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Old May 7th, 2013, 04:11 PM
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Small Starburst [T5 ATU] The Permatic Imperium: Setting Information.

This is a Referee and Referee Appointed Only thread for the collection of setting information for the [T5 ATU] the Permatic Imperium.

Do not post here without asking the Referee (Magnus von Thornwood). Please.

We are trying to provide a service with this thread, that service being the setting information without wading through other types of distracting posts.

First on the hit parade are the results of the first pass datamining of the three Canon datafiles for stats of the Far Stars sector.

The 19th Imperial Survey of the Riftborne Domains: [Far Stars] Sector. (Charts and Data)
The Admiralty (Astrogation Board), 19th Edition.
Issued at [FS 1725] Permatic (Capital) on 030-0190 PI.
All other Editions obsolete (Discard). Data is subject to change in the forthcoming 20th Edition.

Statistics of the Far Stars sector.

Total systems: 636
Known worlds: 364
Questioned worlds: 259
Free States worlds: 11
Parthian worlds: 1
X worlds: 1

Average Pop (all worlds): 3.0
Average Pop (non-zero worlds): 5.5
Average TL (all worlds): 4.8
Average TL (non-zero worlds): 8.6

Barren worlds: 288
Dieback worlds: 8
Asteroid systems: 19


Aligned Worlds:

Na 265
6s 68
Ic 65
Fs 62
Im 58
6c 29
Bf 18
Oe 16
Cp 14
Co 13
Bc 7
Pc 6
Id 6
Ih 2
Fc 2
Re 1
Fs 1
Da 1
Ct 1
Ki 1

Allegiance, Base and Route Codes:

Ab = Abonai Safety League.
Af = Andencri Federation.
Bc = Boothe Cluster.
Bf = Buffer States.
Ce = Confederate Embassy.
Co = Thersis Confederation.
Cm = Confederate Militia.
Cn = Confederate Navy.
Cp = Confederation Protectorate.
Cs = Confederate Scouts.
Ct = Colt.
Da = House Daarnulud.
Ds = The Dark Stars.
Fc = FSS Client.
Fs = Free Spinward States.
Ia= Imperial Army.
Id= Imperial Domains.
Ih = House Interhaus.
Im = Permatic Imperium.
Is = Imperial Scouts.
Iv = Imperial Navy.
Ix = Imperial Exchange. Routes.
Ie = Imperial County.
Ki = House Kirosowa.
Oe = Old Empires.
Pm = Psizessy Meritocracy.
Re = Regina.
Tc = Thozam-Crortiall Alliance.
6c = Parthian Client.
6i = Parthian Remnants.
6n = Parthian Navy.
6s = Parthian Scout Service.

That is it as of 127-2013 at 1342 local time on a bright sunny spring day. I will be posting the other Canon bits such as Extended Knighthoods, the Royal Armed Forces and Educational Facilities later, but I wanted to show off Jazzlvraz work as Chief of the Astrogation Board. Sleep now.

EDIT: Here is a PDF of Setting Information for first time players. Enjoy and comments welcome.
Attached Files
File Type: pdf [T5 ATU] PLAYER INTRODUCTION (draft 1.1).pdf (74.5 KB, 16 views)
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Seventh Captain of the Imperial Guard, CO (O3) D Trp/3 Sqdn/4518th LIR,
Duke of Sinta, Count Smoug, Viscount Alell, Musayid, & Nii Khu, Marquis Malory & Phlume, Baron Donu-na,
Knight Retainer of the Emperor for Salla, Inarli, & Bhuur,
Knight Retainer of the Baron Jacha, Knight Retainer of the Baronet Kiind,
Knight of the Third Imperium for Trane,
Travellers' Aid Society Member #0543.

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Last edited by Magnus von Thornwood; July 23rd, 2016 at 05:45 AM.. Reason: Change of title. Added Player Intro PDF.
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Old May 7th, 2013, 04:34 PM
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Small Starburst Setting: Arms for the Poor.

For those of you with Soc c+ (Baronet and above) and who wish to may construct a Coat of Arms with this free nifty little online Java App. [Though the Moot Committee on Armorials (the Referee) has final approval of all Coats of Arms.]

Soc A (Gentlemen) are generally not granted an armorial, but may have some other indicator of status, such as a Houshold Badge.

Soc B (Knights) are also generally not granted an Armorial, but may and often do use the Arms of their Order to show their Membership.

I used it to create the Arms seen so far, such as Vladimir's which are going to change soon I think. Or I am going to do up His Imperial Family Arms, the elaborate one with mantles and supporters and stuff. The paid version lets you do full on armorials like the ones me and pendragonman are sporting as avatars.

[Cross Posted in the OOC thread.]
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Lord Craig A. Glesner, PC,
Seventh Captain of the Imperial Guard, CO (O3) D Trp/3 Sqdn/4518th LIR,
Duke of Sinta, Count Smoug, Viscount Alell, Musayid, & Nii Khu, Marquis Malory & Phlume, Baron Donu-na,
Knight Retainer of the Emperor for Salla, Inarli, & Bhuur,
Knight Retainer of the Baron Jacha, Knight Retainer of the Baronet Kiind,
Knight of the Third Imperium for Trane,
Travellers' Aid Society Member #0543.

Thornwood-Daarnulud LLC

"Some annoying, some entertaining, a few informative, but, Always, Magnus."
dean

Last edited by Magnus von Thornwood; December 10th, 2013 at 09:29 AM.. Reason: Changed Arms rules. Formatting.
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Old May 11th, 2013, 12:10 AM
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Small Starburst The University of the Thirteen Towers

(approved by Magnus)

The University of the Thirteen Towers

The University of the Thirteen Towers lies on Muzil (FS 1926 CCEA887-B). Muzil is a stellar-tech world, and lays just 2 parsecs away from the Imperial capital, Permatic. From a transport point of view, Muzil is quite important. The planet is not merely a way-station, however, with a population of close to a billion and numerous landmarks. One of these is the University of the Thirteen Towers.
The University of the Thirteen Towers is one of the largest universities in the Imperium, perhaps excluding Permatic itself. It is also prestigious, and has a wide range of different subjects available for study, from medical science to mathematics to the arts. The university’s history department is also highly commended, with perhaps the single largest Terran-era project outside of Permatic. The university, apart from “normal” curriculums, also has graduate and post-graduate programs.

While the university has (relatively small) campuses around Muzil, its main/central campus is by far the best-known. The University of the Thirteen Towers in fact takes its name from the campus, which consists of thirteen, tall, “skyscraper” towers, each with educational facilities within them, arranged in the shape of a ring. Between the towers are ten, suspended, roughly globular structures, connected to each other and the towers by walkways. These also serve as buildings, giving the main campus 22 sub-campuses in total. To honour the (Terran) heritage of the Permatic Imperium (perhaps also to show off the skills of the university’s historians), these are named according to the letters of the Greek alphabet, with the first ten letters (Alpha to Kappa) corresponding to the spheres and the remaining thirteen (Lambda to Omega) to the towers.
The main entrance to the complex is at sea level, below the main parts of the towers and closest to the lowest two spheres (Iota and Kappa). The university has its own spaceport a short distance away, and shuttles (both sea- and air-based) run between the spaceport and the university multiple times a day, as well as taxis.

The Alpha Sphere is the largest of the spheres and functions as the “central point” of the university, with many lecture halls, meeting halls and common spaces, as well as some administrative facilities. The graduate and post-graduate programs are also partially hosted here. The Beta Sphere hosts the university’s central computer servers, and hosts classes mostly relating to computers and robotics. The Gamma Sphere holds, as well as many scientific laboratories of various kinds, the university’s central clinics, as well as medical classes. The Delta Sphere is a centre for both mathematics and science, with many laboratories as well as lecture halls. The Epsilon Sphere is the university’s main location for physical-related programs, with many gyms and other sports facilities, as well as some anatomy-related classes. It is connected by a long walkway to further sports facilities at sea level, just outside the ring of towers. The Zeta Sphere holds few classes, but is the main location for student dormitories and common areas, as well as numerous kitchens. The Eta Sphere contains classes for both historical subjects and languages, with some libraries present, as well as a section about board games and puzzles. The Theta Sphere is located the highest up of all the spheres, at roughly the same level as the tops of the towers, and mainly functions as the university’s administrative centre, with numerous offices and meeting rooms, as well as libraries and archives. On top of the sphere are numerous antennae-systems. The Kappa and Iota Spheres are quite small compared to the others, and are located at the same level as each other, close to sea level. They have multiple different functions within them, including offices, information centres, storage chambers and lecture halls.
The thirteen towers are arranged in a ring, forming a sort of giant cylinder, hollow apart from the spheres. They are connected to each other and the spheres by walkways, and are arranged in sequence, with the Lambda Tower being next to the Omega Tower (as well as the Mu Tower).

The Lambda Tower includes many history-related classes, as well as related archives and libraries. It also has sociology and geography sections, with an astronomical observatory at its top. The Mu Tower also has an astronomy/astrography section, and is mostly divided between mathematics and physics. The Nu Tower focuses on biology, with horticultural and zoological sections as well. The Xi Tower contains mostly historical classes, and numerous lecture halls and laboratories. The Omicron Tower contains a history section and numerous historical and archaeological archives, and contains a chemistry section as well. The Pi Tower contains a large mathematics section, as well as robotics and chemistry areas. The Rho Tower mostly focuses on languages, and also contains classes related to media and the dramatic arts. The Sigma Tower is oriented around mathematics, included advanced calculus-related classes. The Tau Tower has multiple functions/sections: sociology and psychology, computer systems, some language classes, and a small military-related section. It also includes numerous liaison offices and meeting rooms. The Upsilon Tower has sections for history, physics, chemistry and some arts-related classes, also possessing an astronomical observatory. The Phi Tower focuses around mathematics and biology, as well as containing engineering-related classes. The Chi Tower has various sections: design, architecture and drawing; music, and horticulture, and also contains some historical classes. The Psi Tower, as well as having a small section for psionic-related subjects, contains sections for sociology, psychology, music and the dramatic arts. Finally, the Omega Tower focuses on history-related subjects, as well as geological science and some arts-related classes.

Last edited by Magnus von Thornwood; November 28th, 2013 at 09:21 AM..
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Old May 12th, 2013, 12:16 AM
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Default Setting: The Royal Navy and Marines.

It should be noted here for those players who wish to have characters in the military services that they may attempt to enlist in the prestigious Royal Armed Forces of His Royal Majesty Vladimir II, High Lord of Permatic.

His Imperial and Royal Majesty Vladimir II has at His disposal two sets of military forces, those of the Imperium, the Imperial Armed Forces (Army, Navy, and Marines) and His personal forces as High Lord of Permatic, the Royal Navy and Marines. He must have the consent of the Moot and Senate to use the Imperial Armed Forces, but has no such restriction where and how he deploys the Royal Armed Forces. He also tends to use them to make specific points, such as when they were the point of the spear used to pin the leaders of a rebellion that cost the life of Baroness Harkness.

Due to the high standards kept, the Royal Armed Forces (Navy and Marines) require the player to take a Mod -1 to all Target Numbers (this includes Risk/Reward rolls). For example to enlist in the Imperial Marines as per page 94 requires the player to roll under Str. To enlist in the Royal Marines will require the player to make a roll under Str -1. This goes for Risk and Reward, Promotion, Commission, and Continues throughout all terms served in the Royal Navy or Marines.

Characters may Transfer to the Imperial Forces in lieu of a Continue at the end of a Term. If they do Transfer, they then do their Muster Out rolls for their time in the Royal Forces. Note also that Enlisted Ranks may add a DM +1 for each Term served in the Royal Navy or Marines to their Muster Out rolls. RN and RM Enlisted also get Fame = Enlisted Rank. Officers remain the same and use their Rank as DM and for Fame.

Another point to note is that the Royal Armed Forces are equipped at TL-H as their Operational Standard Issue. In the case of the Commandos and COSDet, they may equipped with an occasional Early TL-J or Prototype TL-K device and their other gear will be top of the line TL-H.

The Imperial Armed Forces are equipped to an Operational Standard Issue of TL-C minimum (for Imperial Army [System Forces]) to TL-G (Imperial Navy/Marines) on average with bumps up to a TL-H maximum for IN starships, smallcraft and BattleDressed IM Commandos and Strike units.

File transferred by Ser Barnsley.
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Last edited by pendragonman; May 12th, 2013 at 09:35 PM..
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Old May 12th, 2013, 12:20 AM
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Default Setting: On Nobility and Landless Grants.

I thought I better get this up and on e-paper soonest, as I already had one person get Elevated to Baronet.

First off, when a character is not in the Noble Career and receives a C6 +1 they are not automatically Elevated to a Noble Title and Rank, that is what the Noble Career is for.

The C6 +1 is merely a jump in your Social Standing, you are treated as you are the almost equal of whatever your new C6 is. For example if you are say, a Marine and get a C6 +1 (with a new C6 = B) on Personal Development during your Career are not Knighted, but you do get an Official Posting, such as say Appointed as Aide de Camp to General Velinsino, RM (Treat as Fame +1) and may get a Landless Grant (Referee's Discretion. See below for functioning of Landless Grants). You are treated as if you were the same Social Standing as a Knight, but are not given the Precedence of a Knight in Court or State Functions, such as Embassy Dinners (Knights will be announced and seated before you).

Another possibility is that the Character is elected or otherwise Appointed by their Homeworld to the Imperial Senate and becomes a Imperial Senator with the traditional Landless Grant (KCr 15/year). {Yes, my ATU does have an Imperial Senate, so CT Adventure 1 is okay in this House. Indeed, somewhere quite possibly, there is an Imperial Senator being held unlawfully on an Imperial Navy Prison Barge...}

For the Nobles, if you receive a C6 +1 in Personal Development, you are not Elevated to the next Title or Rank. Instead you are Appointed to an Imperial or Royal Office (worked out by the Referee and the Player) and given a Landless Grant of KCr 15/year (for as long as the character hold the Office). You also gain Fame +2 when it comes to using the Personals. The Office and Grant are non-transferable and can not be passed on to Heirs as a Title and Land Grant can be. So while you do get boned on the Title and Land, you do get a some nice bennies.

An example: William C. Hesh, Baronet of Heridis ([FS 1128] C 745 744-B Ni Pa Ht {0} (3670) [4459] Bc S 800 NIL Settlers RU 126) rolls C6 +1 on his Personal Development, he is not Elevated to Baron. Instead he is Appointed to the Imperial Starport Authority Office of Warden of Heridis Highport and given a Landless Grant worth KCr 15/year as a Salary which comes out of the starport's Sophont Resources (Executive) budget. Also of course he probably gets free fuel for any spacecraft he may use or own, free lodging in the starport's high end facilities and of course free food at the starport's restaurants. He may not transfer the Office or the Landless Grant and if he decides to quit his Office, he loses the Official Title of Starport Warden and his Landless Grant is reduced to KCr 7/year (but that KCr 7 is for the rest of the his life).

Also, see this post here for Social and what it means.

File transferred by Ser Barnsley
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"Be polite, be professional, but have a plan to kill everybody you meet." - General James Mattis.

3 times elevated Knight of the Iridium Throne, Marquis Djar, Marquis of the Solomani Rim (Fafhrd), Count Uakye, and Count Jana. Duke Ninua of the Imperial Core.

Last edited by pendragonman; May 12th, 2013 at 09:53 PM..
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Old May 12th, 2013, 12:27 AM
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Small Starburst House Rules: Expanded Knighthood Mechanics.

If a character is already Social Standing B (by birth or Personal Development, but has not been Elevated to Knight) then they are bumped up from KX to KYX, where KY equals the next higher rank in the Order's rank structure (they can differ) and X equals the Order's traditional suffix, such as a Knight of the Empire can use the suffix "KE" after their name (Example: Sir Scott Smythe, KE).

If character is Social Standing is A or less then they receive the normal KX.

If the character already has a Knighthood (KX), then a second receipt of a Knighthood may be taken as the next higher rank in the current Order or may be taken as a second Order (provided none of the rules of the first Knighthood are violated). A third or even more receipts of a Knighthood can be taken as greater rank in the Order(s) in which the character holds membership {See Note 4}.

The player may invoke a one time use of Flux. If they do, they are bound by the results for good or ill. Use Table 1 below for the character's new rank in their Order of Knighthood.

Table 1.

-5 to -3 = Demoted to Page of X {See Note1}.
Example: Walston Richards, Page of Sir Scott of the Order of the Empire.
Suffix: None.
Unit: none.

-2 to -1 = Demoted to Squire of X {See Note 2}.
Example: Sarii Vasharkiin, Squire of Sir Scott of the Order of the Empire.
Suffix: None [I]
Unit: Page.

0 = Elevated to Knight of X (Suffix: KX).
Example: Sir Scott Smythe, A Knight of the Order of the Empire.
Suffix: KE.
Unit: Squire, Page + 1 Squad (Alpha Squad, 3rd Co, 2nd Batt, 1st Chevalier Imperium).

+1 to +2 = Elevated to KYX.
Example: Sir Walther Ivanov Kenisnko, A Knight Commander of the Order of the Empire.
Suffix: KCE
Unit: Squire, Page + 1 Company of Order Troops (3rd Company, 2nd Batt, 1st Chevalier Imperium).

+3 to +5 = Elevated to KZX.
Example: Dame Sheila Smitters, A Grand Commander of the Order of the Empire.
Suffix: GCE.
Unit: Squire, Page + 1 Battalion of Order Troops (2nd Battalion, 1st Chevalier Imperium).

Note 1: Character must serve either a PC or NPC Knight (and/or their Squire) of their Order for one Term of Penance (4 years). This Term of Service may be simulated during CharGen or may take place after CharGen during post-Career adventuring.

If in CharGen use the Risk/Reward mechanic, the Controlling Characteristic is determined by Order (for example the Order of the Empire allows Applicants to use any one of C1-C4 they chose).

If done during adventuring the Referee may decide if the Page is ready to be promoted, either to back up to Knight, or if not quite ready yet Squire. It should be noted that if the player role plays true penance and desire to uphold the Orders of their Knighthood, the Term can be shortened to a time agreed upon by the players (this includes the crew that the Page has been adventuring with) and the Referee. The Knight may be reinstated at that time even if not finished serving the standard Term of Penance.

Note 2: The character must serve a Term of Penance in service of a Knight (but not their Squire) under conditions as shown in Note 1.

Most of these Terms of Penance are similar to this example cited in the records of the Order of the Empire, wherein an Applicant Knight was "required to be reminded that the Applicant as a Knight, they are to be both Honorable and Humble and having attempted to achieve a Rank in the Order above their time in Service to the Order and the Imperium shown themselves to be neither and thus are assigned to Sir Mixalot, a Knight of the Order for remedial study and contemplation..." and should be reflected in the character's service to their Patron Knight.

This was the first draft of the T5 Extended Knighthood Rank Mechanic (with Table) though it has been a bit expanded on this page (TL-8) compared to the physically small page of the notebook (TL-2). It then evolved into a bit of time on the DataNets to find some ranks to flesh out the table. So pencil in hand on the opposite page (usually I use pen, but I figured I might want to erase it and use the space for other things) I jotted down some various rank structures. Then I went through them and grabbed some of those and made a few adjustments for my own needs and thus was born version two of the table using the B Mechanic.

Table 2.

-5 = Initiate of X (Suffix: none, Unit: none).

-4 = Novice of X (Suffix: none, Unit: none).

-3 = Page of {Knight/Squire} (Suffix: none, Unit: subordinate ranks).

-2 = Squire of {Knight} (Suffix: none, Unit: Page + subordinate ranks).

-1 = Aspirant Knight of X (Suffix: none or AKX, Unit: Squire, Page + subordinate ranks).

0 = Knight of X (Suffix: KX, Unit: Squire, Page + 1 Squad).

+1 = Errant Knight of X (Suffix: EKX, Unit: Squire, Page + 1 Platoon).

+2 = Knight Commander of X (Suffix: KCX, Unit: Squire, Page + 1 Company).

+3 = Knight Banneret of X (Suffix: KBX, Unit: Squire, Page + 1 Regiment).

+4 = Lord Knight of X {See Note 3} (Suffix: LKX, Unit: Squire, Page + 1 Battalion).

+5 = Grand Cordon of X {See Note 4} (Suffix: GCX, Unit: Division).

Note 3: The Rank of Lord Knight of X does not convey a Patent of Nobility holder's use of the honorific "Lord". The Knight should not be addressed as merely "Lord Example", but must either be addressed as "Lord Knight Example" or "Sir/Dame Example" as per preference.

Note 4: The Rank of Grand Master of X (Suffix: GMX, Unit: The Order) is reserved for the use of the Referee, or "GM".

Orders of Knighthood in the Permatic Imperium.

Knights are given certain symbols of rank much like nobles or holders of an Imperial Office. Some of these symbols are the ring, belt and spurs of particular materials which designate the knight's rank in the Imperial Roll of Orders. A knight is also often equipped or maybe required to equip themselves with some form of transportation

There are many Orders within the Imperium and most of them owe their allegiance to either the Sovereign or to the Imperium itself. They mostly supplement the Imperial Armed Forces in times of war. Each Order has its own rituals and traditions. Some Orders are open only to certain types of applicants, such as the Imperial Order of the Senate which is only open to those Citizens or Subjects who have a Social Standing ≤A. Those of greater Social Standing B≥ are refused entry to the Order and this is codified in the Imperial High Law. The IOS gets its Charter and Orders directly from the Senate and its members are knighted by the Speaker of the Senate. Its motto is "All Are Equal on the Floor." Other Orders, older ones that have extremely long histories owe their allegiance to the Thrones of the Old Empires, but still serve the current Imperium. There is some question which side they may give their service to if one of those Old Empire's Sovereigns should ever make an appearance.

The Most Honorable Order of the Empire.

Ranks: Grand Commander (GCE), Knight Commander (KCE), and Knight of the Empire (KE).
History: This Order claims its decent from the Volcker Imperium, though it can only be accurately dated by most psychohistorians to somewhere during the Third or Solar Imperium.
Membership: It is open to all Citizens and in some cases a Knighthood is granted to a Subject elevating them to the proper social standing befitting a Citizen and Knight.

The Most Ancient and Excellent Order of Maltese.

Ranks: Grand Master (GM), Grand Commander (GCM), and Knight of Maltese (KM).
Motto: Defenders of the Borders.
History: This Order can be dated back at least the Fifth Empire. It should be noted however, that Order of Maltese claims decent from the Order of the Knights of Malta and Rhodes.
Membership: This Order is open to all Members of the Imperial Armed Forces which includes the Imperial Army, Navy, Marine Corps, and Scouts. Some Functionaries and Nobles may be granted application to the Order if a they are a Reserve or Retired member of the services. If approved the applicant is granted the Rank of Squire and assigned to a Knight for training.

The Most Noble Order of the Spinward Marches.

Originally only open to Imperial Agents, members of the Imperial Space Guard, Navy and Marines. Others have been accepted by the order, but only if the applicant's actions in some way made the starlanes safer for Travellers. Or at least that was their original charter according to founding orders and charter issued during late Third Imperium. Currently it is an order for those of the law enforcement agencies of the Imperium. Agents from the Ministry of Justice, Imperial Marshals, Agents of the Ministry of Commerce's Corporate Enforcement Division, members of the Imperial or a National Space Guards and the occasional member of the Dump Defense Forces are the most commonly met members of this order.

The Mystic and Loyal Order of Denness.

This order is a local Academy Institute Order of Knighthood open only to those who have successfully completed an Imperial Navy Psionic Institute program. Applicants or Inductees may be either Officers or Ratings, the Order sees them only according to their deeds and Rank in the Order itself. Very rare exceptions are made for extremely valiant actions of a psionic in the service of the IN or the Crown, but not a member of the armed forces.

The Beneficent Order of the Caduceus and Cannon.

An order open only to doctors in the armed forces who have seen combat. Membership allows one to add the letters "KC (Knight), KHC (Knight Hospitaller) or KGC (Knight Commander) depending on their rank in the Order.
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"Be polite, be professional, but have a plan to kill everybody you meet." - General James Mattis.

3 times elevated Knight of the Iridium Throne, Marquis Djar, Marquis of the Solomani Rim (Fafhrd), Count Uakye, and Count Jana. Duke Ninua of the Imperial Core.

Last edited by Magnus von Thornwood; December 10th, 2013 at 09:33 AM.. Reason: X marks the Knight.
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Old July 15th, 2014, 05:03 PM
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Question How about these Passenger rates and prices?

Quote:
Originally Posted by pendragonman View Post
Destination pricing, just like airlines (in the US at least) do it. It is cheap to fly from Wichita to Chicago. It is almost double to fly from Chicago to Wichita.

Lots of people need to go to Chicago from Wichita. You would think that just as many (or close to it) need to come back, but that doesn't seem to be the case...
Based on your response I genned up these numbers. Note they are still draft and subject to change as of today (15 June 2014).

EDIT #1: For those who are interested this is how passages are rated in the Far Stars, or at least the Permatic Imperium.

EDIT #2 Deleted Freight from the price adjustments, that should be handled under T&C better, if not I will do up a seperate table. For now this reflects only Passenger pricing.


TAS/ISPA Certified Passage Ratings
  1. Luxury [Base Price: Cr 15,000]: 6-ton Stateroom (includes Fresher, may include 50kg Safe), Single Occupancy, Imperial (or recognised Nation) Certified Steward & Ship's Surgeon required, 2-ton luggage allotment.
  2. High [Base Price: Cr 10,000]: 4-ton Stateroom (includes Fresher), Single Occupancy, Certified Steward & Ship's Doctor required, 1-ton luggage allotment.
  3. Middle [Base Price: Cr 8,000]: 4-ton Stateroom (common Fresher), Double Occupancy, Certified Steward & Medic not required, 0.5-ton luggage allotment.
  4. Steerage [Base Price: Cr 4,000]: 4-ton Stateroom (common Fresher), Quadruple Occupancy, Certified Steward & Medic not required, 0.25-ton luggage allotment.
  5. Low [Base Price: Cr 1,000]: 1-Berth, Single Occupancy, Certified Medic required, 0.1-ton luggage allotment.
Passenger Pricing TC Adjustments.
  1. De: -10%
  2. Oc: -10%
  3. Lo: -15%
  4. Po: -15%
  5. Bw: -20%
  6. He: -25%
  7. Fl: -30%
  8. In: +05%
  9. Pr: +10%
  10. Hi: +15%
  11. Ri: +20%
  12. Ga: +25%
  13. Cp: +05%
  14. Cs: +10%
  15. Cx: +15%

With these adjustments the price for Middle Passage from Permatic's Melnauka Downs to Decitmin's Telmugaunt Orbital runs Cr 7,200.

Comments? What am I missing? Anything or is this good enough?
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Seventh Captain of the Imperial Guard, CO (O3) D Trp/3 Sqdn/4518th LIR,
Duke of Sinta, Count Smoug, Viscount Alell, Musayid, & Nii Khu, Marquis Malory & Phlume, Baron Donu-na,
Knight Retainer of the Emperor for Salla, Inarli, & Bhuur,
Knight Retainer of the Baron Jacha, Knight Retainer of the Baronet Kiind,
Knight of the Third Imperium for Trane,
Travellers' Aid Society Member #0543.

Thornwood-Daarnulud LLC

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dean

Last edited by Magnus von Thornwood; July 15th, 2014 at 07:08 PM.. Reason: Added worlds & ports to example.
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Old February 1st, 2016, 09:28 PM
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Small Starburst Languages of the Permatic Imperium.

Quote:
Originally Posted by 77topaz View Post
I know we've had some discussion about this before, but I think it would be useful to make a more comprehensive listing of these, for the purposes of homeworld languages, linguistics and whatnot. Now, obviously NIL would have their own languages, but I'm talking about the human languages here.
  • Anglic - already known to be the main language of the Imperium.
  • Slavic - already known to exist and be spoken of [FS 2228] Astana; could also be spoken on some other worlds like [FS 1920] Breslov.
  • Pendragonman mentioned Martel spoke a language called "Frankish"/"Olde French".
  • Something derived from Chinese, since it is the most spoken language on Earth?
  • Something derived from Spanish, since it is the second most spoken language on Earth? Could be combined with Martel's Frankish, possibly.
  • Something derived from the languages of southern Asia, since those are also spoken by a lot of people on Earth? I've been tossing around my head the idea of an "Arabindic" language consisting of a merger between Arabic and Indian-subcontinent languages.
  • Something related to Africa or Oceania, since those regions aren't represented in the above?
  • And we'd probably have some a priori (i.e. not related to Terra) human languages as well.
Also, there are the IAF Battle Languages.

And I agree with your points. For example, the heavy worlder Bibickians have there own language or at least their own Battle Lang.
__________________
Laterness,
Lord Craig A. Glesner, PC,
Seventh Captain of the Imperial Guard, CO (O3) D Trp/3 Sqdn/4518th LIR,
Duke of Sinta, Count Smoug, Viscount Alell, Musayid, & Nii Khu, Marquis Malory & Phlume, Baron Donu-na,
Knight Retainer of the Emperor for Salla, Inarli, & Bhuur,
Knight Retainer of the Baron Jacha, Knight Retainer of the Baronet Kiind,
Knight of the Third Imperium for Trane,
Travellers' Aid Society Member #0543.

Thornwood-Daarnulud LLC

"Some annoying, some entertaining, a few informative, but, Always, Magnus."
dean
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