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Imperial Interstellar Scout Service Details of the worlds of the Imperium (and beyond).

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Old September 9th, 2014, 12:29 PM
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Default a sector to start, sharing thoughts

Hey everyone,

I am preparing my campaign as a referee - and I am thinking about an area (as in a sector) to start-up.

Here is the state of my thought as of now on the matter: As a new referee (as I mentioned in previous posts) I only have a very superficial knowledge of the canon. I do not want to make to much errors at that level, for example ignoring somewhat important stories, facts or locations.

If my players choose to go check official stories online or in old magazines, I prefer to minimize the potential of discrepancies - same thing for me if I later learn / read something I'd like it to be easily integrated in my campaign - (or the other way around).

The solution to that issue is to choose maybe a backwater systems - ideally far from The Imperium, where I would like to start my own thing which would be later attached to the whole. They will be exploring, doing small scale politics within a small cluster - with few interaction with the outside. Interaction at first will be with other small independent empires, where law level is unequal outside a few inhabited world etc. Later on when the basics will be there for the group as a whole I will introduce the Imperium at large and other large powers if needed.

I have read an excellent paper which provided me good insights at

So far Vanguard Reaches, Far Frontiers looks promising for that. Foreven is too 'open'. In Pandemonium, there is a some German sounding names for local powers, looks interesting but can't hardly find any sources or litterature on these (ex: Grossdeutchland, Pionierkorps, Langemarck). Anyone got pointers here ?

So yes that is about it - I am still working on it, but I am interested in reading if you had a similar problematic and how you dealt with it - or any other input or recommendation for a starting point in the spirit of my post

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