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Old March 15th, 2017, 08:52 PM
herr_phil herr_phil is offline
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This is really good stuff. It's so easy to sneak in and quickly play with options to see what kinds of things will hold a lot but still be able to affordable. It's a bummer the default game has such cheap "passage" for the cost to maintain it and precious space it takes up.
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Old March 18th, 2017, 02:50 AM
Kilgs Kilgs is offline
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Thanks for putting this together. I had no intentions of getting HG2E but I like the options I see... so:

1. What is the definition of Peak Power?
-It seems like it is the surplus power available.

2. I can't figure out if Peak Power includes Ship System/Mdrive/Jdrive. It must include two of those but I can't see it in the function/equation. The numbers I have, if it is Peak=surplus, don't add up.

3. Can't download from Sheets without a number of .xml errors. Any ideas?
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Old March 19th, 2017, 12:31 PM
bluekieran bluekieran is offline
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Quote:
Originally Posted by Kilgs View Post
Thanks for putting this together. I had no intentions of getting HG2E but I like the options I see... so:

1. What is the definition of Peak Power?
-It seems like it is the surplus power available.

2. I can't figure out if Peak Power includes Ship System/Mdrive/Jdrive. It must include two of those but I can't see it in the function/equation. The numbers I have, if it is Peak=surplus, don't add up.

3. Can't download from Sheets without a number of .xml errors. Any ideas?
1. Yup. It will be negative if you can't power everything at once.

2. It does. I think I changed it back and forth between surplus and peak based on trying to make the column narrower as much as anything!

3. Yeah, I've apparently used a few sheets-specific things in formulas that don't play well with Excel or others; I can probably swap them out, but of late have mostly moved on to looking at Javascript so I can do the next one as a web site with pretty output!
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