Traveller Store CotI Features New Posts Mark Forums Read Register


Go Back TravellerRPG.com > Citizens of the Imperium > Other Versions of Traveller > T20 - Traveller for the D20 System

T20 - Traveller for the D20 System Open discussion on the D20 version of Traveller!

Reply
 
Thread Tools Display Modes
  #1  
Old December 23rd, 2003, 06:13 AM
mike wightman's Avatar
mike wightman mike wightman is offline
Noble
 
Join Date: Jun 2003
Location: Newcastle
Posts: 15,621
Gallery : 0
mike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizen
Question

In CT the beam laser was more accurate but did less damage than the pulse laser which was -1 to hit but caused 2 damage rolls (source Traveller- Starter Edition, the only one with rules for beam vs pulse lasers in CT IIRC).

Should the effective ranges in T20 not be swapped to give the beam laser the greater range and therefore accuracy while the pulse laser retains the higher damage die?

I realise that when you start to group weapons as batteries the beam laser is a bit more effective but they still suffer the greater range penalty.
__________________
The beauty of CT LBB1-3 is that the ref is free to make such decisions for themselves.
Reply With Quote

Welcome!
To see more of this thread, please login or register.
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

This website and its contents are copyright ©2010-2013 Far Future Enterprises. All rights reserved. Traveller is a registered trademark of Far Future Enterprises .
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Copyright (c) 2010-2013, Far Future Enterprises. All Rights Reserved.