Traveller Store CotI Features New Posts Mark Forums Read Register


Go Back TravellerRPG.com > Citizens of the Imperium > Other Versions of Traveller > Classic Traveller

Classic Traveller Discussion on the granddaddy of them all, Classic Traveller!

Reply
 
Thread Tools Display Modes
  #1  
Old January 12th, 2007, 01:27 PM
sgbrown's Avatar
sgbrown sgbrown is offline
Citizen: SOC-12
 
Join Date: Dec 2004
Location: Mississippi
Posts: 481
Gallery : 0
sgbrown Citizen
Post

If you want to make an alternate traveller setting in 3D, what modifications (other than setting) if any would you have to make via house rules for the CT ruleset to work? Looking for a give and take - end result may be a PBeM or Play By Post campaign down the road. (Possibly, MT, T20, or CT - kinda looking for which one will need the least tweaking for an enjoyable low tech 3D campaign.)

For the record, I include economic issues in setting - but the rules spill into economics with things like muster out benefits etc. I'd like to keep those the same if possible - or at least only change minimally to reflect the setting.
__________________
When you stop learning, you stop living!
Reply With Quote
  #2  
Old January 12th, 2007, 01:27 PM
sgbrown's Avatar
sgbrown sgbrown is offline
Citizen: SOC-12
 
Join Date: Dec 2004
Location: Mississippi
Posts: 481
Gallery : 0
sgbrown Citizen
Post

If you want to make an alternate traveller setting in 3D, what modifications (other than setting) if any would you have to make via house rules for the CT ruleset to work? Looking for a give and take - end result may be a PBeM or Play By Post campaign down the road. (Possibly, MT, T20, or CT - kinda looking for which one will need the least tweaking for an enjoyable low tech 3D campaign.)

For the record, I include economic issues in setting - but the rules spill into economics with things like muster out benefits etc. I'd like to keep those the same if possible - or at least only change minimally to reflect the setting.
__________________
When you stop learning, you stop living!
Reply With Quote
  #3  
Old January 12th, 2007, 06:23 PM
flykiller's Avatar
flykiller flykiller is offline
Citizen: SOC-14
 
Join Date: Aug 2002
Location: desert
Posts: 6,887
Gallery : 114
flykiller Citizen++flykiller Citizen++flykiller Citizen++flykiller Citizen++
Post

Quote:
in 3D
what, you mean the sector and subsector star charts?
Reply With Quote
  #4  
Old January 12th, 2007, 06:23 PM
flykiller's Avatar
flykiller flykiller is offline
Citizen: SOC-14
 
Join Date: Aug 2002
Location: desert
Posts: 6,887
Gallery : 114
flykiller Citizen++flykiller Citizen++flykiller Citizen++flykiller Citizen++
Post

Quote:
in 3D
what, you mean the sector and subsector star charts?
Reply With Quote
  #5  
Old January 12th, 2007, 08:16 PM
sgbrown's Avatar
sgbrown sgbrown is offline
Citizen: SOC-12
 
Join Date: Dec 2004
Location: Mississippi
Posts: 481
Gallery : 0
sgbrown Citizen
Post

Quote:
Originally posted by flykiller:
</font><blockquote>quote:</font><hr />in 3D
what, you mean the sector and subsector star charts? </font>[/QUOTE]Yes - the star charts in 3D.

The rest already is (except for table top versions of starship combat - I don't think I'm likey to take that task on!)
Reply With Quote
  #6  
Old January 12th, 2007, 08:16 PM
sgbrown's Avatar
sgbrown sgbrown is offline
Citizen: SOC-12
 
Join Date: Dec 2004
Location: Mississippi
Posts: 481
Gallery : 0
sgbrown Citizen
Post

Quote:
Originally posted by flykiller:
</font><blockquote>quote:</font><hr />in 3D
what, you mean the sector and subsector star charts? </font>[/QUOTE]Yes - the star charts in 3D.

The rest already is (except for table top versions of starship combat - I don't think I'm likey to take that task on!)
Reply With Quote
  #7  
Old January 12th, 2007, 09:26 PM
sid6.7 sid6.7 is offline
Citizen: SOC-13
 
Join Date: Nov 2005
Location: west USA
Posts: 940
Gallery : 6
sid6.7 Citizen
Post

i dont think there was ever any data provided to
take it to 3D from 2D(CT)...some of the stars are
real but alot are not...the sol sector you
could probably get a realistic 3D effect but
after that it would be a 100% guess i think...
__________________
my FREE CHEESY CT software
Reply With Quote
  #8  
Old January 12th, 2007, 09:26 PM
sid6.7 sid6.7 is offline
Citizen: SOC-13
 
Join Date: Nov 2005
Location: west USA
Posts: 940
Gallery : 6
sid6.7 Citizen
Post

i dont think there was ever any data provided to
take it to 3D from 2D(CT)...some of the stars are
real but alot are not...the sol sector you
could probably get a realistic 3D effect but
after that it would be a 100% guess i think...
__________________
my FREE CHEESY CT software
Reply With Quote
  #9  
Old January 12th, 2007, 09:40 PM
Malenfant
Guest
 
Posts: n/a
Gallery :
Post

Quote:
Originally posted by sid6.7:
i dont think there was ever any data provided to
take it to 3D from 2D(CT)...some of the stars are
real but alot are not...the sol sector you
could probably get a realistic 3D effect but
after that it would be a 100% guess i think...
Think smaller - that that we know most of the stars within about 10 parsecs of Sol (but not all), and beyond that we only know the bright ones. There's hundreds of M and K V stars in the space covered by the Solomani Rim sector that we don't even know exist (which is why I'd just randomise the K and M V stars in that volume).

The RECONS list is the most complete list of stars near Sol - I've converted the layout to stacked subsectors on my realistic mapping page, but that's about as good as it'll get.
Reply With Quote
  #10  
Old January 12th, 2007, 09:40 PM
Malenfant
Guest
 
Posts: n/a
Gallery :
Post

Quote:
Originally posted by sid6.7:
i dont think there was ever any data provided to
take it to 3D from 2D(CT)...some of the stars are
real but alot are not...the sol sector you
could probably get a realistic 3D effect but
after that it would be a 100% guess i think...
Think smaller - that that we know most of the stars within about 10 parsecs of Sol (but not all), and beyond that we only know the bright ones. There's hundreds of M and K V stars in the space covered by the Solomani Rim sector that we don't even know exist (which is why I'd just randomise the K and M V stars in that volume).

The RECONS list is the most complete list of stars near Sol - I've converted the layout to stacked subsectors on my realistic mapping page, but that's about as good as it'll get.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

This website and its contents are copyright ©2010- Far Future Enterprises. All rights reserved. Traveller is a registered trademark of Far Future Enterprises .
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
Copyright (c) 2010-2013, Far Future Enterprises. All Rights Reserved.