Traveller Store CotI Features New Posts Mark Forums Read Register

Go Back > Citizens of the Imperium > Other Versions of Traveller > Traveller Wargames

Traveller Wargames Discussion of the various Traveller wargames and miniatures systems.

Thread Tools Display Modes
Old December 17th, 2009, 04:01 PM
jappel's Avatar
jappel jappel is offline
Citizen: SOC-13
Join Date: Apr 2003
Location: Glen Burnie, MD
Posts: 612
Gallery : 0
jappel Citizen

EDIT: Yes, I do. Looks like the gamebox file is just under 2 MB. Shoot me a PM and we can coordinate getting it to you.
John Appel
Homebrew TU Heretic
Somewhere in MD, USA

Last edited by jappel; December 17th, 2009 at 04:07 PM.. Reason: Located files.
Reply With Quote
Old December 8th, 2010, 12:45 PM
McPerth's Avatar
McPerth McPerth is online now
Citizen: SOC-14
Join Date: Dec 2010
Location: Barcelona
Posts: 7,703
Gallery : 0
Visit McPerth's Blog
McPerth has disabled reputation

Originally Posted by warwizard View Post
I think the double blind is best done on a PBM/PBP situation with each player given a single admiral counter and only gets to know what that counter would know. Would be a big burden on the ref but likley a lot of fun.

I've only played a few turns FTF, and it did not work out, due to a differance in understanding of the play sequense in regards to fleet movement plots.
I had several times the idea of refreeing a PBM/PBEM campaign about FFW, and even began with a set of rules ( I also thought about adapting it to the Solomani War), but I found several promblems wich, with lack of time for my part, always fustrated the idea:

- I wanted a system of ship combat wich allowed a quick resolution while giving more detailed combat than th oficial in FFW (I was trying to adapt the naval combat system from SPI's ETO/PTO systems)
- I find quite 'irreal' the system of planetary combat, wich usually conquers a planet in 2-3 weeks at most (quite contradictory with Invasion Earth)
- I wanted a way that the systems could surrunder to siege/interdiction to allow the strategy planned by Provincial Goernor Shtaliatjlas of having Efate and Jewell surrundered without having to occupy them a chance
- I needed about a dozen or so players per side wich I could trust whould not talk among themselves about the game and wich accept the autority of their respectives CiCs

And, of course, I needed being able myself to referee it (family and work use also my time) to avoid the fustration of several players whould have should I leave the game in the middle of the war.
Reply With Quote


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Actual size Agemegos In My Traveller Universe 15 February 29th, 2008 01:37 AM
Military Action in Actual Traveller Play Golan2072 TAS Opinion Polls 17 August 10th, 2007 02:36 PM
Which Traveller Rule System(s) do you have, and which do you use in actual play? Golan2072 TAS Opinion Polls 46 November 20th, 2006 11:48 AM
[Actual Play] Voyage of the Vulture Random Goblin Classic Traveller 43 March 21st, 2005 01:42 AM

This website and its contents are copyright ©2010- Far Future Enterprises. All rights reserved. Traveller is a registered trademark of Far Future Enterprises .
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
Copyright (c) 2010-2013, Far Future Enterprises. All Rights Reserved.