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T4 - Marc Miller's Traveller Discussion of T4 - Marc Miller's Traveller from Imperium Games and the Milieu 0 setting.

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Old November 27th, 2019, 03:50 AM
warwizard warwizard is offline
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What I've tried to do in T4 is roll back the setting to pre contact Terra, with the first J-1 ships designed with Fire Fusion and Steel, however limiting the technologies available. The first ships get J-1, built in orbit, with an ion maneuver drive and chemical rockets to get landed then back into orbit, 1 time. These are the first Terran Jump capable ships, no gravetics, the crew must use some sort of spun quarters that fold back down for landing and launch. The biggest are somewhere around 200 Dt, and carry enough fuel tankage to support 4 J-1 jumps. Later after first contact with the Valani, the Terrans report some of the near magical tech the Valani have, and our engineers and scientists start trying to figure out how these things might be done. The campaign is the initial scouts and their adventures, then it moves into first contact, and the rush to colonize the marginal nearby systems. New ships with experimental tech need to be test flown, Colonies need to be delivered then more people and equipment sent. Dissidents rounded up and sent to exile on Ember. Part of the campaign can be involving the players through post mission debriefings with the guiding of future ship designs. It's an exciting and vibrant time as Humanity finally can get off of Terra and start expanding into the universe.
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His Grace Duke of Glisten by the hand of his IM Strephon in 1116.

IMTU tc !23 mgt- mt+ TNE+ T4++ T20- T5 ?T5LBB ?tp tg-- ?th ?to ru ge++ !3i+ c++ jt- au+ ls- pi+,-- ta- he+ ?kk ?hi as dr ?ith ?vr ?ne vg+ So++ Zh- Vi-- da Sy
*all non So humaniti are much closer related to Homo Nethanderalis than are So, and are immediately recognizable to So as "cavemen" complete with fur and the other morphological characteristics that were unimportant to Grandfather's need for a better servant
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Old November 27th, 2019, 04:01 AM
warwizard warwizard is offline
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The initial characters will be military test pilots with some civilian "mission specialists", so will be more guided and limited, no 7 term admirals will be flying on these missions. I told my group a list of skills and skill levels they needed to cover, and a 2nd, smaller list of optional but nice to have skills. They then created their characters comparing notes with each other to make sure they had the needed skills covered. Military were no older than 34, and mission specialists no older than 42, but needed a doctoral degree or two.
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His Grace Duke of Glisten by the hand of his IM Strephon in 1116.

IMTU tc !23 mgt- mt+ TNE+ T4++ T20- T5 ?T5LBB ?tp tg-- ?th ?to ru ge++ !3i+ c++ jt- au+ ls- pi+,-- ta- he+ ?kk ?hi as dr ?ith ?vr ?ne vg+ So++ Zh- Vi-- da Sy
*all non So humaniti are much closer related to Homo Nethanderalis than are So, and are immediately recognizable to So as "cavemen" complete with fur and the other morphological characteristics that were unimportant to Grandfather's need for a better servant
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