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T20 - Traveller for the D20 System Open discussion on the D20 version of Traveller!

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Old October 10th, 2002, 07:00 AM
Maspy Maspy is offline
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In reviewing Star Wars T20 & finally Trav Lite, I came across an aspect of the system I don't think I like too much. Weapon Proficiencies as feats, not skills. Anyone else see this?
In D&D weapons were always class based and limited, so in 3rd Ed (D20) it didn't really bug me. But for SW20 & T20, it does.
Don't you think Weapons Pros should be a skill?
Feats come after 4 levels, class depending, so that SMG you've been sleeping with under your pillow is still going to be -4 for quite some time...
or Hmmmm, Id really like to make my mechanic a Gearhead, but I don't want him to be defenseless,so I'll buy Rifle now and get gearhead in 4 levels...

Anyone else have thought on this?
\"And there shall be caused to be built dark alleyways, where-in the mockers and unrighteous shall, in their turns, have their heads laid open and, likewise, their fat lips busted. And this shall be pleasing in the sight of heaven.\"<br />-Marid Audran, When Gravity Fails.
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