Traveller Store CotI Features New Posts Mark Forums Read Register


Go Back TravellerRPG.com > Citizens of the Imperium > General Traveller Discussions > Sylean Academy of Art and Design

Sylean Academy of Art and Design Computer graphics, physical models, and other artistic projects

Reply
 
Thread Tools Display Modes
  #11  
Old April 18th, 2013, 05:16 PM
BytePro BytePro is offline
Citizen: SOC-14
 
Join Date: Jan 2009
Posts: 1,711
Gallery : 0
BytePro Citizen
Default

Thanks - yeah I've used it in the past. You can certainly export out various bitmaps - including height maps and cloud maps.

I particularly like that 'canal' type formation and mountainous convolutions in the center of that view (just below and to right of what you zoomed in on ).
Reply With Quote
  #12  
Old April 18th, 2013, 05:30 PM
JimMarn's Avatar
JimMarn JimMarn is offline
Citizen: SOC-14
 
Join Date: Mar 2013
Posts: 1,240
Gallery : 0
JimMarn Citizen+JimMarn Citizen+JimMarn Citizen+
Default

Quote:
Originally Posted by Ruarigh View Post
I use Fractal Terrains 3 with the Terraformer add-on. It does the job nicely, as long as you don't want specific landmass layouts. I've heard that Bryce will do the job but have only just got a computer that will run it, so I have not experimented with it yet and cannot tell you how easy it is.

(snip)

You can see the full post on my blog with other images HERE.

I'm still learning, as the images show! I find FT3 and Campaign Cartographer 3 really easy to use so I like them, but they do cost money.
I use those as well. FT3 makes worlds, and CC3 edits them. You can do some editing in FT 3, but I find it much easier to use CC3 on the export fcw (map) files.
__________________
'through the thorns to the stars...' Ghost in the Shell Anime.
My Traveller site <- 140 planet surveys, 1645 UWPs, and 1645 world maps
my ATU planet survey links <- links to all surveys
Reply With Quote
  #13  
Old April 19th, 2013, 12:17 AM
Otto Harkaman's Avatar
Otto Harkaman Otto Harkaman is offline
Citizen: SOC-12
 
Join Date: Dec 2011
Location: Ceres
Posts: 439
Gallery : 1
Otto Harkaman Citizen
Default

Well that Flaming Pear plugin is pretty interesting. Not having done any 3d I was able to export files and then load them into Swift 3d. fun





__________________
Asteroid Mining Operations, Sternmetal Horizons, LIC.
Reply With Quote
  #14  
Old April 19th, 2013, 10:36 AM
Soylent_Green Soylent_Green is offline
Citizen: SOC-2
 
Join Date: Apr 2013
Posts: 5
Gallery : 0
Soylent_Green Citizen
Default

Thanks guys. That flaming pear plugin looks especially good, although I note it uses Photoshop which isn't the most intuitive program.

Time to do some google searches for suitable tutorials
Reply With Quote
  #15  
Old April 19th, 2013, 11:08 AM
Scarecrow's Avatar
Scarecrow Scarecrow is offline
Citizen: SOC-14
 
Join Date: Jul 2002
Location: Coventry, UK
Posts: 1,147
Gallery : 29
Scarecrow Citizen
Send a message via AIM to Scarecrow
Default

There's this:

http://mygimptutorial.com/the-ultima...lanet-tutorial

Which is a nifty 2D tutorial for Gimp. I use Photoshop but my process is almost identical.

In fact the tutorial I first learned from is here:

http://gallery.artofgregmartin.com/t..._a_planet.html

And another simple but effective Photoshop one:

http://fc09.deviantart.net/fs8/f/200..._by_MCchaz.png

I know you say you want to avoid Photoshop, I guess the process is the same regardless of art package, but you will need a fairly decent one.

Crow
__________________
Scarecrow
Traveller Paper Miniatures and other goodies at the Crow's Nest
Reply With Quote
  #16  
Old April 20th, 2013, 08:45 AM
Otto Harkaman's Avatar
Otto Harkaman Otto Harkaman is offline
Citizen: SOC-12
 
Join Date: Dec 2011
Location: Ceres
Posts: 439
Gallery : 1
Otto Harkaman Citizen
Default

Quote:
Originally Posted by Soylent_Green View Post
Thanks guys. That flaming pear plugin looks especially good, although I note it uses Photoshop which isn't the most intuitive program.

Time to do some google searches for suitable tutorials
If you can get a hold of the lynda.com videos on photoshop, that is what I would do. I think you would want to know how to use Photoshop if you are going to be doing this kind of stuff. You could paint a spaceport on the above color terrain pic above and then go further and create the elevation on the grayscale pic for the port.

I had used fairly low rez to map on the 3d ball for example. I am sure you could use larger more detailed ones.

photoshop, lynda.com
__________________
Asteroid Mining Operations, Sternmetal Horizons, LIC.

Last edited by Otto Harkaman; April 20th, 2013 at 09:06 AM..
Reply With Quote
  #17  
Old April 22nd, 2013, 07:33 PM
Icosahedron Icosahedron is offline
Citizen: SOC-14
 
Join Date: Jul 2006
Posts: 3,561
Gallery : 7
Icosahedron Citizen
Default

I wrote a Gimp planets tutorial over on Cartographers Guild a few years ago (is it really that long ago??). Not sure exactly where in the tutorials section it is, but I'm sure a site search would find it. I use 'icosahedron' there, too, if it helps.
I've not been there for a while, though.
Reply With Quote
  #18  
Old April 23rd, 2013, 01:16 AM
Otto Harkaman's Avatar
Otto Harkaman Otto Harkaman is offline
Citizen: SOC-12
 
Join Date: Dec 2011
Location: Ceres
Posts: 439
Gallery : 1
Otto Harkaman Citizen
Default

Been fiddling around some more.



I think you can output the atmosphere and clouds separate. The bitmap on the globe needs some adjusting. I can see the seam from where it is wrapped around. I don't know why the plugin creates the wide warping areas. I don't know if that is controllable.
__________________
Asteroid Mining Operations, Sternmetal Horizons, LIC.

Last edited by Otto Harkaman; April 23rd, 2013 at 12:41 PM..
Reply With Quote
  #19  
Old April 23rd, 2013, 12:15 PM
navanod's Avatar
navanod navanod is offline
Citizen: SOC-12
 
Join Date: Jul 2006
Location: Sioux Falls
Posts: 279
Gallery : 28
navanod Citizen
Default

The warping areas at the top and bottom are put in automatically by lunarcell to adjust for the fact you're wrapping a square texture around a sphere, so it compresses everything at the poles. If it doesn't, you get things like this -




That said, the lunar cell plugin does a good job of taking care of a lot of that issue for you. There is another plugin they have called flexify that will take your rectangular map and convert it to an iso map ala traveller style. It will also output bump maps, cloud and transparency maps, all kinds of stuff.




I sat down and generated an entire subsector worth of planets (20+ planets) - textures, bump maps, cloud textures, maps with grids, etc in a couple of afternoons. You can save the presets for each planet, then bring it up again later, for detail maps or whatever. Load up the preset, make your document much bigger, then rerender the preset. Crop out the area you want to detail, save it as another map.

Reply With Quote
  #20  
Old April 23rd, 2013, 12:34 PM
Otto Harkaman's Avatar
Otto Harkaman Otto Harkaman is offline
Citizen: SOC-12
 
Join Date: Dec 2011
Location: Ceres
Posts: 439
Gallery : 1
Otto Harkaman Citizen
Default

Oh cool navanod! Thanks for the tips.

Really can flexity make traveller maps? cool!
__________________
Asteroid Mining Operations, Sternmetal Horizons, LIC.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Dandelion image Theophilus Contact! 11 November 6th, 2012 07:47 PM
3D Futuristic Tank Image Needed Darkhstarr The Lone Star 8 February 24th, 2011 12:27 AM
Image Gallery Rules Clarification Maladominus Citizens' Information Centre 17 August 22nd, 2009 03:09 PM
Image to A4 Page? Golan2072 Software Solutions 5 March 21st, 2006 09:34 AM

This website and its contents are copyright ©2010- Far Future Enterprises. All rights reserved. Traveller is a registered trademark of Far Future Enterprises .
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright (c) 2010-2013, Far Future Enterprises. All Rights Reserved.