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Old March 2nd, 2014, 12:53 AM
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Default Class B starport facilities

I just noticed that MgT Core redefined the kind of vessels that can be built in systems with Class B starports from spacecraft to vessels below 5000T.

It's a change that I approve of1, but I think that the term 'Shipyard (spacecraft)' on p. 178 should be changed to 'Shipyard (small vessels)'. The distinction between starship and spacecraft is that one can jump and the other can't. The distinction between vessels below 5000T and vessels above 5000T is the size. Two different differences.
1 Because it resolves problems I've had with explaining why systems without space colonies built spaceboats.

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Old March 2nd, 2014, 08:42 AM
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I just noticed that MgT Core redefined the kind of vessels that can be built in systems with Class B starports from spacecraft to vessels below 5000T.

It's a change that I approve of1, but I think that the term 'Shipyard (spacecraft)' on p. 178 should be changed to 'Shipyard (small vessels)'. The distinction between starship and spacecraft is that one can jump and the other can't. The distinction between vessels below 5000T and vessels above 5000T is the size. Two different differences.
1 Because it resolves problems I've had with explaining why systems without space colonies built spaceboats.
That might cause some confusion with the term "Small Craft", which are defined as ships of 100dton or less (and can now be built at a Class-C port, BTW). I am not sure if I have a good alternative suggestion, however.

But I agree with your comment. Class B ports were always somewhat of an anomaly as written.
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Old March 2nd, 2014, 09:37 AM
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"Shipyard (Medium craft)"?


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Old March 2nd, 2014, 10:10 AM
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From the core rules:

• Small Craft: Shuttles and other craft under 100 tons.
• Spacecraft: Trade ships and other vessels between 100 and
5,000 tons.
• Capital Ships: Battleships and other ships over 5,000 tons.
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Old March 2nd, 2014, 10:39 AM
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Originally Posted by CosmicGamer View Post
From the core rules:

• Small Craft: Shuttles and other craft under 100 tons.
• Spacecraft: Trade ships and other vessels between 100 and
5,000 tons.
• Capital Ships: Battleships and other ships over 5,000 tons.
Thus breaking with previously published material for no good reason. Indeed, the distinction between spacecraft (no jumping) and starships (jumping) is useful and losing it is IMO a Bad Thing. (A very minor Bad Thing, granted, but still an altogether unnescessary Bad Thing).


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Old March 2nd, 2014, 12:07 PM
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Originally Posted by rancke View Post
Thus breaking with previously published material for no good reason. Indeed, the distinction between spacecraft (no jumping) and starships (jumping) is useful and losing it is IMO a Bad Thing. (A very minor Bad Thing, granted, but still an altogether unnescessary Bad Thing).


Hans
IMO we should just regard that as errata. They are still either Starships or Spaceships/craft. (I prefer "craft" to be reserved for SmallCraft.)
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Old March 2nd, 2014, 12:53 PM
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Originally Posted by Vladika View Post
IMO we should just regard that as errata.
I disagree in this point. MgT changes (again) the paradigm, and now the starport class means diferently, so that in Class A any ship may be built (subject to workforce et al, but that's another eternal discussion ), class B ones may build any shi/craft up to 5000 dton (spaceships and small crafts) and class C may now build small crafts.

This is a departure from usual classifications from other versions, but that's also true in other ways in MgT (flat berthing costs, flat freight/passengers prices, etc...), and we must not guide ourselves with other Traveller versions when playing MgT.
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Old March 2nd, 2014, 12:55 PM
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Originally Posted by rancke View Post
Thus breaking with previously published material for no good reason. Indeed, the distinction between spacecraft (no jumping) and starships (jumping) is useful and losing it is IMO a Bad Thing. (A very minor Bad Thing, granted, but still an altogether unnescessary Bad Thing).


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Old March 2nd, 2014, 06:30 PM
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Quote:
Originally Posted by McPerth View Post
I disagree in this point. MgT changes (again) the paradigm, and now the starport class means diferently, so that in Class A any ship may be built (subject to workforce et al, but that's another eternal discussion ), class B ones may build any shi/craft up to 5000 dton (spaceships and small crafts) and class C may now build small crafts.

This is a departure from usual classifications from other versions, but that's also true in other ways in MgT (flat berthing costs, flat freight/passengers prices, etc...), and we must not guide ourselves with other Traveller versions when playing MgT.
I'm not really concerned about the changes in what a Starport can do toward shipbuilding. Actually I believe it to be a positive change.

My problem is in renaming the ships. I maintain that:

1) A Starship is anything with a Jump Drive.
2) A Spaceship is any 100dt, or greater, vessel without a Jump Drive.*
3) A Smallcraft is any 100dt, or less, vessel without a Jump Drive.**

* I like allowing the 100dt to be either or, Ship or Smallcraft.
** Until Marc allows less that 100dt hulls to have and use a Jump Drive.
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Old March 2nd, 2014, 06:47 PM
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Technically, non-jump capable vessels are boats regardless of size. Starship vs. spaceboat.


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