditions?
__________________
Duke of ShaiaVland 3215 B64A998-E
Marquis of Ashtagz Tyui SR 1818C548786-8
SEH for actions in Extolay

I'm not afraid about bullets, what scares me is the speed at which they're incoming.
Reply With Quote
  #20  
Old January 27th, 2012, 01:19 PM
far-trader far-trader is offline
Noble
 
Join Date: Jul 2001
Location: Regina Subsector aka SK, Canada ;-)
Posts: 13,724
Gallery : 12
Visit far-trader's Blog
far-trader Citizen
Default

Quote:
Originally Posted by McPerth View Post
But having such a base would restrict your privateers to a slow area, so making them vulnerable (if they have to return to the base evrey month, its opperations would be restricted to one jump distance, two at most)...

And scout ships would have the same problems, once they leave known (or even friendly) space. How did the Zhodani manage to do its core expeditions?
Both issues have the same solution of course, a mobile (jump capable) base. There are canon designs of IN mobile bases/yards for just such purposes. Nothing says pirates, scouts, or whoever (with the proper resources/funding/backing) couldn't have something similar

EDIT: The problems with doing the maintenance yourself, away from the support structure of a base (in the "field"), go beyond mere parts. There's heavy tools, the need to shut systems down, specialized knowledge and training that mere crews are unlikely to have. To name three issues off the top of my head.

EDIT 2: Another quick canon example that should have popped into my mind quicker with your note about Scout ships, the X-Boat Tender. A 1000ton starship capable of servicing up to 2 100ton ships (Scout/Couriers are even mentioned so it's not exclusively for X-Boats, but presumably able to maintain any 100ton (x2 simultaneous) or maybe even a 200ton (x1 at a time) starship. So there's a handy rule of thumb for support ships, 5 to 1 tonnage. The classic 400ton corsair would need a base of 2,000tons to maintain it. There would be economies of scale beyond a certain point but for small ships the 5 to 1 seems reasonable.
__________________
Dan "far-trader" Burns

Original material in this post may be employed for personal non-profit use with the origin noted. Any other use is subject to permission from the author. Contact me through the private message feature of this board.

Fund Rare Bard Rants - Donate your unused rants today!

Musings of an old Trader... (my CotI Travellog) updated - May 3 2012

Last edited by far-trader; January 27th, 2012 at 01:34 PM..
Reply With Quote
Reply

Bookmarks

Tags
mongoose rules changes

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
2300AD Conversion Rules for Basic Roleplaying Vile TAS News Feed 0 February 2nd, 2011 07:55 AM
Mongoose Rules Questions Garyius2003 Mongoose Traveller 2 December 16th, 2008 07:54 PM
Ha! missed me Eric T20 - Traveller for the D20 System 8 May 9th, 2003 01:33 PM

This website and its contents are copyright ©2010- Far Future Enterprises. All rights reserved. Traveller is a registered trademark of Far Future Enterprises .
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright (c) 2010-2013, Far Future Enterprises. All Rights Reserved.