Traveller Store CotI Features New Posts Mark Forums Read Register


Go Back TravellerRPG.com > Citizens of the Imperium > Other Versions of Traveller > Mongoose Traveller

Mongoose Traveller Discussion forums for the Traveller rules from Mongoose Publishing.

Reply
 
Thread Tools Display Modes
  #11  
Old February 17th, 2008, 09:21 PM
Sturn's Avatar
Sturn Sturn is offline
Citizen: SOC-13
 
Join Date: Nov 2005
Posts: 682
Gallery : 15
Visit Sturn's Blog
Sturn Citizen
Default

Quote:
Originally Posted by DaveChase View Post
I would like to see similar things grouped together versus 10 books on the same topic

Example: I would buy very quickly a book that had all the Major Race Aliens in it versus 4 or more seperate books......
I've been working on a project for sometime along this line, wish I could share, but I can't It started with T4, taking all the parts I like, adding errata, etc. It appears this is what I'm going to do with MGT and T5 - Make my own books from what I find that I like. "MyT" has a Char Gen book (careers and races from all books), Spacecraft book (including construction rules, combat, etc all in one place), Personal Combat book (rules from all sources), Worlds book (world and system generation, world maps, etc), Ship Ops & Trade book (trade rules, ship ops, sub-sector maps), Equipment book (vehicles, armor, weapons, misc equipment, complete with pictures of each entry), and an Encyclopedia (history, timeline, large-scale maps). Kinda like the LBBs, but all of the related material in each book. Each book will also have common tables and lists on the back and inside each cover. Rolling up a character? Grab the char gen book, that has flowcharts and skill lists in/on the cover. Engage in combat? Grab the personal combat book that has the rules inside, with charts of weapons, phases of combat, etc in/on the covers.

I had gotten about half-done with my own editon of T4 when I got burnt out and heard news of MGT and T5 coming. I have plans to start this project again.

I wish I could share my completed project with someone, but I can't due to copyrights. I have used PDFs of materials I own to copy and paste written text, and have used graphics (equipment, ships, deckplans, etc) from many, many different sources. The artists and writers wouldn't like it. I plan on using my completed project for my own group.
__________________
Terran Dawn Campaign Guide
Sturn's Shipyard
RIP #309
"I don't need a medal, God knows what I did" -
SGT William Hisle, US Army, on receipt of a letter, asking for his confirmation of an incident, as he had been nominated for the Medal of Honor. A hero twicefold, he threw the letter away.

Last edited by Sturn; February 17th, 2008 at 09:30 PM..
Reply With Quote
  #12  
Old February 17th, 2008, 09:45 PM
moout_diablo moout_diablo is offline
Citizen: SOC-8
 
Join Date: May 2006
Location: ATL
Posts: 39
Gallery : 0
moout_diablo Citizen
Default

I like:

Love the chargen system. It may be the best part of MGT.

I like the change in the tonnage impact of starship computers. It was a much needed update. Actually I like most of shipgen except for the power stuff. Hopefully that'll be fixed.

I like the detailed patrons and missions NPC stuff.


On a related note, I liked that my opinion was solicited for what I felt was holding T20 back. I still feel strongly that a D20 or D% die is superior to a D6 system.
Reply With Quote
  #13  
Old February 18th, 2008, 05:59 AM
Stainless Stainless is offline
Citizen: SOC-12
 
Join Date: May 2006
Location: Frome, UK
Posts: 128
Gallery : 0
Stainless Citizen
Default

Quote:
Originally Posted by moout_diablo View Post
I like:
On a related note, I liked that my opinion was solicited for what I felt was holding T20 back. I still feel strongly that a D20 or D% die is superior to a D6 system.
Then look out for the new Basic Role Playing (BRP) core rule book comming soon. The Edition Zero book is very good. I know I'll probably be converting Traveller to it.
__________________
Drug of choice...coffee
Reply With Quote
  #14  
Old February 18th, 2008, 08:58 AM
moout_diablo moout_diablo is offline
Citizen: SOC-8
 
Join Date: May 2006
Location: ATL
Posts: 39
Gallery : 0
moout_diablo Citizen
Default

Quote:
Originally Posted by Stainless View Post
Then look out for the new Basic Role Playing (BRP) core rule book comming soon. The Edition Zero book is very good. I know I'll probably be converting Traveller to it.
Do they already have some of the future-specific rules laid out?

I'd like to find out more. I'm assuming Chaosium has something new about this on their website, or is it still a secret? I went woth MRQ's rules more or less because the BRP edition seemed like it was being ignored by TPTB over in Chaosium-land.

I'm not disappointed with MRQ, either. It's their best product, IMO and a very good rendition of the d% RQ. I guess I could be called one of their fanboys...of the MRQ system, if not MGT.
Reply With Quote
  #15  
Old February 18th, 2008, 09:53 AM
rust rust is offline
Citizen: SOC-14
 
Join Date: Jan 2008
Location: Augsburg
Posts: 1,026
Gallery : 0
rust Citizen
Default

@ moout diablo:

The science fiction rules for the new BRP are ready, although the core rule-
book will probably have only rather "generic" SF material.

The new BRP is now in the last stage of editing (they say), and should be
published somewhen during the coming months - but with Chaosium one ne-
ver knows ...

Chaosium's website is not very helpful, they offer a download of the intro-
duction of the new BRP and some other minor informations, but no details
of any kind.
Reply With Quote
  #16  
Old February 19th, 2008, 08:29 AM
moout_diablo moout_diablo is offline
Citizen: SOC-8
 
Join Date: May 2006
Location: ATL
Posts: 39
Gallery : 0
moout_diablo Citizen
Default

Quote:
Originally Posted by rust View Post
@ moout diablo:

The science fiction rules for the new BRP are ready, although the core rule-
book will probably have only rather "generic" SF material.

The new BRP is now in the last stage of editing (they say), and should be
published somewhen during the coming months - but with Chaosium one ne-
ver knows ...

Chaosium's website is not very helpful, they offer a download of the intro-
duction of the new BRP and some other minor informations, but no details
of any kind.
Could you detail what they go into for SciFi in BRP? 30 dollars is a lot of money for a non proof read book. I can live without world gen but it would be nice if they went over starship construction and combat, modern skill lists, and (of course) weapons and armor.

Thanks!
Reply With Quote
  #17  
Old February 19th, 2008, 08:59 AM
rust rust is offline
Citizen: SOC-14
 
Join Date: Jan 2008
Location: Augsburg
Posts: 1,026
Gallery : 0
rust Citizen
Default

Unfortunately I have no detailed informations myself, I just follow the pos-
tings on the BRP Central forum, where SF is not one of the favourite sub-
jects.

I will wait for the edited version of BRP to be published, unless someone puts
up a good review with additional informations about the SF parts at the Chao-
sium website or on BRP Central, which has not happened yet.
Reply With Quote
  #18  
Old February 19th, 2008, 09:36 AM
moout_diablo moout_diablo is offline
Citizen: SOC-8
 
Join Date: May 2006
Location: ATL
Posts: 39
Gallery : 0
moout_diablo Citizen
Default

Quote:
Originally Posted by rust View Post
Unfortunately I have no detailed informations myself, I just follow the pos-
tings on the BRP Central forum, where SF is not one of the favourite sub-
jects.

I will wait for the edited version of BRP to be published, unless someone puts
up a good review with additional informations about the SF parts at the Chao-
sium website or on BRP Central, which has not happened yet.
Sorry. I misread your reply as you having a copy of the Zero edition. I think I need coffee. :-)
Reply With Quote
  #19  
Old February 19th, 2008, 08:10 PM
casquilho's Avatar
casquilho casquilho is offline
Citizen: SOC-12
 
Join Date: Nov 2007
Location: Burbank
Posts: 393
Gallery : 0
casquilho Citizen
Default

To bring this thread back onto the original topic, I think the thing I liked the most about the Mongoose effort is that it brought a lot of folks out and seems to have helped generate some new interest in Traveller. This is a good thig regardless of the rules.

Second, I must admit I like the CharGen setion quite a bit.

Daniel
Reply With Quote
  #20  
Old February 21st, 2008, 06:55 PM
Morte Morte is offline
Citizen: SOC-14
 
Join Date: Jun 2003
Location: Daramm 0812 Spearhead/Ley
Posts: 1,593
Gallery : 0
Morte Citizen
Default

I like that they're talking about publishing adventure paths, i.e. sets of adventures within an overall story arc that join up into a seamless campaign. In the past I have joined a few published adventures together, but I had to create more "linking" material than I found in the published adventures. Full blown integrated adventure paths could save an awful lot of work for busy GMs.
__________________
Kursis Charter Story Hour (complete 8th Aug)
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Mongoose - traveller returns Eamonn Mongoose Traveller 349 July 24th, 2014 09:17 AM
How would Mongoose Traveller and D&D 4E affect your Traveller gaming? Golan2072 TAS Opinion Polls 45 February 15th, 2011 09:55 PM
Mongoose Traveller and OGL Vargas Mongoose Traveller 16 September 28th, 2008 08:56 PM
1st Preview up for Mongoose Traveller Echo Mongoose Traveller 131 October 13th, 2007 05:56 AM
2320 and Mongoose Traveller Yojimbo 2300AD & 2320 7 October 2nd, 2007 06:39 PM

This website and its contents are copyright ©2010- Far Future Enterprises. All rights reserved. Traveller is a registered trademark of Far Future Enterprises .
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright (c) 2010-2013, Far Future Enterprises. All Rights Reserved.