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2300AD & 2320 Discussion of the original 2300AD from GDW, the revised 2300 from Mongoose Publishing, or QLI's 2320AD.

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Old November 11th, 2012, 04:32 PM
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Question Task resolution and stat bonuses

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Originally Posted by Fritz_Brown View Post
(There is that Stat/4 thing which gives a decent bonus.)
OK, now that I have figured out skill buying, how about task resolution? Specifically, how do stat bonuses come into play when resolving tasks?

To do a task resolution, you look at the difficulty (raising it if the character doesn't have the requisite skill), roll and add the noted modifiers, then compare to the required difficulty threshold. Most of the tasks (such as firing a weapon) list a skill as a modifier, but no associated statistic bonus. Do they only come into play if there's no relevant skill? It seems silly that someone with a relevant +4 stat bonus for an unskilled task loses that edge when suddenly performing a skilled task where they have a low skill level.

What say you all?
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