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  #1  
Old September 10th, 2019, 08:51 AM
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Default Your Recommended Adventures!

Im starting up my third Traveller campaign and am looking for some more pre-written adventure materials. Id love any recommendations on good sci fi adventure modules. Im not worried about any specific game system; Id welcome material from any version of Traveller or any other game for that matter.

Our campaign is set in the Ley sector somewhat near the Khuur League (home base is Shaasimamir ((Frontier Worlds Subsector Ley 1822)) to get specific). I was thinking for this new campaign we will push toward the Khuur League. IMTU the Sydites are trying to regain some lost territory and are pushing their borders toward the Imperium. The campaign is set in year 995 so the Solomani Rim War is pulling Imperial vessels away from the sector, giving Khuur this opportunity.

The players have a paid off ship, and operate it for commerce, fun, and sometimes a touch of combat action. Think of the crew in the Firefly television series.

Besides actual adventures, any one-shots, patrons, or particularly interesting adventure seeds or seed collections are also of interest.

My current list of stories Im planning to investigate, use, plunder, or file the serial numbers off includes:

Death Station
Murder on Arcturus Station
Cold Dark Grave
Last Flight of the Amuar
Twilight Shadows on the Bright Face
The Evening Star
Golden Age Adventures (from the game DayTrippers)
Expedition to the Barrier Peaks (AD&D)
Night of Conquest
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Old September 10th, 2019, 04:55 PM
Daidoji Dave Daidoji Dave is offline
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For a change of pace, consider Dead Planet. Written for Mothership, biggest conversion work will be coming up with Traveller stats for the opponents. Starts with a catastrophic misjump dropping the party at a dead space for jumps, and potentially deadly, so be aware of that.
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Old September 13th, 2019, 10:44 AM
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Ooh Mothership looks very interesting! Definitely a bit on the dark side for our campaign but I bet I could lighten it up a bit. Thanks!


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Originally Posted by Daidoji Dave View Post
For a change of pace, consider Dead Planet. Written for Mothership, biggest conversion work will be coming up with Traveller stats for the opponents. Starts with a catastrophic misjump dropping the party at a dead space for jumps, and potentially deadly, so be aware of that.
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Old September 14th, 2019, 10:36 AM
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If you have any way to obtain the "SKY RAIDERS" trilogy from FASA, it is one of the best series of adventures ever written for Traveller.

Think Firefly, crossed with Raiders of the Lost Ark, co-starring Peter Lorrie, Sydney Greenstreet and Tor Johnston, soundtrack by John Williams.

http://wiki.travellerrpg.com/The_Leg...he_Sky_Raiders
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Old September 14th, 2019, 02:51 PM
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The Sky Raiders series is on the Apocrypha I disk from the FFE store
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Old September 14th, 2019, 03:08 PM
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Quote:
Originally Posted by Nightwind1 View Post
If you have any way to obtain the "SKY RAIDERS" trilogy from FASA, it is one of the best series of adventures ever written for Traveller.

Think Firefly, crossed with Raiders of the Lost Ark, co-starring Peter Lorrie, Sydney Greenstreet and Tor Johnston, soundtrack by John Williams.

http://wiki.travellerrpg.com/The_Leg...he_Sky_Raiders
it's on one of the Apocrypha CDs.
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Old September 16th, 2019, 11:59 AM
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Sky Raiders sounds good too, I'll take a look!
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Old September 23rd, 2019, 08:41 AM
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Death Station
Night of Conquest

For a Trav-D&D crossover, the Blackmoore series. TSR has a long list of adventure modules that I personally think are well crafted.

The Chamax plague is kind of interesting.
Mission on Mithril is okay.

Lots of others. Too many to list. But those are a few.

Addendum;
Expedition to the Barrier Peaks Dungeon Module S3 (AD& D Adventure for Character Levels 8-12)
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Old September 23rd, 2019, 12:54 PM
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I go through my GURPS books for setting ideas. So many books.
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Old September 23rd, 2019, 02:02 PM
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There's so much great stuff out there! I like the compilation books of adventure seeds and then expanding those out too.
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