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2300AD & 2320 Discussion of the original 2300AD from GDW, the revised 2300 from Mongoose Publishing, or QLI's 2320AD.

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Old October 21st, 2012, 07:50 PM
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Question 2300 character generation skill issues

OK, I ran a search and didn't find this topic covered, so I have to ask.

What the heck is up with the 2300 skill-buying? It makes no sense to me. It appears that the rules text says you have to buy the same skill ranks over again if you want to advance the skill at the next opportunity. So, if you have, say Melee-4, to get to Melee-5 you have to expend points for all 5 ranks - even though you already bought the first 4. Or am I reading this wrong?

Quote:
Originally Posted by Page 9 (Adventurer's Guide)
Each skill level costs one half its rating in background skill points (round fractions up). For example, to go from Melee-4 to Melee-5 costs three points (five divided by two equals two and a half, rounded up to three). Rounding up also means that skill level 0 costs 1 skill point.
Also, the sidebar example fails to incorporate the 1/2-1-1 1/2 entirely, it appears, simply expending one point per skill level. It also appears to not follow the above quote. Then it makes reference to some limit on points that makes no sense to me:

Quote:
Originally Posted by Page 9 sidebar
3 points in Melee (raising it to level 2-the last point is not enough to raise it higher, so it is lost
Yeah, I haven't picked up 2300 in 20+ years, and didn't play it much back then, either. Can anyone explain this?
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