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T4 - Marc Miller's Traveller Discussion of T4 - Marc Miller's Traveller from Imperium Games and the Milieu 0 setting.

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  #11  
Old May 14th, 2017, 03:12 AM
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Quote:
Originally Posted by timerover51 View Post
Men and horse die of thirst before they die from hunger.
What about oxygen? They die a lot more quickly without air. Has anyone ever studied the supply of oxygen during an invasion?
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Old May 14th, 2017, 12:51 PM
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Originally Posted by LiNeNoiSe View Post
What about oxygen? They die a lot more quickly without air. Has anyone ever studied the supply of oxygen during an invasion?
1000 Cr per person per week adds up.

Force of 50,000, that's 50 MCr per week.
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Old May 14th, 2017, 05:16 PM
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Originally Posted by kilemall View Post
1000 Cr per person per week adds up.

Force of 50,000, that's 50 MCr per week.
Do you have a source for those numbers?
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Old May 14th, 2017, 05:37 PM
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How about waste disposal during an invasion?

You can't just burn it with diesel fuel if there's no atmosphere.
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Old May 14th, 2017, 06:18 PM
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I found some figures if anybody's interested.

Design Rules for Life Support Systems
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Old May 14th, 2017, 06:45 PM
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Start a potato farm; soldiers always eat, and the biospheres will generate oxygen.
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Old May 14th, 2017, 07:04 PM
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Start a potato farm; soldiers always eat, and the biospheres will generate oxygen.
Not sure how well that would work. It apparently takes 7-8 trees to generate enough oxygen for one person for one year. Potatoes are grown underground. They probably don't produce much oxygen.
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Old May 14th, 2017, 09:28 PM
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Quote:
Originally Posted by LiNeNoiSe View Post
Do you have a source for those numbers?
Classic ship life support costs from CT on in most versions. It's usually expressed 2000 Cr per person per two weeks.

Module Beltstrike has 150 person-weeks of life support including food, oxygen, filters, etc. fitting into one ton.

So for 50,000 people in a zero atmo enviornment, that's 50 MCr and 334 tons. High cost, negligible carrying cost- unless it doesn't get to the troops......

I am aware this is T4, just doesn't seem likely that this would change much.
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Old May 14th, 2017, 09:52 PM
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Quote:
Originally Posted by kilemall View Post
Classic ship life support costs from CT on in most versions. It's usually expressed 2000 Cr per person per two weeks.

Module Beltstrike has 150 person-weeks of life support including food, oxygen, filters, etc. fitting into one ton.

So for 50,000 people in a zero atmo enviornment, that's 50 MCr and 334 tons. High cost, negligible carrying cost- unless it doesn't get to the troops......
Thanks. I'd forgotten those.
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Old May 14th, 2017, 11:09 PM
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Quote:
Originally Posted by kilemall View Post
Classic ship life support costs from CT on in most versions. It's usually expressed 2000 Cr per person per two weeks.

Module Beltstrike has 150 person-weeks of life support including food, oxygen, filters, etc. fitting into one ton.

So for 50,000 people in a zero atmo enviornment, that's 50 MCr and 334 tons. High cost, negligible carrying cost- unless it doesn't get to the troops......
Are there figures for fuel, ammunition, and spare parts? Might be something in Striker.
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