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MegaTraveller Discuss of the MegaTraveller ruleset and the Rebellion Milieu

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  #161  
Old October 8th, 2003, 02:53 PM
kaladorn kaladorn is offline
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The problem with the new T5 is that characteristics matter too much, IMO. MT diluted their effect by dividing them by 5. So, typically a character might have 1-3 skill levels and 1-2 points of characteristics, but oft times this would mean 2 skill levels and 1 characteristic contribution. Thus skills counted for more.

Plus I also agree that high should be good. I don't like roll-unders and I don't like systems where rolling low to hit or for skills is good but high for damage....
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  #162  
Old October 8th, 2003, 02:53 PM
kaladorn kaladorn is offline
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The problem with the new T5 is that characteristics matter too much, IMO. MT diluted their effect by dividing them by 5. So, typically a character might have 1-3 skill levels and 1-2 points of characteristics, but oft times this would mean 2 skill levels and 1 characteristic contribution. Thus skills counted for more.

Plus I also agree that high should be good. I don't like roll-unders and I don't like systems where rolling low to hit or for skills is good but high for damage....
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"Tell them, that from this place we will deliver notice to the parliaments of conquerors that a line has been drawn against the darkness. And we will hold that line, .. no matter the cost." -- Cpt. Sheridan "The Long, Twilight Struggle"
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