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  #31  
Old November 22nd, 2007, 12:39 PM
sablewyvern sablewyvern is offline
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V2 of the platest rules is up.

http://www.mongoosepublishing.com/pd...test%20Doc.pdf
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  #32  
Old November 22nd, 2007, 01:00 PM
deniable deniable is offline
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So that's why I can't get to sleep. Oh well, something to read.
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  #33  
Old November 22nd, 2007, 01:10 PM
sablewyvern sablewyvern is offline
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Well, they've certainly updated the tech.

Will there be a hue-and-cry? I don't doubt it.

That said, it should be pretty easy to eliminate waferjacks and smart weapons from your campaign without difficulty if that's what you want.
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  #34  
Old November 22nd, 2007, 06:23 PM
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Quote:
Originally Posted by sablewyvern View Post
Well, they've certainly updated the tech.
I suspect that's so they can use it with their other settings.
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  #35  
Old November 22nd, 2007, 07:06 PM
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Yeah - we may make it clear that certain sections are not OTU-friendly, or cut some technology and stick it in a technology guide if there's a huge backlash.

My personal take is that the Imperium's a very, very big place, and some worlds should have technology of that sort, but it's not my call in the end.
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  #36  
Old November 22nd, 2007, 08:55 PM
Allensh Allensh is offline
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Quote:
Originally Posted by Mytholder View Post
Yeah - we may make it clear that certain sections are not OTU-friendly, or cut some technology and stick it in a technology guide if there's a huge backlash.

My personal take is that the Imperium's a very, very big place, and some worlds should have technology of that sort, but it's not my call in the end.
I really don't see as the new tech as listed would be that bad for Traveller. Doesn't hurt to add some modern concepts.

Allen
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  #37  
Old November 22nd, 2007, 09:28 PM
deniable deniable is offline
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Quote:
Originally Posted by Mytholder View Post
Yeah - we may make it clear that certain sections are not OTU-friendly, or cut some technology and stick it in a technology guide if there's a huge backlash.

My personal take is that the Imperium's a very, very big place, and some worlds should have technology of that sort, but it's not my call in the end.
I figure the old timers will either use it or they won't. Having more bits to play with can't hurt. How many of us actually play any version of Traveller 'straight out of the box.'

One place I can see it being noticeable is when a munchkin strays from the herd. The new gear gives them more 'objectives' to acquire.

My objective is the plasma gun combat drone 'cause it's big and shiny. "Illegal on many worlds" also adds to the coolness.
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  #38  
Old November 23rd, 2007, 05:52 AM
sablewyvern sablewyvern is offline
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My objective is the plasma gun combat drone 'cause it's big and shiny. "Illegal on many worlds" also adds to the coolness.
Ya know what also adds to the coolness?

When somebody hacks your drone, and it turns on you.

Illegal for a reason, maybe?

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  #39  
Old November 23rd, 2007, 07:04 AM
deniable deniable is offline
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Yep, we'll have to see what happens if Virus shows up. All the guys insisting they need this stuff will have real problems. "My uber leet attack arm is trying to kill me." My implant computer is telling me to kill myself.

As for the plasma gun drone, the illegal version is the autonomous model that shoots for itself. Think Clippy with first strike capability. "It looks like you're trying to enter the premises. BLAM. Would you like me to help with that? BLAM."

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  #40  
Old November 30th, 2007, 09:46 PM
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Quote:
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I figure the old timers will either use it or they won't. Having more bits to play with can't hurt.
Totally agree.
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