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  #11  
Old November 9th, 2007, 07:41 AM
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Just spotted the rules for running adversaries as squads.
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  #12  
Old November 9th, 2007, 10:09 AM
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Quote:
Originally Posted by Border Reiver View Post
Just spotted the rules for running adversaries as squads.
I missed that myself or I would have used it last night although I suppose I did...ran them all as one BIG squad.

Allen
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  #13  
Old November 9th, 2007, 11:55 AM
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DMcCoy1693's CharGen Report

I made 2 characters last night and noticed a few problems:

-Benefits: It took me a few readings of the benefits explaination on page 4 of the CharGen section to understand that all benefits rolls are made when you leave a career. Also there was some confusion concerning the fact that there are 2 benefits tables: one the counterpart of cash and one that encompasses cash and benefits. Recommendations: Clearly state that all benefits rolls are made upon leaving a career and rename one of the benefits tables.

-Navy Rank: All other careers have their Rank Table beneath the Advancement Table. Navy has their's above the Survival Table. This disrupts the flow of CharGen. Recommendation: Move the Navy's Rank Table below Advancement Table.

-CM Table: I know this has been stated before, but I'll state it in the interest of completeness. The CM Table on page 2 has come confusion since 13 is stated twice. Also, to keep the flow of the numbers constant (and easier to remember), the +2 should be for 12-14 and the +3 should be 15+.

-Environment Table: On page 2, you pick the environment of your world. There is no "Earth-like" option. The closest I could figure is Fluid Oceans or Ice Capped, but I don't see how an earth-like planet would require everyone to be either Seafarers or Survivalists. Granted, I understand that it could be easily said that on such a planet, the player should just pick an environment that best suited their climate and move on. But the description does not currently say that. Recommendation: Clearly state that on Multi-environment worlds, the player should just pick which environment best suited their region that they grew up in.

-Generation Checklist: The Generation Checklist was very handy, but would be even more handy if it was closer to the front of Chargen, like at the very beginning. This way a player could read over it first and then figure out what each step meant as they continued on.

-Iron Man Generation: Instant Death upon failing the survival roll is rather harsh. My 2 characters failed 5 out of 8 survival rolls. One didn't have a stat below 7, the other had his survival rolls not depend on his weak stats. Recommendation: This should be changed to something like: "Option 1 on all survival tables be changed to Character Death," or something similar. Possibly, military careers should have a maybe options 1 and 6 changed to Death.

End Report. (Also posted on Mongoose Forums and Sent to Mongoose's Playtest Email Address)
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  #14  
Old November 9th, 2007, 01:50 PM
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REMINDER

The appropriate place for Playtest Reports on Mongoose's Traveller is Mongoose's Boards


PLEASE make certain that any such reports are posted over there.

'nuff said, stepping down from the soapbox.
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  #15  
Old November 9th, 2007, 02:21 PM
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Quote:
Originally Posted by aramis View Post
REMINDER

The appropriate place for Playtest Reports on Mongoose's Traveller is Mongoose's Boards


PLEASE make certain that any such reports are posted over there.

'nuff said, stepping down from the soapbox.
They can't be discussed here too?
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  #16  
Old November 9th, 2007, 02:27 PM
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Quote:
Originally Posted by Vargas View Post
They can't be discussed here too?
Discussion's fine; posting suggestions and corrections may not be appropriate here. In fact, given COTI's policy regarding who owns the content in COTI posts, a little caution might be in order.
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  #17  
Old November 9th, 2007, 11:47 PM
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Liking very much what I'm seeing in RT. Hopefully we get a sneak peak on starships and starship combat next.
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  #18  
Old November 10th, 2007, 01:14 AM
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One of my players created an absolutely awesome character tonight for the Mongoose Traveller playtest game we ran.

An uplifted ape who became an Imperial Marine, served 8 terms (rolled a 12 so he had to serve an extra) and made it to the rank of Colonel. An expert marksman, highly skilled in both planetary assault and boarding actions, master skill level in Battle Dress. He's also a Baron

Allen
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  #19  
Old November 10th, 2007, 03:28 AM
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Agreed, discussion is fine, but due to the issues, really any comments more specific than Allensh's or Ptah's really belong where MongooseGar can see them.

Better still, RTF or Word them up and submit via email as per the directions in the docs.
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Archduke of Sylea (CORE 2118)
Duke of the Third Imperium (SPIN 0534)
Count Terra (SOLO 1827)
Count Gorod (REFT 1302)
Count of the Third Imperium (SPIN 2232)
Viscount of Adabicci (SPIN 1824)
Marquis of the Solomani Rim (SOLO 0606)
Marquis of the Third Imperium (SPIN 2410)
Baron of the Third Imperium (SPIN 2231)
Knight of the Iridium Throne (CORE 1434)
Sir William Hostman (OLDE 0512)
Sir William Hostman (DAGU 0622)
Knight of Deneb (REFT 2239)
Knight of Deneb (Spin 2532)
SEH w/Diamonds for Extreme Heroism - Battle of Boughene
MCG - Battle of Boughene
TAS: William Hostman (CORR 2506)
TAS: Bearer (DAIB 1326)
IMTU ct+ tm++ tne tg-- tt+ tmo+ t4- t20+ to ru+ ge+ 3i+ c+ jt au ls pi+ ta he+ st+
Wil Hostman 0602 C539857-9 S A724
OTU: 95% 3i an+ au+ br- cpu± dt± f+ fs++ ge± ih- inf± j± jf+ jm+ jt+ ls- n= nc+ pi+ pp-- tp+ tr+ tv- vi-- xb+-
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  #20  
Old November 13th, 2007, 12:21 AM
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Great Googly Moogly.

I visited the Mongoose Traveller forum and read through two topics. TWO. I'm already sick of the place.
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