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Sylean Academy of Art and Design Computer graphics, physical models, and other artistic projects

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  #11  
Old August 9th, 2017, 01:23 AM
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I just have Mongoose stuff and The Traveller Book.
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  #12  
Old August 9th, 2017, 02:27 PM
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Quote:
Originally Posted by ShawnDriscoll View Post
I'll have to look that one up to see what it is.

ADDED:
People have done that ship in the past. Which book is it from?
I only managed to find a couple of images, this one and this other.

Without taking away from the excellent efforts of these other guys (far beyond my skills), your art is another order of magnitude on from these. I'm still very curious...
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Old August 9th, 2017, 10:27 PM
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Yep, those are the beastie!
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Old August 10th, 2017, 01:05 AM
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If a game session of mine ever involves that ship, I'll make a model of it for sure.
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Old December 9th, 2017, 08:23 PM
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Old December 10th, 2017, 11:55 AM
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Nice - is that the start of a particular theme/series, something you did a while ago, or just an exercise playing with something new?
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Old December 10th, 2017, 04:01 PM
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Quote:
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Nice - is that the start of a particular theme/series, something you did a while ago, or just an exercise playing with something new?
Just a mish-mash of models not related to each other. Some might recognize the government building as a restored version of the destroyed one in Fallout 3. I've been restoring the DC area back to its pre-nuked era. And I have been giving human models another try in my scenes. I want more than just spaceships in my shots.
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Old December 15th, 2017, 06:41 PM
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Old December 16th, 2017, 05:27 AM
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Really nice use of iconic old architecture. The clouds look great.

Had you thought about a similar scene using steep pyramidal arcologies rising out of the clouds? Or a Broadsword descending towards the landing platform of a submarine arcology, with the waves a hundred meters below?
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Old December 16th, 2017, 10:45 AM
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Beautiful rendition of structures I dislike intensely. "Tuning Fork Skyscrapers" seem a particularly bad idea.
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