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Traveller 5 Discussion of the Fifth edition of Traveller, released Spring 2013.

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Old June 13th, 2019, 02:29 PM
JFGarber JFGarber is offline
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Default Crew Requirements

I am revisiting T5 after a long hiatus, and am looking at the crew requirements of a larger vessel. All of my past designs have been at the PC group size, where crew requirements were driven by "Well, you need at least ONE pilot..."

All references are to the T5.09 .pdf file.

Page 306 states "c. Select staffing level and calculate the required number of crew." I'm afraid that I can't find any such calculations.

Let's say I have an engineroom with 240 tons of J-Drive, 47 tons of M-Drive, and 47 tons of powerplant as "mechanisms". These would generate (per page 306) 7, 2, and 2 control panels respectively. Control panels then get assigned to consoles (and I think that "console" is a generic term that includes workstations, etc.) Assuming a TL 13 vessel, a single workstation in
the engineroom could handle this since 7+2+2<13 and the workstation could handle two additional "tasks" or control panels. Maybe life support?

This workstation could be monitored by the computer, or by 1-3 crew depending on threat level.

That crew requirement seems tiny.

And a TL 13 computer could monitor up to 6 workstations (as a 5bis), each capable of running 13 control panels each representing 35 tons of ship. So a single crew sitting in front of the screen is good for 2,730 tons of ship (excluding fuel)?

That obviously doesn't address payload and special requirements if the vessel is a warship, explorer, or luxury liner. But if it's a commodity freighter there would be no special requirements and one crew seems absurd.

What am I missing?

The discussion above seems to only apply to monitoring. What about repairs? And, e.g., how many stewards are required per high passenger? That has nothing to do with consoles.
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