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In the OTU In the Official Traveller Universe. Any milieux that's been published in any edition. Not for discussion of rules except in reference to how they reflect the OTU

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Old Yesterday, 01:36 PM
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...and then there is the Dragon Liberation Front (DFL) that opposes all attempts by humaniti to hunt or capture Dragons (sometimes using terrorist tactics or suicide bombers)
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Old Yesterday, 04:48 PM
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A psionic critter opens up a nice plot angle - the Zhodani want to capture one for military / research purposes.

Why can't the PCs and Zhodani both grab a creature and go home? Maybe there is only one or one breeding pair on the world - they escaped from some undocumented research base.

The Patron stumbled across a reference to the creature and research base somewhere but has no idea what he is messing with.

I'd also recommend Grafenwalder's Bestiary, a short story by Alastair Reynolds, for inspiration - a really dark take on insanely-rich collector subculture.
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Old Yesterday, 08:21 PM
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The group could be hunting a Bandersnatch. This might be Larry Niven's version, if you want an exotic atmosphere. Or if could be something big / nasty enough that being "armed for bear" is laughably under-equipped.
A frumious bandersnatch is like a regular bandersnatch but it is ready to breed, or is claiming a territory, or just has too much adrenaline and is trying to burn it off. It might be mildly psionic to detect minds (Which it interprets as rivals / intruders) from just out of earshot. It also might have a short range natural weapon.
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Old Today, 03:57 AM
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Originally Posted by The Pakkrat View Post
Have you considered capturing a Wypoc Dragon? They're on the wiki. Dangerous. Hostile Environment. High Security world. The beast is found roaming near a certain INI Psionic Intelligence training grounds. Patrols. Fifth Frontier War potential encounters of Zhodani and Imperial vessels. Competition with other hunters (who want to make a glorious kill instead of capture). Other dangerous predators such as a power-diving Swoop (think pterodactyl with a thrusting beak, impaling action). The capture and containment. Hauling it aboard the ship. Transporting it to Patron. Releasing the Wypoc Dragon into a proper pen. Keeping it alive.

Just tossing out issues that came to mind.
One should always wear psi-shielded battledress...

They use life-detection as a targeting sense, in addition to metal-ion smells. PSR 2d6, Int 1d3. 1d6 skills (age=(Skills+1)*4).

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Old Today, 11:24 AM
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Players will probably not know Traveller well. Maybe only by reputation. So I expect to show them a few Tropes of Traveller.

Death during chargen.
Visiting a starport.
Gambling in the TAS hostel bar.
Jump travel; High and Low Passage.
EVA in a vacc suit.
Piloting a ship.
Wilderness refueling.
Doing space combat.
Shotguns and cutlasses alongside monomolecular axes and Laser Rifles, together in combat.
Fighting alien creatures.
Solving a cosmic enigma.

Some of these. Probably can't squeeze in all of 'em. And the list is longer than that.

Four hours is time enough for a romp without extensive planning.

Hr 1 - chargen
Hr 2 - travelling
Hr 3 - setback
Hr 4 - climax
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