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The Fleet Ship designs, strategies, and tactics.

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  #1  
Old October 20th, 2011, 08:39 AM
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Default Decanonized, not excluded

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Originally Posted by aramis View Post
The A5:TCS method of calculating naval budgets, for example, has been specifically excluded from figuring the 3I naval budget.
Not quite. It's been decanonized, which means that the method is no more authorized than any other method. But since no alternate method has been provided, it is no LESS authorized either. It certainly hasn't been excluded. Same for the Striker method.

So why not use them both? It's possible to reconcile the two methods by assuming that the Cr500 represents an average percentage of an average planetary economy into something that fits pretty well with Real Life figures.

Until and unless someone comes up with a method that works better, I see no reason not to keep using this one. Least of all that it has been decanonized.


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Old October 20th, 2011, 05:29 PM
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Originally Posted by Rancke2 View Post
Not quite. It's been decanonized, which means that the method is no more authorized than any other method. But since no alternate method has been provided, it is no LESS authorized either. It certainly hasn't been excluded. Same for the Striker method.

So why not use them both? It's possible to reconcile the two methods by assuming that the Cr500 represents an average percentage of an average planetary economy into something that fits pretty well with Real Life figures.

Until and unless someone comes up with a method that works better, I see no reason not to keep using this one. Least of all that it has been decanonized.


Hans
It's most certainly been overwritten - T4's supplement line does replace it. Albeit for the very early 3I. And it was explicitly disallowed by MWM during T20 playtesting.
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Old October 20th, 2011, 05:38 PM
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And it's been revisited in T5 development after I pointed out that Pocket Empires doesn't really improve on either Striker or TCS, it just gives another way to do it.

T5 has its own built-in mechanism, based on Resource Units.

I don't know much about T20, so I can't comment on it.

But between Pocket Empires, Striker or TCS, use whichever system you are most comfortable with. Marc isn't going to come over to your house and make you stop playing and switch to the one true way.
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Old October 20th, 2011, 06:56 PM
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But between Pocket Empires, Striker or TCS, use whichever system you are most comfortable with. Marc isn't going to come over to your house and make you stop playing and switch to the one true way.
Not really what I worry about. I'm much more interested to know if Marc will reject, say, a system writeup where the planetary defenses are based on a military budget equal to 3% of GWP, said GWP having been calculated according to Striker. If that's the case, then it has indeed not only been decanonized but also disallowed.

Somehow I doubt he will, though.


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Old October 21st, 2011, 02:39 AM
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Not very likely. I'll admit that I wish I had a good program to generate Far Trader trade maps -- very useful in sector analysis.

One of these days I'm going to find a way to compare all of these systems and either unify them or take the best and consolidate them.
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Old October 21st, 2011, 06:32 AM
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Someone created one of these - they had created a map of the entire Imperium's trade routes, and you could see why the Sol Rim was so important!

I want it for all the "what-if's": what if Tavonni were TL 13 & Pop 4? TL 15 & Rich? And what really are the high-value targets for a "proper" set of 5FW victory conditions? ;-)

Can't remember off-hand who it was; is it part of the travellermap site?
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Old October 23rd, 2011, 10:08 AM
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Quote:
Originally Posted by DonM View Post
Not very likely. I'll admit that I wish I had a good program to generate Far Trader trade maps -- very useful in sector analysis.

One of these days I'm going to find a way to compare all of these systems and either unify them or take the best and consolidate them.
The nroute.c code posted on the Traveller wiki does this, but I'm not sure if it counts as a "good" program. It was used to generate the trade maps.

The best Traveller mapping program I know of in active development is Universe. Perhaps you can convince Peter that is the next area of focus.
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Old October 24th, 2011, 12:03 AM
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Originally Posted by Rancke2 View Post
Not quite. It's been decanonized, which means that the method is no more authorized than any other method. But since no alternate method has been provided, it is no LESS authorized either. It certainly hasn't been excluded. Same for the Striker method.

So why not use them both? It's possible to reconcile the two methods by assuming that the Cr500 represents an average percentage of an average planetary economy into something that fits pretty well with Real Life figures.
Why not? Because the current edition's upkeep rules mean most people would starve on most worlds...
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Old October 24th, 2011, 12:24 AM
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Because the current edition's upkeep rules mean most people would starve on most worlds...
How do you figure that?


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Old October 24th, 2011, 01:41 AM
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Quote:
Originally Posted by Rancke2 View Post
How do you figure that?


Hans
Real simple: Striker GNP's are in Local Credits (CrL).
TL 5 is base KCrL2, TL6 is base KCrL4 and TL7 is base KCrL6.

Soc ≤2 costs Cr400 per month, x12 or x13 months (non OTU/OTU) is KCr4.8 or KCr5.2.

TL 5 worlds starve everyone even if Ri Ag; KCrL2 *1.2*1.6=KCrL3.84 per capita.
TL6 starve if not Ag or In; KCrL4 *1.2 = KCr4.8. All Ri worlds are also Ag. Note that Ag worlds starve under the OTU 13 month calendar as the basis.
TL7 worlds don't raise replacement kids if Na or Ni or Po, being KCrL4.8 per capita, and starve if any two of those.

The per capita income NEEDS to support at least KCrL4.8 or everyone is dead, or living on off-world income sources or charity.

Refs: Striker Bk 2, p.38, and MGT CRB, p.87 & 181.
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Last edited by aramis; October 24th, 2011 at 01:44 AM..
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