Traveller Store CotI Features New Posts Mark Forums Read Register


Go Back TravellerRPG.com > Citizens of the Imperium > Other Versions of Traveller > Mongoose Traveller

Mongoose Traveller Discussion forums for the Traveller rules from Mongoose Publishing.

Reply
 
Thread Tools Display Modes
  #1  
Old February 23rd, 2012, 11:59 AM
Thanos's Avatar
Thanos Thanos is offline
Peer of the Realm
 
Join Date: Sep 2011
Location: Middletown
Posts: 395
Gallery : 0
Thanos Citizen
Default Whats a Campaign?

It seems as everyone has a different idea about what a campaign is. Id like to try to build a consensus as to what most people are talking about when they use the word campaign in relation to RPGs.

For me a campaign is a series of adventures with the same characters, using the same IMTU continuity. One adventure may have pirates, another the manipulations of the CEO of a mega corporation but they all take place in the same campaign.
Reply With Quote
  #2  
Old February 23rd, 2012, 12:19 PM
hdan hdan is offline
Citizen: SOC-12
 
Join Date: Aug 2008
Location: Austin
Posts: 303
Gallery : 0
hdan Citizen
Send a message via Yahoo to hdan
Default

It kind of depends. I see two major types of campaigns:

1) The Epic Story Arc - the campaign follows the backbone of a large, epic conflict in which the players become critical. Once the arc is resolved, the campaign is over. The big disadvantage to this type of campaign is the level of involvement of the GM, who must come up with and administer a huge adventure in an interesting way.

2) The Episodic Sandbox - pretty much what you describe, and the campaign ends when the players grow tired of it. The big advantage to this type of campaign is that players can swap out characters, goals, even whole locales, and the GM only has to be familiar with the setting (and willing to use some random tables).

I tend to favor the Epic Story Arc type of campaign because in my experience, people get tired of any campaign after a while, and arcs have an end.

Having said that, I always got the feeling that Traveller was meant to be played as a Sandbox game, with characters periodically dying and being replaced, tons of randomization and improvisation, etc. An ambitious GM could certainly prepare larger adventures for a treat, but having a handy store of stock location maps, personalities, contacts&rivals, and other tools makes the campaign almost run itself.
Reply With Quote
  #3  
Old February 23rd, 2012, 01:04 PM
Dragoner Dragoner is offline
Citizen: SOC-14
 
Join Date: Oct 2009
Posts: 3,048
Gallery : 0
Dragoner Citizen-
Default

A Campaign typically is a series of battles fought by the same army; GDW and TSR, being wargamers before being rpg players, merely imported the historical terminology.
Reply With Quote
  #4  
Old February 23rd, 2012, 01:48 PM
rancke's Avatar
rancke rancke is offline
Absent Friend
 
Join Date: Feb 2001
Location: Copenhagen, Denmark
Posts: 12,238
Gallery : 11
rancke Respected Citizenrancke Respected Citizenrancke Respected Citizenrancke Respected Citizenrancke Respected Citizenrancke Respected Citizenrancke Respected Citizen
Default

Quote:
Originally Posted by Dragoner View Post
A Campaign typically is a series of battles fought by the same army; GDW and TSR, being wargamers before being rpg players, merely imported the historical terminology.
You're talking about a military campaign. A different kind of campaign than a role-playing campaign, albeit with some features in common. But mostly quite different.

Presumably Thanos was talking about the latter kind of campaign, not military campaigns. Or political campaigns. Or advertising campaigns...


Hans
Reply With Quote
  #5  
Old February 23rd, 2012, 02:01 PM
Thoth-Amon's Avatar
Thoth-Amon Thoth-Amon is offline
Citizen: SOC-12
 
Join Date: Jul 2008
Location: Redlands
Posts: 218
Gallery : 0
Thoth-Amon Citizen
Default

I prefer the episodic campaigns. I've never had players get bored with it. It's completely nonlinear and they can do whatever they want, whenever they want. If, by chance, they do something great in the verse, then great; if not, oh well. It's entirely up to them where they want to go with it. Side note: I run my WFRP campaigns the same way.
Reply With Quote
  #6  
Old February 23rd, 2012, 02:05 PM
Dragoner Dragoner is offline
Citizen: SOC-14
 
Join Date: Oct 2009
Posts: 3,048
Gallery : 0
Dragoner Citizen-
Default

Quote:
Originally Posted by Rancke2 View Post
You're talking about a military campaign. A different kind of campaign than a role-playing campaign, albeit with some features in common. But mostly quite different.

Presumably Thanos was talking about the latter kind of campaign, not military campaigns. Or political campaigns. Or advertising campaigns...


Hans
Yes, exactly as I explained it.
Reply With Quote
  #7  
Old February 23rd, 2012, 02:08 PM
BytePro BytePro is offline
Citizen: SOC-14
 
Join Date: Jan 2009
Posts: 1,711
Gallery : 0
BytePro Citizen
Default

A set of connected adventures.
Reply With Quote
  #8  
Old February 23rd, 2012, 08:30 PM
aramis's Avatar
aramis aramis is offline
Administrator
 
Join Date: May 2001
Location: Anchorage, AK, USofA
Posts: 28,992
Gallery : 53
Visit aramis's Blog
aramis has disabled reputation
Send a message via ICQ to aramis Send a message via AIM to aramis Send a message via Yahoo to aramis
Default

In Publications
A series of connected adventures with the same cast of characters and an overall metaplot.

In play
A continuous series of adventures with continuity of characters, possibly with one or more metaplot threads.
__________________
~ Aramis
aramis.hostman.us /trav
Smith & Wesson: The Original Point and Click interface!

Archduke of Sylea (CORE 2118)
Duke of the Third Imperium (SPIN 0534)
Count Terra (SOLO 1827)
Count Gorod (REFT 1302)
Count of the Third Imperium (SPIN 2232)
Viscount of Adabicci (SPIN 1824)
Marquis of the Solomani Rim (SOLO 0606)
Marquis of the Third Imperium (SPIN 2410)
Baron of the Third Imperium (SPIN 2231)
Knight of the Iridium Throne (CORE 1434)
Sir William Hostman (OLDE 0512)
Sir William Hostman (DAGU 0622)
Knight of Deneb (REFT 2239)
Knight of Deneb (Spin 2532)
SEH w/Diamonds for Extreme Heroism - Battle of Boughene
MCG - Battle of Boughene
TAS: William Hostman (CORR 2506)
TAS: Bearer (DAIB 1326)
IMTU ct+ tm++ tne tg-- tt+ tmo+ t4- t20+ to ru+ ge+ 3i+ c+ jt au ls pi+ ta he+ st+
Wil Hostman 0602 C539857-9 S A724
OTU: 95% 3i an+ au+ br- cpu dt f+ fs++ ge ih- inf j jf+ jm+ jt+ ls- n= nc+ pi+ pp-- tp+ tr+ tv- vi-- xb+-
Unless there is bold red text, presume my posts to be my personal material only.
Reply With Quote
  #9  
Old February 23rd, 2012, 09:21 PM
AndreaV's Avatar
AndreaV AndreaV is offline
Citizen: SOC-13
 
Join Date: Feb 2001
Location: Christchurch
Posts: 800
Gallery : 1
Visit AndreaV's Blog
AndreaV Citizen
Send a message via MSN to AndreaV Send a message via Yahoo to AndreaV
Default

My take is a campaign is a series of adventures with common protagonists.

Now they can be serial with all adventures part of an over all plot arc like Babylon 5, or episodic with adventures more or less independent like ST:TOS.

My own games are a mix of the two (three or four linked adventures as part of a plot arc and then move on).
Reply With Quote
  #10  
Old February 24th, 2012, 01:48 AM
Whipsnade's Avatar
Whipsnade Whipsnade is offline
Citizen: SOC-14
 
Join Date: Aug 2002
Location: Dover, New Hampshire, USA
Posts: 5,916
Gallery : 5
Visit Whipsnade's Blog
Whipsnade Citizen+Whipsnade Citizen+Whipsnade Citizen+
Default

Quote:
Originally Posted by Thanos View Post
For me a campaign is a series of adventures with the same characters, using the same IMTU continuity.

That's the probably the best baseline description of a campaign. As the others have pointed out, the differences begin to appear when you "flesh out" a given campaign's "skeleton".

The campaign can be wholly episodic, contain a series of short story arcs, contain a single long story arc, or any mixture of the three. My old "Fixers" campaign is a good example of the last. In it, the players dealt with a long arc of perhaps six sessions interspersed throughout the campaign, several short arcs of two or more sessions, and many single session episodes some of which were "sequels" of others.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Campaign Idea Sackett The Lone Star 24 April 5th, 2010 10:21 AM
New Campaign Sir Brad Classic Traveller 16 December 4th, 2009 10:13 PM
New Campaign and Maps equilibrium In My Traveller Universe 8 April 20th, 2004 11:46 AM
New Campaign Setting Available Falkayn Imperial Interstellar Scout Service 12 January 12th, 2003 03:08 PM

This website and its contents are copyright ©2010- Far Future Enterprises. All rights reserved. Traveller is a registered trademark of Far Future Enterprises .
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright (c) 2010-2013, Far Future Enterprises. All Rights Reserved.