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Old September 28th, 2010, 02:09 PM
Evilschemer Evilschemer is offline
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Default Several MGT rules questions...

I'm somewhat new to running Mongoose Traveller and have a few rules questions that have come up.

1) Dodging - does the player have to announce they are dodging before the attack dice are thrown or can they wait to see if its necessary?

2) Fixed turrets - What skill is used for Fixed Turrets? Gunnery? Piloting? If Gunnery - what's the difference between fixed turrets and regular turrets game mechanically?

3) Rail Guns from High Guard - what are the range modifiers?

4) Laser Damage - According to High Guard, Pulse Lasers should do 2d6 and Beam Lasers 1d6 damage. Is this accurate?
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Old September 28th, 2010, 02:14 PM
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Originally Posted by Evilschemer View Post
I'm somewhat new to running Mongoose Traveller and have a few rules questions that have come up.

2) Fixed turrets - What skill is used for Fixed Turrets? Gunnery? Piloting? If Gunnery - what's the difference between fixed turrets and regular turrets game mechanically?
Gunnery. Mechanically, fixed guns have to be aimed with the ship, not so rotating turrets.


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Originally Posted by Evilschemer;3585144) [B
Laser Damage [/B]- According to High Guard, Pulse Lasers should do 2d6 and Beam Lasers 1d6 damage. Is this accurate?

Yes, it is a rules change.
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Old September 28th, 2010, 03:01 PM
Evilschemer Evilschemer is offline
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Gunnery. Mechanically, fixed guns have to be aimed with the ship, not so rotating turrets.
.
But there's no facing in the starship combat rules, so they are mechanically the same as regular turrets.
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Old September 28th, 2010, 03:09 PM
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But there's no facing in the starship combat rules, so they are mechanically the same as regular turrets.

Hardly, wait till your ship gets its M-drive damaged and can't maneuver. You won't be able to fire on the ship approaching from behind to board, nor the boarding party...
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Old September 28th, 2010, 03:14 PM
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Hardly, wait till your ship gets its M-drive damaged and can't maneuver. You won't be able to fire on the ship approaching from behind to board, nor the boarding party...

"Calling all hands: Everybody get out and push!"
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Old September 28th, 2010, 03:36 PM
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"Calling all hands: Everybody get out and push!"
THAT'S why they invented the TL 14 Advanced Thrust Pack!
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Old September 28th, 2010, 04:22 PM
Evilschemer Evilschemer is offline
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Okay, so unless your maneuver drive takes two hits, they are functionally identical.

Otherwise, as far as I can tell, there's no facing or even direction in MT's spaceship combat, which isn't a complaint, just an observation.

Even in a 3 or 4 ship combat, it's all about how far away the enemy ships are from the PCs and from each other. There's nothing in the rules denoting relative position, just relative range.

Last edited by Evilschemer; September 28th, 2010 at 04:24 PM..
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Old September 28th, 2010, 04:30 PM
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No, MGT* does not use facing in the standard rules; it does in the alternate movement rules in MGT-HG.

(note that MT is the standard abbreviation for MegaTraveller, not Mongoose)
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Old September 28th, 2010, 04:32 PM
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Okay, so unless your maneuver drive takes two hits, they are functionally identical.
"Fixed Mounting weapons cannot move, are limited to fi ring in
one direction (normally straight ahead), and are found mainly on
fighters."

Don't get upset if your GM disallows your fixed laser from providing point defense...
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Old September 28th, 2010, 04:54 PM
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There was, at one point, a restriction of using the lower of pilot or gunnery for shooting fixed mounts. I don't recall if it was in MGT playtest or in CT AM Solomani.
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Archduke of Sylea (CORE 2118)
Duke of the Third Imperium (SPIN 0534)
Count Terra (SOLO 1827)
Count Gorod (REFT 1302)
Count of the Third Imperium (SPIN 2232)
Viscount of Adabicci (SPIN 1824)
Marquis of the Solomani Rim (SOLO 0606)
Marquis of the Third Imperium (SPIN 2410)
Baron of the Third Imperium (SPIN 2231)
Knight of the Iridium Throne (CORE 1434)
Sir William Hostman (OLDE 0512)
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SEH w/Diamonds for Extreme Heroism - Battle of Boughene
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IMTU ct+ tm++ tne tg-- tt+ tmo+ t4- t20+ to ru+ ge+ 3i+ c+ jt au ls pi+ ta he+ st+
Wil Hostman 0602 C539857-9 S A724
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