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View Poll Results: How often have you used published Traveller space combat rules since January 2014?
Never / I've handwaved 99% of space combat. 18 29.51%
Hardly: maybe once or twice. 23 37.70%
Once a quarter / four times a year. 9 14.75%
Every other month / less than 12 times a year. 6 9.84%
Monthly / 12 times a year. 4 6.56%
Weekly or more. 1 1.64%
Voters: 61. You may not vote on this poll

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Old November 13th, 2015, 10:55 AM
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Default How often do you use ANY Traveller ship combat rules?

As it says on the tin.

Most of us have used Traveller ship combat rules at one point in time. The question is, how frequently in the recent years have we done so?

ANY official, licensed Traveller ship combat rules. Mongoose, GURPS, GDW, Imperium Games, FFE. Any one of 'em.
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Old November 13th, 2015, 11:41 AM
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Update. I've edited "The Handwave" into the first option.
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Old November 13th, 2015, 12:02 PM
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published rules? none since the specified date. but some time ago I did extensive analysis of hg2 rules - ship design, batteries bearing, tech levels, large-scale fleet actions. decided I didn't like it, came up with my own. two of my own, actually. put one up here, no comments on it, offered to run the other as a game but no takers.
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Old November 13th, 2015, 12:25 PM
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I think that is a general trend.
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Old November 13th, 2015, 12:53 PM
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Quote:
I think that is a general trend.
... what? to not play?
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Old November 13th, 2015, 01:54 PM
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In general most space battles are going to be ruinous even if you win, I would expect most ACS avoid it like the plague.

A major major event to have several million CR worth of equipment explode in less then an hour.
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Old November 13th, 2015, 03:36 PM
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Quote:
Originally Posted by flykiller View Post
... what? to not play?
To not use Traveller ship combat rules when playing Traveller. To handwave the results or avoid space combat altogether.
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Last edited by robject; November 13th, 2015 at 04:30 PM..
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Old November 13th, 2015, 04:30 PM
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Quote:
To not use Traveller ship combat rules when playing Traveller.
well, as kilemall points out, shipboard damage is painfully expensive, not to mention potentially fatal, and most referees ... how to put this ... make allowance for the survival of their players' characters. not to mention they make allowance for the survival of their games' adventures. kind of hard to get to the planet of lonesome carhop babes if the players blow up their one and only ship ....
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Old November 13th, 2015, 04:42 PM
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If they were in bigger ships I'd probably do it more often but they're mostly in tiny ships so I try and avoid space combat as I don't want to get the players killed.

Generally the closest I get to space combat is using the ship's laser to blast open a door or shoot a giant creature on the ground.
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Old November 13th, 2015, 05:23 PM
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I'll look at the rules to remind myself or learn something, but when it comes to combat I've usually created roll tables specific to the story or combat in question.
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