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Traveller 5 Discussion of the Fifth edition of Traveller, released Spring 2013.

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Old July 16th, 2014, 08:16 AM
GeoffAO GeoffAO is offline
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Default A ThingMaker based industry?

So I was kicking some ideas with those I know have an interest in playing Traveler 5. After explaining some of the unique features an intriguing one floated to the top.

Say a group of players wanted to run a corporation. This would include many adventure aspects such as corporate espionage, deal making, sabotage etc.
However they also want to design new products with the thing maker and run them out into the galaxy using the trade mechanics.

I was so intrigued I took another look at the trade section of the book, which I had mostly skimmed on my first read through. As best as I can understand, it all comes down to the TL of the "thing", the originating world and the destination world. So if I assumed that that all their manufacturing for a given product (which getting set up could have adventure hooks a plenty) would be from the same world, the only fluctuation in value would come from the final destination and the Actual Value rolls. Is that correct? Also, is their any player advice or game mechanics that would help deal with manufacturing at a large scale? I know my friends, and details will be important once things get going.
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