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Imperial Interstellar Scout Service Details of the worlds of the Imperium (and beyond).

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  #1  
Old May 9th, 2005, 11:56 AM
Kayleb Kayleb is offline
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Is there any canon info on this system, and why its a red zone? It seems like such a good place to holiday (quiet, standard atmoshpere) except for the big "KEEP OUT" sign.

If anyone's got info on this system I'd love to hear it.

GRANT

Sub-Sector B Jewell
Hex Location 1607
World Name Grant
UWP X664100-0
StarPort X - No Starport
Planet Size 6 - 6,000 Miles (9,600 Kilometres)
Atmosphere 6 - Standard
Hydrographics 4 - 40% Water
Population 1 - Tens of Inhabitants
Gov't Type 0 - No Government Structure
Tech Level 0 - Stone Age - Primitive
Law Level 0 - No laws affecting weapons possession or ownership

--------------------------------------------------------------------------------

Trade Lo Ni
Pop Multiplier 2
Planetoid Belts 2
Gas Giants 2
Bases
Stellar Data K6 V


Thanks.
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Old May 9th, 2005, 01:47 PM
shield shield is offline
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there are several reasons

I have seen 1 adventure that says that a secret imperial bioware agent was accidentally released during the 4th FW.It is now used as a bombing range by the Imperial Navy

Supplement 6 states it is an imperial navy bombing range.

An adventure in challenge has the star giving off flares that wipe computers.

I would go with the bombing range.

Cheers
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Old May 9th, 2005, 09:16 PM
tucker2 tucker2 is offline
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Yeah, but who's livin' there?
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Old May 9th, 2005, 11:50 PM
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JAFARR JAFARR is offline
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In LBB6 page 28 of the version used for the reprint collection of books 0 - 8, the table with the starport descriptions says under X: "Generally a red travel zone."

Maybe the reason is as simple as that.
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Old May 10th, 2005, 03:00 AM
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Odd that the Navy would use a world prime for settlement as a bombing range...

unless there's something there to bomb
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Old May 10th, 2005, 06:54 AM
Kayleb Kayleb is offline
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I guess it is a bit out of the way, not in the Jump-1 trade route and all.

Maybe the bombing range is just a cover for something more ... interesting.

They can hardly say "you can't come here because we are digging up a massive Ancient site of infinite importance" can they? They'd have to make a lame "we are blowing stuff up" excuse if there was actually something that people wanted to look at.

Thanks alot guys! I'll go with the bombing story.
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Old May 10th, 2005, 06:56 AM
Kayleb Kayleb is offline
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Quote:
Originally posted by tucker2:
Yeah, but who's livin' there?
Just some hillbillies who don't mind the noise!
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Old May 10th, 2005, 09:47 PM
whartung whartung is offline
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Quote:
Originally posted by tucker2:
Yeah, but who's livin' there?
It was the only safe place to put Hannibal Lechter.
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Old May 12th, 2005, 01:08 AM
LordVince LordVince is offline
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The planet is a Red Zone...INTERDICTED. The Population code could represent the assigned Interdiction Team. Living in their little Interdiction Base on one of Grant's moons...right beside the Planetary Meson Cannon they use to shoot intruders with...
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Old May 12th, 2005, 02:12 AM
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This is building into a nice little conspiracy theory.

So what have they found on the planet that warrants the interdiction and bombing?

Leftover Ancient war machines? Too predictable.

Leftover AI war machines that have no connection with the Ancients? Still so-so.

A really dangerous animal that has to be erradicated before settlement can begin? Think "Aliens". Been done.

A xenophobic minor race, a micro-organism that grows into huge sentient collonies, unfortunately it happens to be highly infectous to humans, Cthulhu like beasties, etc. etc.

Any other ideas?
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