ThingMaker Hits and Armor
Please, I could use some help with this so I can wrap my head around how this is supposed to work.
What I have: A 1dt vehicle that was made with T20 rules. ThingMaker volume: 13,500 liters, density: ? Construction: Internal Mechanism, 0.8?, Armor is hollow? SuperDense
What I want: How many hit points does it have, and what are it's protections?
Answers preferably in demonstration format so I can follow along with what is being calculated, so I can learn how to do this.
Regards,
Spartan159
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