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The Fleet Ship designs, strategies, and tactics.

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  #1  
Old November 13th, 2015, 11:49 AM
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Default Conceptual USP: XSP (Extended Ship Profile)

I agree that the High Guard USP is terse, dense, bigger than a brain can wrap itself around easily, and inflexible.

How about, then, an Expanded Ship Profile that conveys the same information, but without encoding.

Aramis' suggestion in the next post inspired this generic XSP or ESP format:

Code:
MM-SCMJ NAME AND MISSION xxxxxxxxx  BCr xxxx xxxk tons  TL xx
NOTES xxxxxxxxxxxxxxxxxxxxxxxxxxxx
Offense      USP  Batt   Bear       Defense             UCP           
------------ ---  ----   ----       ------------------- ---
Ortillery     xx    x      x        Armor <TYPE>         x
PA            xx    x      x        Nuclear Damper       x
Meson Gun     xx    x      x        <TYPE> Screen        x
Beams         xx    x      x        <TYPE> Sand          x       
<TYPE> Salvo  xx    x      x        Anti-Missile Def.    x
Jump Damper   xx    x      x        <TYPE> Globe         x
Trac./Pres.   xx    x      x        Grav Scrambler       x
Inducer       xx    x      x        Mag Scrambler        x
Disruptor     xx    x      x        Elec Scrambler       x
Stasis        xx    x      x        
DataCaster    xx    x      x        
Rail Gun      xx    x      x
UPDATE: Perl script attached for doing highly abstract ESP ship creation.
Attached Files
File Type: txt bcs.txt (9.0 KB, 5 views)
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Last edited by robject; June 21st, 2016 at 11:02 PM..
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  #2  
Old November 13th, 2015, 06:33 PM
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Quote:
Originally Posted by robject View Post
I agree that the High Guard USP is terse, dense, bigger than a brain can wrap itself around easily, and inflexible.

How about, then, an Expanded Ship Profile that conveys the same information, but without encoding.

Example for the purposes of bickering over:

Code:
CB-BS94 Kokirrak V Battle Cruiser   BCr 100  100k tons  TL 20
Hop-2

PA Spine              18
Disintegrators         6, bearing = 3
Inducers               8, bearing = 4
Particle Accelerators  16, bearing = 8
Salvo Racks            14, bearing = 7
Stasis Projectors      4, bearing = 2
Tractor/Pressors       32, bearing = 16

Armor                   20
Anti-Beam Defense       9
Meson Screen            3
Nuclear Damper          4
Proton Screen           2
White Globe             1

Passengers 0, Low 0, Cargo 500, Troops 1000, Crew 250
Reasonably useful, and reformatted a little, will print nicely in 12pt on a 3x5 card. (Namely, go to column labels for UCP, Batts, and Batts bearing.

Code:
CB-BS94 Kokirrak V Battle Cruiser   BCr 100  100k tons  TL 20
Hop-2
Offense      USP  Batt   Bear        Defense             UCP          
PA Spine     18     1      1        Armor               20
Disint.       6            3        Anti-Beam Defense    9
Inducers      8            4        Meson Screen         3
Part. Accel  16            8        Nuclear Damper       4
Salvo Racks  14            7        Proton Screen        2
Stasis Proj   4            2        White Globe          1
Trac./Pres.  32           16
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  #3  
Old November 13th, 2015, 06:47 PM
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Nicely formatted, Wil. Thanks.

VERY nicely formatted. I REALLY like that.
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Old November 13th, 2015, 07:56 PM
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Thumbs up Me too!

Now that I can get behind! Seriously useful and easily read and deciphered.

I like this a lot!
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Old November 14th, 2015, 12:26 AM
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Careful!!!

There be Dragons!

*cough*

I mean, you may find yourself in the MT universe.
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Old November 14th, 2015, 02:19 AM
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Quote:
Originally Posted by SanDragon View Post
Careful!!!

There be Dragons!

*cough*

I mean, you may find yourself in the MT universe.
I seriously doubt that since I have an ATU so no chance. Also, far too invested in T5 now to messing with the old stuff.
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Seventh Captain of the Imperial Guard, CO (O3) D Trp/3 Sqdn/4518th LIR,
Duke of Sinta, Count Smoug, Viscount Alell, Musayid, & Nii Khu, Marquis Malory & Phlume, Baron Donu-na,
Knight Retainer of the Emperor for Salla, Inarli, & Bhuur,
Knight Retainer of the Baron Jacha, Knight Retainer of the Baronet Kiind,
Knight of the Third Imperium for Trane,
Travellers' Aid Society Member #0543.

Thornwood-Daarnulud LLC

"Some annoying, some entertaining, a few informative, but, Always, Magnus."
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Old November 14th, 2015, 06:47 AM
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OK, let's toy with that...

Code:
MM-SCMJ NAME AND MISSION xxxxxxxxx  BCr xxxx xxxk tons  TL xx
NOTES xxxxxxxxxxxxxxxxxxxxxxxxxxxx
Offense      USP  Batt   Bear       Defense             UCP           
------------ ---  ----   ----       ------------------- ---
Ortillery     xx    x      x        Armor <TYPE>         x
PA            xx    x      x        Nuclear Damper       x
Meson Gun     xx    x      x        <TYPE> Screen        x
Beams         xx    x      x        <TYPE> Sand          x       
<TYPE> Salvo  xx    x      x        Anti-Missile Def.    x
Jump Damper   xx    x      x        <TYPE> Globe         x
Trac./Pres.   xx    x      x        Grav Scrambler       x
Inducer       xx    x      x        Mag Scrambler        x
Disruptor     xx    x      x        Elec Scrambler       x
Stasis        xx    x      x        
DataCaster    xx    x      x        
Rail Gun      xx    x      x
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Old November 14th, 2015, 07:33 AM
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Thumbs up Whoo-hoo.

Now that simply rocks. I dig it. Crisp, clear, easier to read and digest.
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Duke of Sinta, Count Smoug, Viscount Alell, Musayid, & Nii Khu, Marquis Malory & Phlume, Baron Donu-na,
Knight Retainer of the Emperor for Salla, Inarli, & Bhuur,
Knight Retainer of the Baron Jacha, Knight Retainer of the Baronet Kiind,
Knight of the Third Imperium for Trane,
Travellers' Aid Society Member #0543.

Thornwood-Daarnulud LLC

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Old November 14th, 2015, 08:16 AM
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And easily ported back into HG2 =)
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Old November 14th, 2015, 03:04 PM
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Quote:
Originally Posted by mike wightman View Post
And easily ported back into HG2 =)
In short, "E" is also for Ecumenical
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