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  #91  
Old April 24th, 2013, 10:28 PM
Jazzlvraz Jazzlvraz is offline
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Originally Posted by 77topaz View Post
What are the names of all the small states surrounding the Permatic Imperium? Are they clients of it or independent?
You can pick up lots of lovely tidbits at Magnus's Site. I recommend reading oldest-to-newest, or using the six Department buttons under the page header.
  #92  
Old April 24th, 2013, 10:30 PM
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Small Starburst Setting: MegaCorps and Major Companies. (Part 1)

All the companies and corporations on this list have at least one or more positive QREBS values. While they are guaranteed to have at least one positive value, more than one is not. This that have more than one are generally doing better than those with only one.

The listed Baseline TL is that of the whole of the corporation. While the corporate headquarters may be located on a world with a significantly lower TL than the company's baseline TL, but this is merely a world owned by the company and is listed on paper as the headquarters. In fact no real corporate management or executives may be present on the world itself choosing to do their business on a world with a better environment or that is more important in the affairs of trade and commerce.

As these are some of the biggest if not the biggest players in the game of interstellar trade and commerce their Factories, goods and services, offices and advertising can be seen on all the major worlds and many of the scattered minor worlds as well.

There are three common types of company organizations within the Imperium. The MegaCorps mostly are given an Imperial Charter (IC), they are unlimited in range and scope of operations. They usually have their own vast fleets and powerful military units, civil administrations with their own courts, and resource exploitation systems that range "from dirt to J-space". IC companies have great corporate autonomy, for instance they can claim Imperial protection and trial in some cases. Shareholders have severely restricted liability when things go wrong. They often own worlds (Gov 6) within the Imperium, while other merely have a presence major worlds only. Next up are the Limited (Ltd) companies. These companies are limited usually to a regional collection of worlds and a select set of products or services. They are more firmly regulated in those services they can autonomously provide, they have smaller fleets and security units with the occasional mercenary unit attached as needed. Unless their business is resource exploitation, they generally procure theirs from another company. Quite a bit bartering of good and services goes on and not as many CrImps trading hands. As long it is documented and the Imperial Treasury is not shorted, it is legal and encouraged as a mechanism to stimulate interstellar trade. A good deal of product assembly is done at this level. The last type are those companies with a National Charter. These companies are usually the home of the subsided merchant vessel. The Fat Traders move much of the F&C on minor or even specially created routes and compose most of the known NC companies. They often only known of near their route connection to the Ltd routes. Their routes usually less than half a dozen worlds. They have small fleets and may contract out their security to another NC company. Security and mercenary units make up most of the rest of the known NC companies.

1. Ishkhan Company.
A. Speciality Goods or Services: Pharmaceuticals, industrial chemicals and precursor chemicals.
B. Baseline Tech Level: A (Gravity Manipulation)
C. Standard Price Adjustment: + 60 %
D. Corporate Headquarters: FS 0625 D 5A5 314-5 GG Fc.
E. Known Shareholders: ADG = 10%, N&S = 7%, Grunteb = 3%
F. QREBS: Quality = A (+5) [Ten Years], Reliability = -2, Ease of Use = -1, Burden = +1, Safety = +3.
G. Remarks: Ishkhan is a leader in the chemical industry. Their products are known to be extremely long inventory life, but when they do start to break down they do so a slightly greater rate than normal often in to non-toxic substances. Some believe this is a side effect of the largely bio-mechanical processing the company uses to refine base substances. Ishkhan's products are somewhat difficult to deal with and are tend to come in non-ergonomic containers the company maintains are necessary to comply with both Imperial Standards and to preserve the company's reputation highly safe products.
H. Rumors: This world is mostly populated by the small maintenance staff and an advanced, automated bio-mechanical collector/processor system left by the company to do the gathering and refining. While on paper this is a client of the FSS it is actually an Imperial company doing businesses across the border. Being in the Free States the Company can get a way with more than they could inside the Imperial Red Line. What that may be is unknown at this time.

2. Grunteb Biologics, IC.
A. Speciality Goods or Services: Medical Organs, medications, cloning, custom life forms.
B. Baseline Tech Level: G (Maximum Interstellar)
C. Standard Price Adjustment: + 10 %
D. Corporate Headquarters: FS 0931 B 100 615-C S GG Im.
E. Known Shareholders: Imperial Holdings = 5%, ADG = 5%, West = 3%.
F. QREBS: Quality = B (+6) [Twenty Years], Reliability = 0, Ease of Use = -1, Burden = -5, Safety = +1.
G. Remarks: Grunteb is known throughout the Empire and beyond for their superb quality biological products. While new comers to the field of biologics have product life times of under ten years, Grunteb's products last on average twenty years. At such time the customer is ready for an upgrade to the latest model of their particular purchases. The company's products are of average reliability and some what difficult to use and maintain. Often sophonts who have purchased a product from Grunteb report it being lighter and more ergonomic, this is a result of the high level of sophistication and thousands of years of R&D which allows the geneers to reduce the mass significantly. Grunteb products are slightly safer than most biologics, but even they admit nature can throw the best genera a curve ball now and again.
H. Rumors:

3. Nerver & Smith, IC.
A. Speciality Goods or Services: Capital Investments, Venture Capital, Bonds and Insurance, Import/Export.
B. Baseline Tech Level: E (Low Interstellar)
C. Standard Price Adjustment: - 30 %
D. Corporate Headquarters: FS 0932 C 86A 210-B GG Na.
E. Known Shareholders: Imperial Holdings = 5%, Nerver = 20%, Smith = 20%, various Partners = 15%, Victorious Holding Company = 2%, ADG = 1%.
F. QREBS: Quality = 7 (+2) [Two Years], Reliability = -3, Ease of Use = 0, Burden = 0, Safety = -2.
G. Remarks: Never & Smith is rather new on the block and are said to have been started by patrons who had grievances with ADG. This said it must have been a bit of blow when ADG gained a percentage of its stock. Whatever the truth N&S does a hefty business with quality products and often sound investments. However, they are bit bolder than their competitor and are thus prone to have some rather nasty down turns in their portfolios. Their services are generally reported to be standard and most sophonts should have little difficulty understanding the terms and the rates and fees are often paid through standard Imperial transaction methods. They are the kings of the quick turn around most investments paying off or going bad in about two years. When their products do go bad the speculator stands a good chance of losing their investment.
H. Rumors: They also have a small privately held shipyard that specializes in watercraft, they mostly do yachts for the N&S Board, Partners and staffs that reside on the world's surface. They have been known to do a watercraft for other clients but when they do the fees are outrageous. The results on the other hand have won several Imperial Surface Racing Association championships.

4. Salifei, IC.
A. Speciality Goods or Services: Robotics and Automation systems, from Steve-bots to Servo-bots to Miner-bots to Spaceport and Starport Automation Service Systems.
B. Baseline Tech Level: E
C. Standard Price Adjustment: + 40 %
D. Corporate Headquarters: FS 1027 B 122 516-E N Im.
E. Known Shareholders: Imperial Holdings = 5%,
F. QREBS: Quality = 7 (+2) [Two Years], Reliability = -1, Ease of Use = +1, Burden = 0, Safety = +2.
G. Remarks: If you want a quality, short term robot or automated device then you are going to at least look at the market leader, Salifei. While their products are not quite as reliable as the advertising would lead you to believe, they are as easy to use as the ads state. Their clean and simple designs make efficient use of space. Salifei's products are generally though of as safer than most.
H. Rumors:

5. Bayami General, IC.
A. Speciality Goods or Services: Air/Rafts, mass transit, personal vehicles, also vaccsuits.
B. Baseline Tech Level: E
C. Standard Price Adjustment: + 20 %
D. Corporate Headquarters: FS 1227 B 000 612-4 NS GG Ic.
E. Known Shareholders: Imperial Holdings = 5%,
F. QREBS: Quality = 5 (0) [Six Months], Reliability = 0, Ease of Use = +3, Burden = -3, Safety = +2.
G. Remarks: The quality of BayGen (as it is often shortened to) products are blandly average as is their reliability, they don't tend to last longer than a year without regular maintenance. Their products are often very easy to use and are extremely comfortable and ergonomic. The safety is also above average when their products do break down they don't tend to do so dangerously. BayGen Vacc Suits and Air/Rafts are quite popular among serious Travellers and professional spacers of all types.
H. Rumors:
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Seventh Captain of the Imperial Guard, CO (O3) D Trp/3 Sqdn/4518th LIR,
Duke of Sinta, Count Smoug, Viscount Alell, Musayid, & Nii Khu, Marquis Malory & Phlume, Baron Donu-na,
Knight Retainer of the Emperor for Salla, Inarli, & Bhuur,
Knight Retainer of the Baron Jacha, Knight Retainer of the Baronet Kiind,
Knight of the Third Imperium for Trane,
Travellers' Aid Society Member #0543.

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  #93  
Old April 24th, 2013, 10:37 PM
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Thanks for the "tour", though, I hope you know it is in fact possible to add labels for polities to TravellerMap maps?
Oh, also, did you notice the comment about universities?
  #94  
Old April 24th, 2013, 10:45 PM
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Small Starburst Setting: MegaCorps and Major Companies. (Part 2)

7. Threts, IC.
A. Speciality Goods or Services: Smart+ military weapons systems for the Imperium and mercenary units.
B. Baseline Tech Level: F
C. Standard Price Adjustment: + 30 %
D. Corporate Headquarters: FS 1721 A 9C7 216-D S GG Im.
E. Known Shareholders: Imperial Holdings = 5%, N&S = 10%.
F. QREBS: Quality = 8 (+3) [Three Years], Reliability = +2, Ease of Use = +3, Burden = -2, Safety = -3.
G. Remarks: Threts manufactures high quality and very reliable weapons and military hardware. Reports from end users are very favorable in their reviews of Threts products citing the very helpful, interactive, multi-lingual manuals included. Also cited as another quality feature of this company's products are the ergonomic and low mass. Most troops find Threts weapons and systems so easy to use that when the inevitable malefaction occurs that fatalities and destruction are sure to be the result. Squads and some say platoons have been decimated by a Threts malfunction. Which considering the products can be spectacular to witness explaining the popularity of some recorded incidents which have made it out various official archive and on ImpNet nodes devoted to military.
H. Rumors: Some sources indicate that since a Threts anti-vehicle weapon was used the company might have been involved in the Winter Ball assassination attempt.

8. Khnamk, Limited.
A. Speciality Goods or Services: Examples.
B. Baseline Tech Level: X
C. Standard Price Adjustment: + 50 %
D. Corporate Headquarters: FS 2319 D 312 211-8 S 6s.
E. Known Shareholders:
F. QREBS: Quality = 8 (+3) [Three Years], Reliability = 0, Ease of Use = -2, Burden = +1, Safety = +3.
G. Remarks:
H. Rumors:

9. TeleAstronics.
A. Speciality Goods or Services: High quality J-drives and Power Plants.
B. Baseline Tech Level: H
C. Standard Price Adjustment: + 40 %
D. Corporate Headquarters:
E. Known Shareholders: Imperial Holdings = 5%, DDB = 7%.
F. QREBS: Quality = 8 (+3) [Three Years], Reliability = +1, Ease of Use = -3, Burden = +3, Safety = 0.
G. Remarks: Originally the Jump Drive division of DDB it was spun off as a separate entity some time in the late Third Empire. TeleAstronics Drives and Plants are known to be some of the highest quality and are often found in many Imperial vessels, most notably the Navy and Scouts. The products produced by TeleAstronics are slightly above average in reliability and are extremely easy to maintain practically run themselves. The downside is that the company's products tend to be very bulky and have control panels, power and data cable runs that protrude in odd fashion leading to bashed shins among the Engineers who are working on a ship with one of their Drives or Plants on board. Drives and Power Plants manufactured by TeleAstronics are generally considered to be fairly standard as far as safety is concerned.
H. Rumors:

10. Celerity Drive Works, IC.
A. Speciality Goods or Services: Reliable gravitics from M-drives through Lifters.
B. Baseline Tech Level: G
C. Standard Price Adjustment: + 20 %
D. Corporate Headquarters:
E. Known Shareholders: Imperial Holdings = 5%,
F. QREBS: Quality = 5 (0) [Six Months], Reliability = +3, Ease of Use = -2, Burden = +1, Safety = 0.
G. Remarks:
H. Rumors:

11. Wiseman Yards.
A. Speciality Goods or Services: Exceptionally safe smallcraft and vehicles.
B. Baseline Tech Level: E
C. Standard Price Adjustment: + 20 %
D. Corporate Headquarters:
E. Known Shareholders: ADG = 10%, DDB = 5%, N&S = 3%.
F. QREBS: Quality = 9 (+4) [Four Years], Reliability = -2, Ease of Use = -1, Burden = -3, Safety = +4.
G. Remarks:
H. Rumors:

12. Blue Smoke Spacers.
A. Speciality Goods or Services: Luxurious, discreet and safe charted travel for high level clients.
B. Baseline Tech Level: F
C. Standard Price Adjustment: + 50 %
D. Corporate Headquarters:
E. Known Shareholders: Imperial Holdings = 5%, Lord Eaglestone = 10%, Thornwood = 32%, Daarnulud = 13%, ADG = 15%, Rezuuna = 3%, Lord Shawnyc = 3%.
F. QREBS: Quality = A (+5) [Ten Years], Reliability = +1, Ease of Use = 0, Burden = -2, Safety = +1.
G. Remarks:
H. Rumors:

13. ADG [ Adirdika Daarnuludak Gimaka].
A. Speciality Goods or Services: Financial services for various noble houses, megacoprs, and reliable mercenary and privateer companies. A financial holdings, insurance and bonding agent conglomerate.
B. Baseline Tech Level: F
C. Standard Price Adjustment: + 50 %
D. Corporate Headquarters:
E. Known Shareholders: Imperial Holdings = 5%, Daarnulud = 30%, Thornwood = 23%, Rezuuna = 9%, N&S = 1%.
F. QREBS: Quality = A (+5) [Ten Years], Reliability = -1, Ease of Use = -3, Burden = +1, Safety = +3.
G. Remarks:
H. Rumors:

14. DDR [ Duluk Dika Rezuunaak].
A. Speciality Goods or Services: Interstellar level, military grade personal and vehicle weapon and armor systems.
B. Baseline Tech Level: F
C. Standard Price Adjustment: + 20 %
D. Corporate Headquarters:
E. Known Shareholders:
F. QREBS: Quality = 5 (0) [Six Months], Reliability = 0, Ease of Use = 0, Burden = -2, Safety = +4.
G. Remarks:
H. Rumors:

15. FaSTCo.
A. Speciality Goods or Services: Express and charter shipping and passenger service, courier services, they also have import/export brokerages on all the important worlds along the commercial starlanes.
B. Baseline Tech Level: E
C. Standard Price Adjustment: + 10 %
D. Corporate Headquarters:
E. Known Shareholders:
F. QREBS: Quality = 5 (0) [Six Months], Reliability = +2, Ease of Use = -1, Burden = +2, Safety = -2.
G. Remarks:
H. Rumors:

16. DDB [ Daarnulud Design Bureaux].
A. Speciality Goods or Services: Excellent quality naval architecture and starship construction for large commercial, military, and custom ACS and BCS classes.
B. Baseline Tech Level: H
C. Standard Price Adjustment: + 190 %
D. Corporate Headquarters: FS 1725 Permatic.
E. Known Shareholders: Imperial Holdings = 5%,
F. QREBS: Quality = C (+7) [Centuries], Reliability = +1, Ease of Use = +4, Burden = +3, Safety = +4.
G. Remarks:
H. Rumors:

17. Turgardi.
A. Speciality Goods or Services: Examples.
B. Baseline Tech Level: X
C. Standard Price Adjustment: - 70 %
D. Corporate Headquarters: FS 0633 C 486 511-7 D Oe
E. Known Shareholders:
F. QREBS: Quality = 8 (+3) [Three Years], Reliability = -5, Ease of Use = -4, Burden = -3, Safety = +2.
G. Remarks:
H. Rumors:

18. Wetzler Cryoworks.
A. Speciality Goods or Services: Berths of all types from straight up commercial grade passenger Lows to military grade Frozen Watch Capsules to an array of Medical Berths and Capsules.
B. Baseline Tech Level: F
C. Standard Price Adjustment: 0 %
D. Corporate Headquarters:
E. Known Shareholders: Imperial Holdings = 5%,
F. QREBS: Quality = 9 (+4) [Four Years], Reliability = +1, Ease of Use = -3, Burden = -2, Safety = 0.
G. Remarks:
H. Rumors: It is is rumored that this company is working on prototype Stasis technologies at a secret research and development facility.

19. NaoBond.
A. Speciality Goods or Services: Nanoscale adhesives, coatings and clockworks.
B. Baseline Tech Level: C
C. Standard Price Adjustment: - 60 %
D. Corporate Headquarters:
E. Known Shareholders:
F. QREBS: Quality = 7 (+2) [Two Years], Reliability = -2, Ease of Use = -1, Burden = -3, Safety = -2.
G. Remarks:
H. Rumors:

Zessi Company [FS 0532, UWP: D 255 46B-5 GG Fs] This world is the sole property of the company it is named for. It is not the company's headquarters and what the world is used for or who by is not yet public knowledge.

Shaasagra-Inkesi makes Jump Drives and Power Plants.

CyberSkillsr (Yes, with an "r", that makes it "radical"). Known mostly for infomercial level wares, but for those who look with find they also make a series of instructional TransferMedia, a proprietary firmware compatible with MilSpec cybernetic instruction standard.

Saniisha makes Jump Drives.

Daash Works makes Maneuver Drives and Power Plants.

Fliskin Transport, NC. A multi-system Freight and Cargo National Charter company.

Thornwood Enterprises Unlimited, LIC. Specializes in exotic biologicals and custom memory systems.
__________________
Laterness,
Lord Craig A. Glesner, PC,
Seventh Captain of the Imperial Guard, CO (O3) D Trp/3 Sqdn/4518th LIR,
Duke of Sinta, Count Smoug, Viscount Alell, Musayid, & Nii Khu, Marquis Malory & Phlume, Baron Donu-na,
Knight Retainer of the Emperor for Salla, Inarli, & Bhuur,
Knight Retainer of the Baron Jacha, Knight Retainer of the Baronet Kiind,
Knight of the Third Imperium for Trane,
Travellers' Aid Society Member #0543.

Thornwood-Daarnulud LLC

"Some annoying, some entertaining, a few informative, but, Always, Magnus."
dean
  #95  
Old April 24th, 2013, 10:49 PM
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Quote:
Originally Posted by Magnus von Thornwood View Post

Seriously Sigmund, someone having installed a control code in you is tantamount to chattel slavery and can be punished by law and possibly getting backed up and executed for Capital Crimes. No control code, unless you requested it, which by the way would explain how you know the robo-doc since such a request is sort crazy talk. Now, that is how the ATU deals with, but I am curious why you think it makes sense to have a Control Code in your character?

Edu works for me, I can see that. You are going to have be a bit more patient than the Organics were since I didn't have to read new stuff for them. I am going to delve into it soonest, but I am not going to be doing your character vetting till tomorrow at the earliest. I hope you are okay with that.

Last thing while I do admit that I am pretty damned good, mighty, not even close. Though I was recently called esteemed.

Poor Tony Daniels, now forever known as the talky the gay robot. And poor C3PO, everyone, just flips him on and off with out a care in the world. Man, that must really suck. Hey, I am awake and alive. Hey, now I am asleep and dead. Humans are real dicks sometimes.
Mainly because as a father, I would put a control code into any of the folks who watch over my son if I could, just to try to keep him safe If for YTU the Control Code is taboo, then we'll ditch it. Really it's just me working through the default robot construction system. I'm totally fine with ignoring that aspect if that's how your game works.

about C3PO

Edit: I also have a completely different, but IMO pretty compelling reason for my robot to know the Doc, but perhaps we can talk about that via PM
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  #96  
Old April 24th, 2013, 10:51 PM
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Cool You're welcome.

Quote:
Originally Posted by 77topaz View Post
Thanks for the "tour", though, I hope you know it is in fact possible to add labels for polities to TravellerMap maps?
Oh, also, did you notice the comment about universities?
Yes, I do know that, but like the subsector labels, when you get to the amount of crap I already put on the charts sometimes it just doesn't display. I seem to recall that it is due to the scale I am using which is 128.

As for the Universities, yes, I did see the comment. I am not against the addition at all, I do feel again I should remind you all that I am looking to publish this ATU at some point. So, if you don't want anything you do added, let me know. Now if you do want to have something added, I am very big about proper credits. So, that is that right now, your serve.
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Laterness,
Lord Craig A. Glesner, PC,
Seventh Captain of the Imperial Guard, CO (O3) D Trp/3 Sqdn/4518th LIR,
Duke of Sinta, Count Smoug, Viscount Alell, Musayid, & Nii Khu, Marquis Malory & Phlume, Baron Donu-na,
Knight Retainer of the Emperor for Salla, Inarli, & Bhuur,
Knight Retainer of the Baron Jacha, Knight Retainer of the Baronet Kiind,
Knight of the Third Imperium for Trane,
Travellers' Aid Society Member #0543.

Thornwood-Daarnulud LLC

"Some annoying, some entertaining, a few informative, but, Always, Magnus."
dean
  #97  
Old April 24th, 2013, 10:57 PM
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Cool [Referee] We can do that.

Quote:
Originally Posted by Sigmund View Post
Mainly because as a father, I would put a control code into any of the folks who watch over my son if I could, just to try to keep him safe If for YTU the Control Code is taboo, then we'll ditch it. Really it's just me working through the default robot construction system. I'm totally fine with ignoring that aspect if that's how your game works.

about C3PO

Edit: I also have a completely different, but IMO pretty compelling reason for my robot to know the Doc, but perhaps we can talk about that via PM
Yeah, I am a raging Socialist these days so I am all about the social justice and not making people into property. I have this embarrassing white guilt, which I blame on my nice middle class childhood and it bleeds over into all the minorities, which in my kooky eyes includes robots. I really, really, really hate those robot gladiator shows. Really hate them. Also, not a fan of us teaching them to kill for us, though I suspect like every other minority they will fight like demons and amaze almost everyone with their courage, dedication and will to fight and live, just like us humans. I look forward to that day and it makes me cringe too.

Life, it is all sorts of complex and grey it turns out.
__________________
Laterness,
Lord Craig A. Glesner, PC,
Seventh Captain of the Imperial Guard, CO (O3) D Trp/3 Sqdn/4518th LIR,
Duke of Sinta, Count Smoug, Viscount Alell, Musayid, & Nii Khu, Marquis Malory & Phlume, Baron Donu-na,
Knight Retainer of the Emperor for Salla, Inarli, & Bhuur,
Knight Retainer of the Baron Jacha, Knight Retainer of the Baronet Kiind,
Knight of the Third Imperium for Trane,
Travellers' Aid Society Member #0543.

Thornwood-Daarnulud LLC

"Some annoying, some entertaining, a few informative, but, Always, Magnus."
dean
  #98  
Old April 24th, 2013, 10:57 PM
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Quote:
Originally Posted by Magnus von Thornwood View Post
Edu works for me, I can see that. You are going to have be a bit more patient than the Organics were since I didn't have to read new stuff for them. I am going to delve into it soonest, but I am not going to be doing your character vetting till tomorrow at the earliest. I hope you are okay with that.
Yeah, this is good, as I'm pretty tired after just finishing the robot construction (for the most part). Gonna hit the hay and start fresh with the actual chargen tomorrow at some point, although I have class after work, so might not get to even starting it until tomorrow night. I had to enter the robot construction chapter fresh as well, have not read up to that point yet. Glad I did though, I think I now have a handle on it. There's a few things not explained very well IMO.
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Old April 24th, 2013, 10:58 PM
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Default Errata

In case anyone's not noticed, and is interested, Don's posted the first set of errata.
  #100  
Old April 24th, 2013, 11:01 PM
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Thumbs up Tags, my man.

Quote:
Originally Posted by Jazzlvraz View Post
You can pick up lots of lovely tidbits at Magnus's Site. I recommend reading oldest-to-newest, or using the six Department buttons under the page header.
Don't forget the tags I have been laboriously adding to each and every post. I mean, I will admit I mostly added them for my own use so I could go back and find the post regarding X, Y or Z. I have used them too. A lot. I find them to be most useful for tracking bits about BattleDress, the Imperial Army and other little tidbits I have scattered about posts.

So, if you are looking for something specific check the tag cloud at the bottom of the page.

EDIT:Note that the blog is only semi-canon right now and some things may be subject to change. For instance, I am pretty sure the blog gives the impression that there is a Royal Army, but I have since decided that the Canon is that Permatic does have a Royal Navy and Marines, but the Imperial Army still does the primary role of protecting the world if need be. Again, fair warning.

Also, glad it is turning out to be useful for you all.
__________________
Laterness,
Lord Craig A. Glesner, PC,
Seventh Captain of the Imperial Guard, CO (O3) D Trp/3 Sqdn/4518th LIR,
Duke of Sinta, Count Smoug, Viscount Alell, Musayid, & Nii Khu, Marquis Malory & Phlume, Baron Donu-na,
Knight Retainer of the Emperor for Salla, Inarli, & Bhuur,
Knight Retainer of the Baron Jacha, Knight Retainer of the Baronet Kiind,
Knight of the Third Imperium for Trane,
Travellers' Aid Society Member #0543.

Thornwood-Daarnulud LLC

"Some annoying, some entertaining, a few informative, but, Always, Magnus."
dean

Last edited by Magnus von Thornwood; April 24th, 2013 at 11:04 PM.. Reason: o.
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