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Old August 24th, 2010, 03:50 AM
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Default Book 2 Crew Requirements

We know that Book 2 gets very fuzzy on ship crew requirements above 1000 tons.

Can we define any rules from looking at the published crew requirements? That's a dangerous area, but I don't know of any published Book 2-style designs which use the Book 2 crew rules for over 1000-ton sized ships.
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Old August 24th, 2010, 04:27 AM
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Quote:
Originally Posted by DonM View Post
Can we define any rules from looking at the published crew requirements? That's a dangerous area, but I don't know of any published Book 2-style designs which use the Book 2 crew rules for over 1000-ton sized ships.
There are four in The Traveller Adventure (plus two 1000-tonners). See p. 138-140.

EDIT: which I see from other threads that you already know.


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Old August 24th, 2010, 08:36 AM
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Quote:
Originally Posted by DonM View Post
We know that Book 2 gets very fuzzy on ship crew requirements above 1000 tons.

Can we define any rules from looking at the published crew requirements? That's a dangerous area, but I don't know of any published Book 2-style designs which use the Book 2 crew rules for over 1000-ton sized ships.
Just for clarification, you would be looking for published Classic Traveller ship designs over 1000 dTons made with LBB2 and not using High Guard?
After the publication of High Guard, would that not be a design error?
"If the ship is 1,000 tons or under, then the rules stated in Book 2 should be followed. For ships over 1,000 tons, the rules given below govern." [HG, p.32]

After looking at a lot of published designs, I have concluded that a very good rule-of-thumb is 1 crewmember per 100 dT of ship as a minimum crew size. Most ships with more crew than this tend to have 'specialized passengers' - like Marines, or Fighter Pilots or Stewards - not essential to the operation of the actual ship.
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Old August 24th, 2010, 12:20 PM
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Actually, given that there are Book 2 designs published AFTER High Guard 80 was published, trying to get Book 2 to stand on its own isn't a design error.

Specifically, I'm looking at the following designs and trying to see if we can identify what rules GDW used for crew:

The Traveller Adventure: Tukera Long-Liner (type RT), Tukera Freighter (type AT), Imperiallines Frontier Transport (types TI/TJ), Akerut Hercules (type AH).

Alien Module 4 - Zhodani: Zhodani Council Cruiser (type ZF).

Are there any other "over 1000 tons, designed by Book 2" GDW-published designs out there?

All of these are over 1000 tons in size, so they should all use the "large crews" rules, but they really do not.
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Old August 24th, 2010, 04:48 PM
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Mining Platform, in Beltstrike (1984):
Quote:
Mining Platform nype US): using a 5000-ton hull , the mining platform is a non-starship intended for resource exploitation operations.
It has no jump drive, but mounts maneuver drive-W and power plant-W, giving a performance of 1-G acceleration. Fuel tankage of 1700 tons supports prolonged independent operations by the ship and its support vessels and vehicles. Adjacent to the bridge is a computer Model/5. There are 175 staterooms and no low berths. The ship has 50 hardpoints, and mounts 50 single turrets fitted with pulse lasers used for mining; 50 tons are allocated for fire control.
There are fourteen ship's vehicles: one shuttle, one launch, two pinnaces, and ten prospecting buggies. Up to ten 100-ton seekers can also be accommodated on board. Cargo capacity is 30 tons, A 25-ton massdriver system and a 400 ton processing bay are also installed. The hull is unstreamlined.
The mining platform requires a crew of seven for interplanetary travel (pilot, navigator, three engineers, two medics): it also carries ten administrative and management personnel, and 132 workers, technicians, boat crewmen, and others. Quarters for 175 are provided, allowing 36 passengers (crewmen from the seekers, company officials, etc,). The ship does not engage in commercial passenger service. The mining platform costs MCr1330.7 [including the 1 % naval architect's fee, but not including costs for ten seekers, which are optional) and takes 36 months to build.
Mining platforms are transported from one system to another in bulk carriers. Once they arrive in a system, they usually remain there for the rest of their useful service life, and are eventually sold to interested parties or broken up for spares and scrap.
(Note that the OCR was atrocious on the CD... it took about half as long to correct the OCR errors as retyping it would have taken.)
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Old August 24th, 2010, 04:52 PM
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Oh, crud... I just realized: ANOTHER "Hidden" design component (Like capture tanks and labs)... 25T massdriver and 400T processing bay.
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Old August 25th, 2010, 12:15 AM
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More fun for us!
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Old August 25th, 2010, 12:33 AM
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How about the Leviathan-class Merchant Cruisers? Yes, HG2e stats are provided, and so's 1e... and other ships which are mentioned in Library Data are HG2e...

...but the drives in the leading specifications for the MC use disguised names that clearly are Book 2.

1800 tons (so in Book 2 parlance it's treated as 2000t); with a whopping crew of 56, it appears that Book 2 crew rules were taken seriously.
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Old August 25th, 2010, 08:34 AM
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Quote:
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1800 tons (so in Book 2 parlance it's treated as 2000t); with a whopping crew of 56, it appears that Book 2 crew rules were taken seriously.
Maybe part of that was the fact that the ship is meant to operate beyond "civilization", so it carries extra personnel intentionally?
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