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  #281  
Old August 14th, 2007, 10:55 AM
Mytholder Mytholder is offline
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Er, maybe end of the month. Ish. If the random factors co-incide, and everyone answers their email promptly.
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  #282  
Old August 14th, 2007, 11:40 AM
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The current outline suggests the book would come in at 160 pages, but having our own printing monster means that we can be flexible on that. I'm certainly comfortable with a 160-page length - it's short enough to be manageable, but not so short that all the core material can't be covered.
Oh, I think 160 pages is an excellent size -- more than I hoped for actually.
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  #283  
Old August 14th, 2007, 12:53 PM
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Er, maybe end of the month. Ish. If the random factors co-incide, and everyone answers their email promptly.
Can you tell us something about the playtesting? I have to say, I was part of the MRQ playtest, having been an RQ fan for a long time, and I was extremely unimpressed with the way the playtest was handled. I'm hoping that MT will be better.

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  #284  
Old August 14th, 2007, 12:57 PM
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Playtesting will be largely out of my hands, but I'll see what I can do. There's no point in asking me anything about yet, though.
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  #285  
Old August 14th, 2007, 12:59 PM
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Yeah a book about 160 pages long would be about the correct size to contain the core system, double that for the setting if included.
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  #286  
Old August 14th, 2007, 02:19 PM
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Just as a point of reference, The Traveller Book came in at 160 pages. So RTT sounds like its definitely in the ballpark for page count.
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  #287  
Old August 14th, 2007, 03:27 PM
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"Oh, I think 160 pages is an excellent size -- more than I hoped for actually.'


If the pages actually have text, and the illustrations are kept to a reasonable level.

One of the things that griped me about 2ed AD&D was that the player's handbook should have been about 2/3 the page count. They had "stretched out" the page count by having huge margins, lots of repeated materiel, and having a large font size.

The last made it very "readable", but limited the actual amount of info per page, and boosted the book cost unnecessarily.
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  #288  
Old August 14th, 2007, 04:03 PM
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Quote:
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Er, maybe end of the month. Ish. If the random factors co-incide, and everyone answers their email promptly.
Sweet, thanks! I won't ask again until then.

With Regards,
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  #289  
Old August 14th, 2007, 11:33 PM
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Quote:
Originally Posted by Mytholder View Post
Er, maybe end of the month. Ish. If the random factors co-incide, and everyone answers their email promptly.
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Sweet, thanks! I won't ask again until then.
Since that best guess is dependant upon "random factors co-incide, and everyone answers their email promptly", I would suggest that the beginning of next month-ish might be a better time to ask again.

Just my opinion based on my experiences with time estimates and real world events.
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  #290  
Old August 15th, 2007, 05:02 PM
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Not really. The OGL offers no protections from being sued or that you would win a case. In fact, it can get you into trouble pretty easily if you assume that everything listed as OGL in a product is actually OGL. You do not know that for a fact. Someone may have listed that part of their product is OGL when in fact they did not have the legal right to designate it as such. If you then reuse that material, the OGL gives you no protection.

*If* you follow the terms of the OGL, you'll have a "safe harbor" from being sued by the licensor of the material.

Obviously, if you make a mistake about what's actually covered by the OGL, then the situation changes. I don't think I ever implied that the OGL would provide blanket protection from unknowing violations of copyright for non-OGL material.

And while it is technically true that anyone can sue for anything, a licensor who sued for copyright infringement of OGL-licensed material would quickly lose a motion for summary judgment and could wind up paying the defendant's legal fees. In my experience, few plaintiffs are that irrational (and fond of paying legal fees).
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