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  #11  
Old June 16th, 2011, 09:29 AM
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My thing about Trek is that it does have so many primate races, that are all mysteriously interfertile...
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  #12  
Old June 16th, 2011, 11:01 AM
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Well, if you go by Next Gen (Which SFU does not) then all the bumpy forehead races were seeded by an unnamed ancient race.

http://en.wikipedia.org/wiki/The_Cha..._Generation%29

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  #13  
Old June 16th, 2011, 11:41 AM
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According to a post on the Federation Commander webforum, Mongoose is also going to be redoing all of the miniatures for Federation Commander with new computer controlled sculpts (probably like the Shapeways). I wish they would redo the FASA minis. That would rock if we could get all the ships from the movies. (hint hint)
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  #14  
Old June 16th, 2011, 12:53 PM
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Quote:
Originally Posted by MongooseMatt View Post
Not if I have anything to do with it
Good luck... SVC has been adamant in public that all of the non-rules text be identical in all editions of 2nd ed. All he allows to be changed is the system mechanics text.
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  #15  
Old June 16th, 2011, 12:58 PM
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Quote:
Originally Posted by Scarecrow View Post
Wow! I didn't realise it worked that way, I figured your rank was whatever rank you had when you created your character.

Crow
In fact, it's just the opposite pattern in PD1E. Your rank gets you a few extra points with which to buy skills... Determine race (pick), determine specialty (pick), determine rank (roll), take skills from specialty, buy up skills with points from rank.

I love PD1E. It's a really good system... which sadly, SVC can't grasp the mechanics of, so it's been abandoned.
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  #16  
Old June 16th, 2011, 01:06 PM
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Quote:
Originally Posted by Jame View Post
My thing about Trek is that it does have so many primate races, that are all mysteriously interfertile...

Not mysterious. It was covered in an episode on TNG
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  #17  
Old June 16th, 2011, 03:10 PM
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Quote:
Originally Posted by Spinward Scout View Post
That would rock if we could get all the ships from the movies. (hint hint)
Sadly that won't happen. Their license covers the original series and animated series only. Absolutely nothing else under any circumstances.

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  #18  
Old June 17th, 2011, 12:03 AM
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Quote:
Originally Posted by Scarecrow View Post
Sadly that won't happen. Their license covers the original series and animated series only. Absolutely nothing else under any circumstances.
That's too bad.

But there are people out there who do custom work.
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  #19  
Old June 17th, 2011, 08:38 AM
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I'll certainly look at it, and if the art is nice I may even buy a copy. I haven't run a Trek game in a jillion years, and while I've kicked around the notion of doing GURPS PD, the one time I flipped through it the art left me cold, so it went back on the shelf.

And then there's the lack of miniatures for characters that I have to contend with. If someone made a really good classic Trek figure I'd be more willing to run a game. Thank god for Scarecrow's paper mini builder! It saved the day when I needed a bunch of Trek garbed types for my GURPS Infinite Worlds campaign.
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  #20  
Old June 17th, 2011, 05:11 PM
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Quote:
Originally Posted by aramis View Post
Good luck... SVC has been adamant in public that all of the non-rules text be identical in all editions of 2nd ed. All he allows to be changed is the system mechanics text.
We (myself and the team working on the actual book) are looking at three styles of play out of the box - away teams, bridge crews and 'wandering adventurers.'
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