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  #41  
Old February 25th, 2018, 10:08 AM
AnotherDilbert AnotherDilbert is offline
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Quote:
Originally Posted by agorski View Post
Version 1.1 is out with the following changes:
Configuration Airframe does not include Landing Wheels, but it should. errata.


Something wonky with the jump fuel calculation? A Jump drive A, stage Generic, in a 200 Dt hull gives Jump-0 but fuel requirement 22 Dt? A Jump drive A, stage Improved, in a 220 Dt hull gives Jump-1 performance but "No fuel requirement as drive cannot be used"?


Same for Power Plant fuel?


Main Hull: Field Tonnage opens with a alphabetic keyboard to input a numeric value? Same for Fuel Store?


Armour: Specifying Anti-layer Rad doubles AV vs Heat and Pres? Should only affect AV vs Rad?


Jump-2 drive with stage Modified should not be available at TL-12, since Jump-2 is TL-11 and stage Modified is available two TLs higher, i.e. at TL-13?


Ergonomics: No bonus for a bridge (p284).


Ergonomics: Rounding? Four consoles, one spacious and three standard, in a bridge gives Ergonomics -2, should be 2 × ( 2 + 3 ) / 4 - 5 = -2.5, rounded to -3. I assume Ergonomics rating should be rounded down, just as, say, Jump rating?


Mount: Extendable and Deployable only available for Turret and Barbette mount, not Surface or Antenna. p281.
Quote:
Originally Posted by Core, p281
A Deployable Mount (only Turret or Barbette) ...
An Extendable Mount (only Turret or Barbette) ...

Sensor: World Range sensors start without default range (or with a Space range?), inconvenient...


Air Locks: A 320 Dt hull with 4 Personnel Air locks takes no tonnage, but it should only be three free air locks? The fourth takes no tonnage, but costs money?


Crew Comfort:
Quote:
Originally Posted by p310
Q= Crew Quarters Tons. Total tons allocated to crew accommodations (which includes both common areas and staterooms).
I don't think Comfort should include e.g. Escape Capsules and Clinics. I would include Freshers.

Adding quarters for ship's troops does not affect Comfort?
Quote:
Originally Posted by p310
If necessary, calculate Ship’s Troops and Staff separately.
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  #42  
Old March 3rd, 2018, 07:10 AM
AnotherDilbert AnotherDilbert is offline
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Screens in "Bolt-in" mount does not cost tonnage.


Screens in firmpoint mount does not cost tonnage.


Fuel less than 1 Dt is inconvenient to add; the first number can't be 0 but can later be edited to be 0.


When you have more than say 10 ships in the app it takes a long time to add/delete components, e.g. Sensors; database problem?
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