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MegaTraveller Discuss of the MegaTraveller ruleset and the Rebellion Milieu

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  #11  
Old July 21st, 2018, 06:21 PM
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Quote:
Originally Posted by combatmedic View Post
I have seen a lot of criticism of how the Rebellion history was presented in MT.

Let's grant that Dulinor does the deed. Maybe he's lightly wounded by the Aslan ambassador, but he still manages to murder the Emperor, Empress, and Grand-Princess.
His men kill the Emperor's men.

But the coup on Capitol fails and he's forced to flee back to his home sector.

Okay.

What about the canonical events that follow strikes you as implausible or un-fun?
What seems good?
As already mentioned, the Aslan and Vargr seemed far more successful than I had thought they could be when the setting began to unfold.

In addition, some of the backstories for the various factions seemed implausible when I first read them.

Another thing that I recall bothering me was how the new setting doubled down on things that I found implausible in CT. For one example, high population worlds that lack a biosphere to support life - such immense habitats sort of broke my suspension of disbelief in CT and then in the rebellion seeing worlds like this die off confirmed in my mind that they never should have existed in the first place.

But my biggest dislike of the rebellion and subsequent collapse was I thought (perhaps wrongly) that, after recovering from the Long Night and weathering the Barracks Emperors, the 3I would be more resilient. That is why I liked Don M's Wounded Colossus alternate setting so much. In it, the rebellion happens but Strephon returns home and starts restoring order. PC adventures happen in a setting where things are being pulled back together rather than one where it is all falling further apart. All in all a more hopeful setting than the published version.
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  #12  
Old July 21st, 2018, 06:35 PM
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Wounded Colossus was the work of Bill Cameron not Don M.

Here is the freelancetraveller version of it:

http://www.freelancetraveller.com/fe...oads/woco.html
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Old July 21st, 2018, 07:45 PM
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RE Wounded Colossus

Interesting. The reforms accelerate. Dulinor wins!
Sort of.
That's what he wanted.

Though maybe Strephon's reforms go in a different direction than what Dulinor had envisioned, in this Wounded Colossus scenario.


RE 'the 'real' Strephon

I prefer the real Emperor having been killed by Dulinor. The other guy is a double/clone.
Was it always planned (by GDW) that the Strephon actually survived?
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Old July 21st, 2018, 09:40 PM
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I think I recall reading that 'Real Strephon' was part of fan demand.

The leadership having "ceremonial doubles" sounds plausible, and it opened up some interesting discussions. It didn't seem to change much of the timeline.

A 'wounded colossus' setting where player groups were working towards a reconstruction would have been better, I think.

I know it's been said that Marc considers a card laid, a card played, which is fair enough. On the other hand, he had no trouble with a little retcon work on Deyis II in his Agent book to scrub out something written by another company. As long as Marc has Grandfather waiting in the wings with his experimental omnesium-handwavium reactors, it could be an easy fix.
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Old July 21st, 2018, 11:39 PM
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Quote:
Originally Posted by combatmedic View Post
Oh, and if the Rebellion era appeals to you just as it was published, please tell me.

I have seen the MT books, but I never had the chance to play it.
I am assuming that contra-opinions are equally desired. If so, then let me know. For me, the entire Rebellion Era, finished off with the Virus, totally turned me off of MegaTraveller. I will admit that the somewhat bizarre design sequences helped quite a bit with that. I had problems with the 3rd Imperium as it was given the enormous time lag for round-trip communications from the extremities.
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Old July 22nd, 2018, 12:15 AM
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Quote:
Originally Posted by timerover51 View Post
I am assuming that contra-opinions are equally desired. If so, then let me know. For me, the entire Rebellion Era, finished off with the Virus, totally turned me off of MegaTraveller. I will admit that the somewhat bizarre design sequences helped quite a bit with that. I had problems with the 3rd Imperium as it was given the enormous time lag for round-trip communications from the extremities.
For sure.

All opinions are welcome.
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Old July 22nd, 2018, 12:22 AM
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If Dulinor had actually gained control of the palace after the assassinations...


What if the Moot, by majority vote, refused to accept his claim?

Oops.
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Old July 22nd, 2018, 12:41 AM
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In part, it would depend who the Moot went with. Lucan again? Margaret? Whatever senior Duke was present that could sway to Moot? Grand Admiral declared another Regency?

And what if Dulinor held the Palace and no one outside it recognized his claim? Sooner or later someone would storm it, or blast if from orbit if he didn't surrender.

Lots of cans of worms to pick from, most of them lead to less death and destruction than the one chosen.
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Old July 22nd, 2018, 05:08 AM
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I'm glad someone up thread has raised this stuff.

1. It was Strephon, the real Strephon, killed in the throne room.

DGP/GDW caved in to fan demand that it be a double - they use AB101 and cry that the Emperor used the tech to make a robot double. This is totally stupid since a clone or surgically altered double does the job without the obvious sparks coming from the robot after Dulinor has shot it.

2. Marc has retconned stuff done by DGP, so he could get out the retcon bat again.

3. T5 and AotI offer lots of alternative solutions to the rebellion era.
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Old July 22nd, 2018, 05:09 AM
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Quote:
Originally Posted by combatmedic View Post
If Dulinor had actually gained control of the palace after the assassinations...


What if the Moot, by majority vote, refused to accept his claim?

Oops.
He has his troops machine gun the Moot and appoints new dukes using his authority as Emperor. That couldn't cause any issues could it?
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