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  #1  
Old December 5th, 2007, 07:31 AM
poi poi is offline
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Default Compatibility with T5?

I've seen both versions in playtest, and I don't see how this can be achieved.

While the systems are superficially similar, as soon as you get into the detail, it is apparent they are diverging at an ever increasing rate.

As this was one of the big ideas when MGT was announced, what is going wrong? Are the design teams talking about where they are taking their respective versions?
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Old December 5th, 2007, 08:00 AM
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I doubt you have seen anything other than old T5 playtest documents. When RTT was first announced I'm sure I recall it being stated there would be compatibility.

Now, that said the amount of compatibility is open to question. CT and MT are compatible (as is T4 to some degree) but they are very different creatures. I could see T5 being as different from RTT as MT is from CT.
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Old December 5th, 2007, 09:41 AM
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What I've seen was very recent. The differences appear to be greater than between MT and CT.
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Old December 5th, 2007, 11:10 AM
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AIUI, characters and gear will be (roughly) compatible, but the rules will be different.
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Old December 5th, 2007, 11:57 AM
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Quote:
Originally Posted by poi View Post
What I've seen was very recent. The differences appear to be greater than between MT and CT.
I see this too, actually.
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Old December 7th, 2007, 01:01 AM
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Stupid question, perhaps, but is there any chance of a more recent iteration being posted to the moot, for instance ?

Cap
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Old December 7th, 2007, 03:14 AM
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Quote:
Originally Posted by captainjack View Post
Stupid question, perhaps, but is there any chance of a more recent iteration being posted to the moot, for instance ?

Cap
Doubtful, but you can check here.
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Old December 8th, 2007, 10:14 PM
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Quote:
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Doubtful, but you can check here.
Heh.
Yeah, I saw the announcement after I posted - so that pretty much answered my question as "NO"....and I'm fine with that under the circumstances.

The ship stuff I was seeing really whetted my appetite for more.

Thanks, tho !

Cap
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Old December 22nd, 2007, 04:06 PM
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As someone who has already bought the T5 CDROM, and has been working/running with the MPT Open Playtest...

I see very little in T5 that is compatible with CT let alone with MPT. At least MPT is based and trying to be true to CT.

Currently I have everything GURPS for Traveller, missing only "First In", plus almost everything CT, and (I believe) everything for MT. (I also have my pre-ordered copy of T20, but that campaign self destructed due to someone who has to review the situation on his initiative every ROUND and think recalculating everything is fun).

I'm going to focus on MPT and probably stop buying T5 after the CD-ROM. Of course I'm not against doing GURPS 4th Ed traveller, and I'd love to get a copy of First-In to complete my collection.
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Old December 23rd, 2007, 10:20 AM
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If you like Mongoose Traveller's ship rules, you'll be fine with T5's rules; they're close. For example, Mongoose Traveller uses T5's drive potential table.

If you like CT's ship design rules, hopefully you'll like Mongoose and T5's ship design rules better. While they are close to small starship designs, their curves take off after around 600 tons, for better performance by volume.
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