Traveller Store CotI Features New Posts Mark Forums Read Register


Go Back TravellerRPG.com > Citizens of the Imperium > General Traveller Discussions > In My Traveller Universe

In My Traveller Universe Detail what parts of Traveller you do (or don't) use in your campaign.

Reply
 
Thread Tools Display Modes
  #1  
Old April 15th, 2006, 10:35 AM
The Hinterworlds Rambler's Avatar
The Hinterworlds Rambler The Hinterworlds Rambler is offline
Peer of the Realm
 
Join Date: Aug 2018
Posts: 6,138
Gallery : 0
The Hinterworlds Rambler Citizen
Post

Task Systems! Bah! This is not Traveller. A Traveller Referee is master of presentation and description, knowing that the workings of the very cosmos cannot be quantified by mere "Easy, Difficult, etc." Tags! A Traveller player KNOWS how difficult it is to fix a jumpdrive with a spoon, or to climb a mountain in a Grav Belt.

I have seen the rantings of the Task System crowd, and I say Bah, do you hear? BaH!

I posit and present to the Moot that the Task System removes a vital aspect of proper Refereeing:

Description! Presentation!

Leaving these to some table... (choke)... forgive me Lords... the idea is most painful to me...

Task Systems encourage bad habits in refereeing, the formost being the reliance on dice and cardboard classification of tasks... brr!

There are many more important things to handle in Traveller besides making or using task systems.

Let's see more involved direct Refereeing, instead of scraping to the tyranny of Dice!

Let's see some new and more sales, then we talk of Task Systems!

More Clarity of Background, less Tables!

I move that it be denied as a vital part of the game, and be regulated to "House Rule" Status. It is a preference thing to go along with (often way over thought) Hit Location Tables! Too long has this soulless aspect of the Game been given way too much attention!

(Collapses as his Squire covers him with his cloak...)
__________________
Count Tirem (Spin 2233 C7B5975B)
Baron Bendor (Spin 2336 A756656C)
Baron Sidur Haski (Gush 1334 B786354C)

https://www.youtube.com/watch?v=NF4C01hS2nI
Reply With Quote
  #2  
Old April 15th, 2006, 10:55 AM
jfetters jfetters is offline
Citizen: SOC-14
 
Join Date: Mar 2005
Posts: 3,278
Gallery : 1
jfetters Citizen
Post

If you rely on anything too much as a crutch, it will be a bad thing. You don't want to roll a task when opening the door to the shuttle, or opening your mail. You use it when key issues need to be resolved - combat, critical repair tasks, etc.

The task system was one of the best things to come along in a while, IMO. Why? Two reasons - Uncertain and Hazardous tasks. Uncertain is great at having an idea of how much the players should know based on their skill levels. Hazardous because there are some tasks that can have dire results if botched (e.g., feild surgery).

It can be overused. Case in point - the DGP Flaming Eye sourcebook. IMO, tasks are WAY overused for too many things. Roll a task to make sure you travel insystem properly? No thanks. But when they are used properly they are invaluable.
__________________
-Jim

"Space is disease and danger wrapped in darkness and silence..." - Leonard H. McCoy
Reply With Quote
  #3  
Old April 15th, 2006, 11:13 AM
The Hinterworlds Rambler's Avatar
The Hinterworlds Rambler The Hinterworlds Rambler is offline
Peer of the Realm
 
Join Date: Aug 2018
Posts: 6,138
Gallery : 0
The Hinterworlds Rambler Citizen
Post

1 For Moderation!
__________________
Count Tirem (Spin 2233 C7B5975B)
Baron Bendor (Spin 2336 A756656C)
Baron Sidur Haski (Gush 1334 B786354C)

https://www.youtube.com/watch?v=NF4C01hS2nI
Reply With Quote
  #4  
Old April 15th, 2006, 02:16 PM
Maladominus's Avatar
Maladominus Maladominus is offline
Citizen: SOC-14
 
Join Date: Aug 2005
Location: Nova Solomania
Posts: 1,220
Gallery : 0
Maladominus Citizen
Post

Moderation is the key.

Traveller is a role-playing game. It should not become a ROLL-playing game.
Reply With Quote
  #5  
Old April 15th, 2006, 02:42 PM
mike wightman's Avatar
mike wightman mike wightman is offline
Noble
 
Join Date: Jun 2003
Location: Newcastle
Posts: 16,799
Gallery : 0
mike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizenmike wightman Respected Citizen
Post

I have a simple task system, that's worked since the days of yore.

Players roll 2d6 after I've told them they need:

to not roll a 2

roll 8+

roll 12+

roll 12+ and we'll talk about it.

They roll the dice, I see how close they've come to succeeding or if they've done really well and then I make stuff up.

If it's vital to the story then the dice roll is just there to make them feel like they are actually influencing the outcome

A task system is just a way of avoiding having to look up every single skill like in the old days - we very quickly adopted the system above.
__________________
The beauty of CT LBB1-3 is that the ref is free to make such decisions for themselves.
Reply With Quote
  #6  
Old April 15th, 2006, 04:48 PM
wordserpent wordserpent is offline
Citizen: SOC-9
 
Join Date: Dec 2005
Location: Rockland County
Posts: 54
Gallery : 0
wordserpent Citizen
Post

I have used something very much like Sigg Oddra's system only not so clearly defined. I like his systematic way of defining the target numbers to throw.
Reply With Quote
  #7  
Old April 15th, 2006, 04:57 PM
The Hinterworlds Rambler's Avatar
The Hinterworlds Rambler The Hinterworlds Rambler is offline
Peer of the Realm
 
Join Date: Aug 2018
Posts: 6,138
Gallery : 0
The Hinterworlds Rambler Citizen
Post

But surely you need to boil it down some to express it quickly? The "Make stuff up" part?

Hear Hear, Sigg!
__________________
Count Tirem (Spin 2233 C7B5975B)
Baron Bendor (Spin 2336 A756656C)
Baron Sidur Haski (Gush 1334 B786354C)

https://www.youtube.com/watch?v=NF4C01hS2nI
Reply With Quote
  #8  
Old April 15th, 2006, 04:59 PM
The Hinterworlds Rambler's Avatar
The Hinterworlds Rambler The Hinterworlds Rambler is offline
Peer of the Realm
 
Join Date: Aug 2018
Posts: 6,138
Gallery : 0
The Hinterworlds Rambler Citizen
Post

3 for Moderation

2 for Annihilation (If I know me Siggs!)


Next Speaker?
__________________
Count Tirem (Spin 2233 C7B5975B)
Baron Bendor (Spin 2336 A756656C)
Baron Sidur Haski (Gush 1334 B786354C)

https://www.youtube.com/watch?v=NF4C01hS2nI
Reply With Quote
  #9  
Old April 16th, 2006, 12:50 AM
JAFARR's Avatar
JAFARR JAFARR is offline
Citizen: SOC-14
 
Join Date: Jan 2005
Location: North Augusta,
Posts: 1,730
Gallery : 0
JAFARR Citizen
Post

Quote:
Originally posted by Sigg Oddra:
I have a simple task system, that's worked since the days of yore.

Players roll 2d6 after I've told them they need:

to not roll a 2

roll 8+

roll 12+

roll 12+ and we'll talk about it.

They roll the dice, I see how close they've come to succeeding or if they've done really well and then I make stuff up.

If it's vital to the story then the dice roll is just there to make them feel like they are actually influencing the outcome

A task system is just a way of avoiding having to look up every single skill like in the old days - we very quickly adopted the system above.
Preach it brother! Amen!
__________________
Andy Fralix

By the grace of His Imperial Majesty Strephon Aella Alkhalikoi, Baron of the Imperium. granted 241-1107
Reply With Quote
  #10  
Old April 16th, 2006, 01:41 AM
The Hinterworlds Rambler's Avatar
The Hinterworlds Rambler The Hinterworlds Rambler is offline
Peer of the Realm
 
Join Date: Aug 2018
Posts: 6,138
Gallery : 0
The Hinterworlds Rambler Citizen
Post

Aye: 3

Nay: 3
__________________
Count Tirem (Spin 2233 C7B5975B)
Baron Bendor (Spin 2336 A756656C)
Baron Sidur Haski (Gush 1334 B786354C)

https://www.youtube.com/watch?v=NF4C01hS2nI
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

This website and its contents are copyright ©2010- Far Future Enterprises. All rights reserved. Traveller is a registered trademark of Far Future Enterprises .
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.
Copyright (c) 2010-2013, Far Future Enterprises. All Rights Reserved.