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MegaTraveller Discuss of the MegaTraveller ruleset and the Rebellion Milieu

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  #1  
Old December 28th, 2005, 12:59 PM
Michael Schulz Michael Schulz is offline
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An idea has been simmering in my mind since the early T5 documents gave out a laundry list of possible milieux for development. Of all the Traveller eras, the Rebellion years seem the most closed off to future development, what with the era having a definitive beginning, middle and end. That said, if some one were to develop a new series of supplements or works set during the Rebellion era, what would you want to see?

Are there undeveloped regions or factions that could use fleshing out?

Or details, in adventure or supplement form, from the campaigns of the various factions?

In other words, if you had a chance to add to this setting, what would you bring?
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Old December 28th, 2005, 12:59 PM
Michael Schulz Michael Schulz is offline
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An idea has been simmering in my mind since the early T5 documents gave out a laundry list of possible milieux for development. Of all the Traveller eras, the Rebellion years seem the most closed off to future development, what with the era having a definitive beginning, middle and end. That said, if some one were to develop a new series of supplements or works set during the Rebellion era, what would you want to see?

Are there undeveloped regions or factions that could use fleshing out?

Or details, in adventure or supplement form, from the campaigns of the various factions?

In other words, if you had a chance to add to this setting, what would you bring?
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  #3  
Old December 28th, 2005, 12:59 PM
Michael Schulz Michael Schulz is offline
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An idea has been simmering in my mind since the early T5 documents gave out a laundry list of possible milieux for development. Of all the Traveller eras, the Rebellion years seem the most closed off to future development, what with the era having a definitive beginning, middle and end. That said, if some one were to develop a new series of supplements or works set during the Rebellion era, what would you want to see?

Are there undeveloped regions or factions that could use fleshing out?

Or details, in adventure or supplement form, from the campaigns of the various factions?

In other words, if you had a chance to add to this setting, what would you bring?
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  #4  
Old December 28th, 2005, 08:46 PM
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First, and foremost, I would want to see the cyberpunkish SF noir be reinstated with a Rebellion Redux, as it seems like a perfect milieu to highlight the decent into the Dark of the Black War.

I would want to see more expanded Fighting Ships and their capacities, much as Trillion Credit Squadron gave way to Imperial Squadrons, I would want to see a supplement entitled Imperial Fleet Factions (do space combat on a real large scale - almost Wargame proportions but with realistic stellar geography).

More adventures, including Ommesium Quest & Black Duke (now I not even an outline exists but from the description, I am sure some could write a dandy set of adventures).

Soldiers' Tales, tales from each of the armed forces of the different factions. Adapting GT's proposed Small Wars into a Rebellion milieu.

Different factions fleshed out in adventures that tell their story.

Consolidating all the JTAS articles into MT form and updating the scenarios to fit a Rebellion era.

As this thread periodically comes up, there are countless ways to see the Rebellion as the one true Traveller.
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Old December 28th, 2005, 08:46 PM
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First, and foremost, I would want to see the cyberpunkish SF noir be reinstated with a Rebellion Redux, as it seems like a perfect milieu to highlight the decent into the Dark of the Black War.

I would want to see more expanded Fighting Ships and their capacities, much as Trillion Credit Squadron gave way to Imperial Squadrons, I would want to see a supplement entitled Imperial Fleet Factions (do space combat on a real large scale - almost Wargame proportions but with realistic stellar geography).

More adventures, including Ommesium Quest & Black Duke (now I not even an outline exists but from the description, I am sure some could write a dandy set of adventures).

Soldiers' Tales, tales from each of the armed forces of the different factions. Adapting GT's proposed Small Wars into a Rebellion milieu.

Different factions fleshed out in adventures that tell their story.

Consolidating all the JTAS articles into MT form and updating the scenarios to fit a Rebellion era.

As this thread periodically comes up, there are countless ways to see the Rebellion as the one true Traveller.
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Old December 28th, 2005, 08:46 PM
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kafka47 kafka47 is offline
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First, and foremost, I would want to see the cyberpunkish SF noir be reinstated with a Rebellion Redux, as it seems like a perfect milieu to highlight the decent into the Dark of the Black War.

I would want to see more expanded Fighting Ships and their capacities, much as Trillion Credit Squadron gave way to Imperial Squadrons, I would want to see a supplement entitled Imperial Fleet Factions (do space combat on a real large scale - almost Wargame proportions but with realistic stellar geography).

More adventures, including Ommesium Quest & Black Duke (now I not even an outline exists but from the description, I am sure some could write a dandy set of adventures).

Soldiers' Tales, tales from each of the armed forces of the different factions. Adapting GT's proposed Small Wars into a Rebellion milieu.

Different factions fleshed out in adventures that tell their story.

Consolidating all the JTAS articles into MT form and updating the scenarios to fit a Rebellion era.

As this thread periodically comes up, there are countless ways to see the Rebellion as the one true Traveller.
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As long as there are stars in the sky and dreams about the universe, as long as there are chronicles of high adventure to recount, there will always be Traveller.

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Old December 28th, 2005, 09:12 PM
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Yeah, what he said. [img]smile.gif[/img]
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Old December 28th, 2005, 09:12 PM
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Yeah, what he said. [img]smile.gif[/img]
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Old December 28th, 2005, 09:12 PM
jfetters jfetters is offline
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Yeah, what he said. [img]smile.gif[/img]
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Old December 29th, 2005, 12:47 AM
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More art about what people look like. Even B&W line drawings, nothing fancy.

Flesh out the “philosophical” differences between factions (not sure if it was already covered) to make them more real.

Did any of the MT stuff give hard numbers on the strengths of the different factions?
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