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  #21  
Old February 3rd, 2019, 07:45 AM
madhopper50 madhopper50 is offline
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Using some of Paul Elliott's books from Zozer Games, it should be possible to port Flash Gordon on Mongo to the Cepheus Engine. I am not sure about copyright issues, but would there be interest in this?
I went to the Cepheus Engine and nothing opened on their links.
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  #22  
Old February 3rd, 2019, 03:41 PM
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I went to the Cepheus Engine and nothing opened on their links.
Go to the following link for Paul Elliott's company page.

https://www.paulelliottbooks.com
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  #23  
Old February 3rd, 2019, 06:52 PM
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Go to the following link for Paul Elliott's company page.

https://www.paulelliottbooks.com
Thanks!
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  #24  
Old April 3rd, 2019, 06:22 PM
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The hexes on a subsector map are one parsec from vertex to vertex, or 3.26 light years.
Interesting. I have always (since ~1977) thought that it was 3.26 light years (1 parsec) from center to center. That would make the "radius" (center to a vertex) 1.88216 ly and the "diameter" (vertex to vertex) 3.76432 ly.

Have I been doing it wrong all these years?

Lee
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  #25  
Old April 3rd, 2019, 09:44 PM
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Interesting. I have always (since ~1977) thought that it was 3.26 light years (1 parsec) from center to center. That would make the "radius" (center to a vertex) 1.88216 ly and the "diameter" (vertex to vertex) 3.76432 ly.

Have I been doing it wrong all these years?

Lee
I did the same center to center for 1 parsed. I never imagined a different way.
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Old April 3rd, 2019, 10:32 PM
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I always wondered how that worked from the south side of a hex to the north side of a hex in a monojump, and then just gave it a twenty five percent leeway, after reading Interstellar Wars.

As a player, I'd more liberally interpret it as one hundred and forty nine percent.
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Old April 4th, 2019, 12:04 AM
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What would ships be like for this Flash Gordon conversion?

Like what is the fuel for the thruster or what kind of powerplant is in use?

What are ship weapons like?
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  #28  
Old April 4th, 2019, 12:35 AM
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Quote:
Originally Posted by lgriffin View Post
Interesting. I have always (since ~1977) thought that it was 3.26 light years (1 parsec) from center to center. That would make the "radius" (center to a vertex) 1.88216 ly and the "diameter" (vertex to vertex) 3.76432 ly.

Have I been doing it wrong all these years?

Lee
The book specifies 1 parsec range per jump, and 1 parsec per hex. Measuring vertex to vertex will make the distance incorrect. It's measured center to center, which equals face to face distance.
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  #29  
Old April 5th, 2019, 02:40 PM
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Whew! It looks like I have been doing it right (center to center). I was just taken aback by the mentioning of vertex to vertex (although that's a legitimate, alternate way of looking at it).

Thanks for confirming I'm not crazy...okay, that's a separate issue.

Lee
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  #30  
Old April 6th, 2019, 12:58 PM
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Originally Posted by wellis View Post
What would ships be like for this Flash Gordon conversion?

Like what is the fuel for the thruster or what kind of powerplant is in use?

What are ship weapons like?
Non-Jump Engines, conventional cannons, ground based lasers, remember the original serials were made in 1936, 1938 & 1940. Characters would have swords & lasers.
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