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Old October 11th, 2015, 10:10 PM
kilemall kilemall is offline
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Default Striker Combat - Armor, Penetration and Damage

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Pfft I had it wrong, mistaking the melee table for the personnel wounds table. It's much much worse.

Which just gets one back to the conclusion, best not to get hit in the first place, and do unto others first before they do unto you.

I'm leaning towards Striker light wounds = 2D, serious wounds = 4D and dead =6D. In most cases if the 6D doesn't kill, the character will likely be 012xxxx or something like.

Last edited by atpollard; October 18th, 2015 at 02:27 PM.. Reason: Split off new topic
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